Suggestions appear as you type. Use the up and down arrows to choose one and Enter to open it.

This page's audience our own tag's counts — open to see them
–Visits
–Page views
–Clicks to vendors
–Time on page
–Reading now
Clicks to vendors, by tool
  • –
Top countries
  • –
Devices
  • –

– · visits, page views and clicks counted by our own tag, which counts more than our checked analytics; every figure rounded down · how we count

YATME

Free#22 of 28 in Game Level Editors

YATME: A focused, self-hosted editor for creating and maintaining Tibia OTBM maps. Ranked #22 of 28 in Game Level Editors by our editors (6.7/10); pricing: Open source; best for editing Tibia OTBM maps.

6.7/10Editor score
YATME6.7 Visit YATME

At a glance

  • Editor score
    6.7 / 10
  • Pricing
    Open source
  • Best for
    Editing Tibia OTBM maps
  • Paid from
    Free
  • Level dimensions
    2d
  • Facts checked
    20 Sep 2026
YATME screenshot
  • Where it wins

    • Renders and edits OTBM maps with tile, item, and position controls
    • Supports waypoints, towns, and zones in OTBM v3+ maps
    • Runs locally or through Docker Compose and Docker
  • Where it doesn't

    • Focused on Tibia and OpenTibia map files rather than broad editor formats
    • Self-hosting requires local or Docker-based deployment
    • Asset workflows depend on Tibia client sprite and appearance data

Our verdict on YATME

YATME is a browser-based level editor for OpenTibia server developers and administrators working with Tibia 15.00+ client data. It renders and edits OTBM map files using sprite data extracted from a Tibia client, along with appearance definitions and catalog metadata. Its 2D toolset covers tilemap editing and entity placement, with controls for tile positions and item IDs. The product is distributed under the MIT license and is available as open-source software.

Its strongest fit is a focused OTBM workflow rather than a general-purpose game level editor. YATME supports waypoints, towns, and zones in OTBM v3+ maps, giving map maintainers tools for more than basic tile placement. It also loads sprite sheets and appearance definitions, while its sprite conversion feature converts BMP.LZMA sprite sheets to PNG. These capabilities make it suited to teams that already organize their work around Tibia client assets and OpenTibia map files. Users working in other map formats or outside the Tibia ecosystem should look for a broader editor instead.

Deployment is flexible, but it is oriented toward local or self-hosted operation. YATME can run locally with Vite or through Docker Compose or Docker, with map and asset directories mounted into the container. That arrangement gives developers and administrators control over where the editor and its working files run, while requiring them to manage the local or containerized environment. Choose YATME when OTBM support, Tibia client data, and map-specific structures are the priority. Choose an alternative when you need hosted SaaS access, wider engine compatibility, or a tool designed for formats beyond Tibia and OpenTibia.

Your product? Our editors can test YATME in depth and publish a review, labelled as paid · from $149/mo →

YATME pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

YATME fact sheet

Free planNot verified
Paid fromFree
Level dimensions2d
Tilemap toolsYes
Terrain toolsNot verified
Entity placementYes
Prefab or template toolsNot verified
Visual scriptingNot verified
DeploymentCloud, Self-hosted
PlatformsWeb
SupportDocs
Built forSolo, Small business, Mid-market (editorial estimate)
PricingOpen source
Websitegithub.com
Facts checked20 Sep 2026

Alternatives to YATME

See all YATME alternatives →

Used YATME? Be the first to review it

The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used YATME for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

Write a reviewTwo minutes · verified accounts only · read by an editor before it appears

Reviews come only from verified accounts. Sign in or create an account first — your e-mail is never shown.

Your rating

0 characters · at least 80, up to 3,000

Posted from your verified account. Reviews appear after an editor reads them, usually within two working days.

Featured on iTechGuides

Featured on iTechGuides — YATME 6.7/10

YATME is listed in our Game Level Editors directory. Add the badge to your site — it links back to this page.

<a href="https://www.itechguides.com/products/yatme/"><img src="https://www.itechguides.com/best/badge/yatme.svg" alt="Featured on iTechGuides" width="230" height="46"></a>

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Last updated · How we research and update