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MemDBG

Free#2 of 23 in Game Memory Editors

MemDBG: A broad open-source toolkit for memory scanning, debugging, patching, and trainer work. Ranked #2 of 23 in Game Memory Editors by our editors (9.2/10); pricing: Open source; best for open-source, cross-platform power users.

9.2/10Editor score
MemDBG9.2 Visit MemDBG

At a glance

  • Editor score
    9.2 / 10
  • Pricing
    Open source
  • Best for
    Open-source, cross-platform power users
  • Paid from
    Free
  • Operating systems
    Cross_platform
  • Facts checked
    21 Sep 2026
MemDBG screenshot
  • Where it wins

    • Supports Windows, macOS, Linux, iOS, and Android
    • Combines scanning, debugging, patching, trainers, and telemetry
    • Includes Lua and Python desktop-side plugin support
  • Where it doesn't

    • Focused on PS4 and PS5 homebrew research
    • Pre-release development may require evolving workflows
    • Console work depends on a payload plus host applications

Our verdict on MemDBG

MemDBG is an open-source memory inspection, scanning, debugging, and trainer-building suite for PS4 and PS5 homebrew research. It is aimed at developers, reverse-engineering learners, preservation projects, and authorized security researchers who need tooling across desktop and mobile hosts. The project combines a console payload with native frontend applications for Windows, macOS, Linux, iOS, and Android, giving cross-platform power users a broad environment for offline research and development.

Its standout strength is the range of memory and debugging controls in one project. Exact-value and process-wide scanning are joined by AOB scanning with byte-pattern masks and wildcards, pointer-chain scanning, process maps, memory read/write operations, patching, and allocations. The debugger supports process attachment, stepping, registers, breakpoints, and watchpoints. Trainer workflows include creation, locking, import, and persistence, while UDP telemetry and logging extend the tool beyond one-off inspection. Lua and Python plugins are available on the desktop side for users who need scripting support.

The trade-off is focus and maturity. MemDBG is designed around PS4 and PS5 homebrew research rather than general-purpose memory editing across unrelated targets, and its workflow spans a console payload and host applications. The project is also in active pre-release development, so it fits users comfortable with an evolving technical toolchain better than buyers seeking a finished consumer utility. Choose MemDBG for open-source coverage, debugger depth, scripting, and trainer capabilities across five platforms; choose an alternative if you need a narrower, ready-to-use editor for ordinary desktop applications.

Your product? Our editors can test MemDBG in depth and publish a review, labelled as paid · from $149/mo →

MemDBG pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

MemDBG fact sheet

Free planNot verified
Paid fromFree
Operating systemsCross_platform
Pointer scanningYes
DebuggerYes
Scripting supportYes
Architecture supportNot verified
Open sourceYes
DeploymentDesktop, Mobile
PlatformsWindows, macOS, Linux, iOS, Android
SupportDocs
Built forSolo, Small business (editorial estimate)
PricingOpen source
Websitegithub.com
Facts checked21 Sep 2026

Alternatives to MemDBG

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MemDBG vs the competition

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Featured on iTechGuides

Featured on iTechGuides — MemDBG 9.2/10

MemDBG is listed in our Game Memory Editors directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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