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PINCE

Free#5 of 23 in Game Memory Editors

PINCE: A free, open-source Linux editor with scanning, debugging, patching, and scripting depth. Ranked #5 of 23 in Game Memory Editors by our editors (8.9/10); pricing: Free plan; best for linux users wanting a complete free editor.

8.9/10Editor score
PINCE8.9 Visit PINCE

At a glance

  • Editor score
    8.9 / 10
  • Pricing
    Free plan
  • Best for
    Linux users wanting a complete free editor
  • Free plan
    Yes
  • Paid from
    Free
  • Operating systems
    Linux
  • Facts checked
    21 Sep 2026
PINCE screenshot
  • Where it wins

    • Combines memory and pointer scanning with variable locking and editing
    • Includes GDB debugging, disassembly, breakpoints, and watchpoints
    • Adds Python scripting, runtime dissection, patching, and injection tools
  • Where it doesn't

    • Documented for Linux rather than cross-platform use
    • Currently supports x86 targets
    • Its broad toolset is geared toward technical reverse-engineering workflows

Our verdict on PINCE

PINCE is an open-source front end for GNU Project Debugger (GDB), built for game memory editing and reverse engineering on Linux. It suits users who need more than basic value changes, combining memory and pointer scanning with variable inspection, editing, and locking. The tool also covers disassembly, memory viewing, register inspection, breakpoints, watchpoints, code patching, NOPing, runtime injection, and sessions with address tables. Support for native Linux games and many games running through WINE or Proton broadens its use within a Linux gaming setup.

Its standout strength is the breadth of its technical workflow. PINCE brings memory operations, GDB-based debugging, and runtime analysis into one application, while the Libpince Engine provides Python scripting. Mono and IL2CPP runtime dissection adds a focused option for games using those technologies. This makes PINCE a stronger fit for users who want to inspect program behavior, automate tasks, or move from scanning into debugging and patching without changing tools. Users seeking only a simple memory-value editor may find that scope unnecessary.

Platform fit is the main boundary. PINCE is documented as Linux-only and currently supports x86 targets; native Linux i386 support is documented, while the distributed AppImage is x86_64. WINE and Proton support can help users working with compatible Windows games on Linux, but it does not turn PINCE into a general Windows or macOS editor. Choose PINCE for a free, open-source Linux toolkit with scanning, debugger controls, scripting, and runtime dissection. Choose an alternative if cross-platform coverage or architectures outside its documented x86 focus are central requirements.

Your product? Our editors can test PINCE in depth and publish a review, labelled as paid · from $149/mo →

PINCE pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

PINCE fact sheet

Free planYes
Paid fromFree
Operating systemsLinux
Pointer scanningYes
DebuggerYes
Scripting supportYes
Architecture supportBoth
Open sourceYes
DeploymentSelf-hosted
PlatformsLinux
SupportCommunity, Docs
Built forSolo, Small business (editorial estimate)
Integrations3 integrations: GNU Project Debugger (GDB), WINE, Proton
PricingFree plan
Websitegithub.com
Facts checked21 Sep 2026

PINCE integrations

PINCE lists 3 integrations on its own site.

  • GNU Project Debugger (GDB)
  • WINE
  • Proton

Alternatives to PINCE

See all PINCE alternatives →

PINCE vs the competition

Compare PINCE with any tool side by side →

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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used PINCE for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

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Featured on iTechGuides

Featured on iTechGuides — PINCE 8.9/10

PINCE is listed in our Game Memory Editors directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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