MemDBG
MemDBG: A broad open-source toolkit for memory scanning, debugging, patching, and trainer work. Ranked #2 of 23 in Game Memory Editors by our editors (9.2/10); pricing: Open source; best for open-source, cross-platform power users.
At a glance
- Editor score9.2 / 10
- PricingOpen source
- Best forOpen-source, cross-platform power users
- Paid fromFree
- Operating systemsCross_platform
- Facts checked21 Sep 2026

Where it wins
- Supports Windows, macOS, Linux, iOS, and Android
- Combines scanning, debugging, patching, trainers, and telemetry
- Includes Lua and Python desktop-side plugin support
Where it doesn't
- Focused on PS4 and PS5 homebrew research
- Pre-release development may require evolving workflows
- Console work depends on a payload plus host applications
Our verdict on MemDBG
MemDBG is an open-source memory inspection, scanning, debugging, and trainer-building suite for PS4 and PS5 homebrew research. It is aimed at developers, reverse-engineering learners, preservation projects, and authorized security researchers who need tooling across desktop and mobile hosts. The project combines a console payload with native frontend applications for Windows, macOS, Linux, iOS, and Android, giving cross-platform power users a broad environment for offline research and development.
Its standout strength is the range of memory and debugging controls in one project. Exact-value and process-wide scanning are joined by AOB scanning with byte-pattern masks and wildcards, pointer-chain scanning, process maps, memory read/write operations, patching, and allocations. The debugger supports process attachment, stepping, registers, breakpoints, and watchpoints. Trainer workflows include creation, locking, import, and persistence, while UDP telemetry and logging extend the tool beyond one-off inspection. Lua and Python plugins are available on the desktop side for users who need scripting support.
The trade-off is focus and maturity. MemDBG is designed around PS4 and PS5 homebrew research rather than general-purpose memory editing across unrelated targets, and its workflow spans a console payload and host applications. The project is also in active pre-release development, so it fits users comfortable with an evolving technical toolchain better than buyers seeking a finished consumer utility. Choose MemDBG for open-source coverage, debugger depth, scripting, and trainer capabilities across five platforms; choose an alternative if you need a narrower, ready-to-use editor for ordinary desktop applications.
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MemDBG pricing
MemDBG fact sheet
| Free plan | Not verified |
|---|---|
| Paid from | Free |
| Operating systems | Cross_platform |
| Pointer scanning | Yes |
| Debugger | Yes |
| Scripting support | Yes |
| Architecture support | Not verified |
| Open source | Yes |
| Deployment | Desktop, Mobile |
| Platforms | Windows, macOS, Linux, iOS, Android |
| Support | Docs |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Open source |
| Website | github.com |
| Facts checked | 21 Sep 2026 |
Alternatives to MemDBG
- Cheat EngineA broad, free desktop editor for inspecting and modifying single-player games.9.4
- Cheat Engine LinuxAn open-source Linux toolkit for memory editing, debugging, scripting, and Cheat Engine compatibility.9.1
- Bit SlicerA deep, open-source macOS memory editor for debugging, modding, and testing.9.0
MemDBG vs the competition
- MemDBG vs Cheat Engine
- MemDBG vs Cheat Engine Linux
- MemDBG vs Bit Slicer
- MemDBG vs PINCE
- MemDBG vs CoSMOS
- MemDBG vs Game Cheetah
Compare MemDBG with any tool side by side →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used MemDBG for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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