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The fastest supported way to level the ARC Raiders battle pass is to complete Feats that award Reward Points, then finish the three weekly Milestones. Start by opening the Reward Pass and selecting the pass you actually want to advance: only one pass can be active, and every Reward Point goes to that pass. Prioritize Hard Feats (50 points and three milestone-progress units), clear Medium Feats (25 points and two units), and use Easy Feats (15 points and one unit) to finish gaps. Complete objectives together in the same raid, then extract safely rather than risking a completed objective for an unnecessary fight. The current system is officially called the Reward Pass; the Frozen Trail Pass has 60 levels.
What is the ARC Raiders battle pass called now?
Embark replaced the older Raider Deck progression with the Reward Pass in the Frozen Trail update. The developer describes Reward Passes as “a natural evolution of Raider Decks” (The ARC Raiders Team, September 28, 2026). Players may still search for “battle pass,” but the in-game and current official term is Reward Pass.
The Frozen Trail Pass contains 60 levels across Free and Premium tracks (Embark Studios, 2026). The free Legacy Pass consolidates rewards from former Raider Decks. Premium adds reward-track items such as premium toggles, modifications, colorways, weapon stencils, hairstyles and Raider Tokens. Nothing in the published system description says that buying Premium increases the rate at which Reward Points are earned.
Which activities directly give Reward Pass points?
Feats and weekly Milestones are the activities explicitly tied to Reward Points. Raider XP, quest XP and Trials rewards belong to other progression systems unless a particular in-game objective explicitly labels itself as Reward Pass progress.
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Feat values
| Feat type | Reward Points | Weekly milestone progress | Best use |
|---|---|---|---|
| Hard Feat | 50 | +3 | First priority when completion is realistic |
| Medium Feat | 25 | +2 | Reliable follow-up objectives |
| Easy Feat | 15 | +1 | Low-risk cleanup and final progress |
These values are the figures published by Embark Studios for the current system. The interface previously used the labels “Daily Feats” and “Weekly Bonus”; a current update calls them “Feats” and “Milestones.” Older guides can therefore describe the same mechanics with labels you no longer see.
Weekly Milestone values
There are three weekly Milestones. They require 4, 8 and 12 milestone-progress units, respectively, and each completed Milestone awards 250 Reward Points (Embark Studios, 2026). Completing all three represents 750 Reward Points before counting the points from the Feats themselves.
How do I level the Reward Pass as fast as possible?
Use this order whenever you start a session. It follows the published point and milestone values rather than an unverified points-per-hour claim.
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- Review every Hard Feat. Hard Feats pay 50 Reward Points and add three milestone-progress units. Take the ones that fit your planned raid, equipment and route. A difficult objective that routinely causes failed extracts is less useful than a Medium Feat you can finish safely.
- Chain Medium Feats next. Each Medium Feat pays 25 points and two milestone units. Look for combinations that use the same map, weapon category, ARC target or scavenging path instead of changing your plan for every individual objective.
- Use Easy Feats to close gaps. Easy Feats award 15 points and one milestone unit. They are particularly useful when you are one or two units short of the next Milestone or when a low-risk objective can be completed on the way out.
- Reach the weekly Milestone thresholds. Track the cumulative progress shown in the interface. The first threshold is 4 units, the second is 8 and the third is 12; each completed threshold is worth 250 points.
- Stack objectives in one raid. Before deploying, identify the overlap among your active Feats. For example, a route can be chosen to combine a map requirement with a scavenging objective while carrying the weapon needed for another Feat. This saves travel and reduces the number of risky deployments needed.
- Extract once the valuable objectives are complete. The official documentation lists reward values but does not publish a guaranteed best farming route or a points-per-hour benchmark. Protect completed progress by leaving when the marginal value of another fight is lower than the risk of losing the run.
How should I choose Feats inside a raid?
Use direct Reward Pass value, reliability and overlap as your decision framework. The highest nominal reward is not automatically the fastest practical choice if it depends on a rare encounter or an avoidable player fight.
Start with overlap
Read the wording of each active Feat and mark shared requirements. A map-specific objective, a weapon-specific objective and a scavenging objective can often be planned around one route. Completing several at once gives both their individual Reward Points and their combined milestone progress, without requiring separate raids.
Prefer repeatable conditions
Favor objectives you can attempt consistently with your normal loadout and route. If a Hard Feat requires an encounter you cannot reliably find, pair it with dependable Medium or Easy Feats instead of treating the 50-point value as guaranteed income.
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Set a risk limit
Once a high-value Feat and a Milestone threshold are complete, reassess the raid. Continuing can still be worthwhile when another objective is nearby, but a long detour or unnecessary PvP engagement can turn completed progress into no progress after a failed extraction.
Compare activities by what they actually advance
| Activity | Direct Reward Pass link | Documented contribution | Practical role |
|---|---|---|---|
| Feats | Yes | 15, 25 or 50 Reward Points, plus 1, 2 or 3 milestone units | Primary source of direct progress |
| Weekly Milestones | Yes | 250 Reward Points at 4, 8 and 12 units | Largest scheduled bonus |
| Raider XP | Not established | Levels the Raider and grants skill points | Separate character progression |
| Quests and quest objectives | Not established | Quest and objective XP was added in Frozen Trail | Useful for Raider leveling, not confirmed Reward Pass points |
| Trials | Not established | Weekly objectives, leaderboard ranks, blueprints, gear and seasonal cosmetics | Separate seasonal system |
| Premium purchase | No faster rate documented | Additional track rewards | Changes available rewards, not the published Feat values |
Does Raider XP count toward the Reward Pass?
Do not assume that ordinary XP levels the Reward Pass. The official progression guide describes Raider XP as the experience that levels your Raider and grants skill points, while Feat-earned Cred and Reward Pass progression are separate systems.
Quest and quest-objective rewards received an XP addition in the Frozen Trail update. That can improve Raider leveling, but the cited update does not state that quest XP directly awards Reward Points. If a future quest objective displays a Reward Point icon or explicitly says it advances the active pass, follow that in-game wording; otherwise treat its XP as separate.
Do daily challenges level the battle pass?
“Daily Feats” is an older interface label. The current system calls these objectives Feats, and their listed 15-, 25- or 50-point rewards are the direct Reward Pass progress. The useful test is the reward shown on the active objective, not whether an older guide calls it daily.
Milestones are also labeled differently from older coverage: “Weekly Bonus” became Milestones. Their three thresholds—4, 8 and 12 progress units—are the weekly targets that award 250 points each.
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Do Trials give battle-pass XP?
Trials Season 6 has its own weekly objectives, leaderboard ranks, blueprints, gear and seasonal cosmetics. Embark lists the season as running from October 8, 2026, through January 12, 2027. Its announcement does not state that Trials directly level the Reward Pass, so do not count a Trial completion as pass progress unless the live UI explicitly links that objective to Reward Points.
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Trials can still be worthwhile for their own rewards. For a pass-leveling session, however, choose Feats and Milestones first and regard Trial progress as a separate goal.
Is the Premium Pass faster?
Premium changes which rewards are available on the track; it does not have a documented Reward Point multiplier. The published Premium description lists premium toggles, modifications, colorways, weapon stencils, hairstyles and Raider Tokens, but does not show higher values for Hard, Medium or Easy Feats.
Buy Premium only for those additional rewards or the ability to claim that track’s items. Choose the active pass before a session regardless of track, because Reward Points are applied automatically to the one pass selected in the interface.
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How can I plan the three weekly Milestones?
Think of milestone progress as a second value attached to each Feat. A Hard Feat contributes three units, a Medium contributes two and an Easy contributes one. The thresholds are cumulative at 4, 8 and 12 units.
- First threshold (4 units): Two Medium Feats provide four units, as do one Hard plus one Easy. Either combination reaches the first 250-point Milestone if both objectives are completed.
- Second threshold (8 units): Add four more units to the running total. Two additional Medium Feats, four Easy Feats or a suitable mix can supply that amount.
- Third threshold (12 units): Continue until the interface shows 12 cumulative units. Four Hard Feats would equal 12 units mathematically, but the available objectives and their difficulty vary, so do not treat that combination as a guaranteed weekly route.
The arithmetic helps you decide which remaining objective closes a threshold. It does not establish how many Feats appear in a particular week or how long a complete set takes; Embark has not published a guaranteed completion time.
What should I do before deploying?
A short preparation check prevents wasted runs and makes objective overlap visible.
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- Open the Reward Pass and verify the intended pass is active.
- Read all currently available Feats and note their point values and milestone units.
- Mark objectives sharing a map, weapon, ARC target or scavenging route.
- Choose equipment that satisfies the largest safe combination rather than one objective in isolation.
- Identify a practical extraction point before taking a detour for a low-value objective.
- After the raid, confirm that the Feat and Milestone counters changed before switching to another pass.
What are the common mistakes that slow progression?
Leaving the wrong pass active
Because only one pass receives Reward Points, completing objectives while another pass is selected can put the progress on the wrong track. Make pass selection the first step of every play session, especially after browsing the Legacy and Premium tracks.
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Raider XP and quest XP may improve your character level, but the documented direct route to Reward Pass progress is Feats plus Milestones. A high-XP activity is not automatically a high-point pass activity.
Ignoring milestone progress
Looking only at the points on an individual Feat misses the 250-point Milestone bonuses. When two objectives have similar risk, prefer the one that also moves you toward 4, 8 or 12 weekly units.
Taking avoidable fights after finishing
A completed objective has no additional value if the run is lost before extraction. The safest route that preserves completed Feats is generally better than a speculative detour for an objective you can attempt in a later raid.
Following outdated terminology
Guides that refer to Raider Decks, Daily Feats or Weekly Bonus may describe the previous naming scheme. Use the current Reward Pass, Feats and Milestones labels when matching instructions to the live interface.
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Is there a guaranteed best farming route?
No. Embark’s published material gives the Reward Point and milestone values but does not provide a complete points-per-hour route, guaranteed farm, or completion-time promise. Map layouts, objective availability, extraction risk and player encounters make a universal route impossible to claim from the documented numbers alone.
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The defensible optimization is therefore procedural: select the correct pass, take the highest-value Feats you can complete reliably, stack requirements in one raid, use Easy Feats to close milestone gaps and extract when the risk of continuing outweighs the next objective’s value.
How did the Reward Pass system change from Raider Decks?
The Frozen Trail update moved progression into Reward Passes while preserving a free Legacy Pass for former Raider Deck rewards. The current pass has 60 levels and separates Free and Premium reward tracks. This matters when reading older strategy advice: Raider Deck terminology and assumptions about progression may no longer match the live system.
The change also clarifies what to watch in the interface. Reward Points are assigned automatically to the active pass, while Feats and Milestones display the objectives that generate that currency. Other systems—Raider levels, quests and Trials—remain useful for their own rewards but should not be treated as substitute pass levels without an explicit in-game connection.
How we selected the fastest supported approach
The approach ranks activities by five practical criteria: whether they explicitly award Reward Points, their published point and milestone values, how consistently they can be completed, whether several objectives can overlap in one raid, and how much extra failure risk they introduce. It uses Embark’s documented numbers and current labels, while avoiding an unsupported claim about a universal route or points-per-hour rate.
Frequently Asked Questions
Can I switch the active Reward Pass between raids?
Yes. The important restriction is that only one pass can be active at a time, so switch to the intended track before beginning the next session. Progress earned while another pass is selected is applied there rather than held for later reassignment.
How many Reward Points do all weekly Milestones provide?
The three Milestones are worth 250 points each, for 750 points when all three are completed. Their cumulative requirements are 4, 8 and 12 milestone-progress units.
Will completing a quest also complete a Feat automatically?
Only if the quest action satisfies the wording of an active Feat. Quest XP by itself is not documented as Reward Point income, so check the Feat counter or reward display rather than assuming the two systems are linked.
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Embark lists Trials Season 6 from October 8, 2026, through January 12, 2027. Its published rewards and leaderboard progression are separate from documented Reward Pass leveling.
Why do older guides say Raider Deck or Weekly Bonus?
Those are legacy names from the earlier progression presentation. The current interface uses Reward Pass, Feats and Milestones after the Frozen Trail update.
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