PlayProbe
PlayProbe: A low-cost playtesting toolkit with surveys, recordings, and Unity telemetry. Ranked #9 of 23 in Game Playtesting Platforms by our editors (8.1/10); pricing: Free plan; best for low-cost indie teams using Unity.
At a glance
- Editor score8.1 / 10
- PricingFree plan
- Best forLow-cost indie teams using Unity
- Free planYes
- Paid from$19/mo
- Session recordingYes
- Facts checked22 Sep 2026

Where it wins
- Free plan includes surveys, dashboard, unlisted tests, and tester access
- Pro adds recording, CSV export, Unity SDK, and unlimited games and tests
- Supports Windows, macOS, Linux, Android, and WebGL builds
Where it doesn't
- PlayProbe does not host builds; tests link to an existing build
- Public tester pool access and the Unity SDK require Pro
- The product is currently in beta, with recordings retained for 30 days
Our verdict on PlayProbe
PlayProbe is a browser-based playtesting platform for indie game developers. Studios create tests with pre- and post-session surveys, share links to existing builds, and review aggregated responses in a results dashboard. Builds can remain on itch.io, Steam Playtest, or another URL rather than being hosted by PlayProbe. Supported builds include Windows, macOS, Linux, Android, and WebGL, making it suitable for teams testing across multiple platforms.
The pricing structure is straightforward. The Free plan costs $0 per month and includes pre- and post-session surveys, a results dashboard, unlisted tests, and a public tester pool. The Pro plan costs $19 USD per month and adds unlimited games and tests, full-screen recording, public tester pool access, a Unity SDK, CSV export, and removal of PlayProbe branding. Pro also supports Unity events, FPS tracking, crash capture, and mid-game surveys. Screen recordings are retained for 30 days.
PlayProbe fits teams that already distribute builds through links and want a focused mix of survey feedback, session recording, and game telemetry. Its Unity SDK is particularly relevant for developers who need event, FPS, crash, and survey data inside Unity projects. Integrations include Unity, itch.io, and Steam Playtest. Teams that need PlayProbe to host builds, more advanced targeting controls, or a broader integration set should consider another platform. For indie developers seeking a free starting point or a $19 monthly Pro tier, PlayProbe offers a practical scope without requiring a larger playtesting system.
Your product? Our editors can test PlayProbe in depth and publish a review, labelled as paid · from $149/mo →
PlayProbe pricing
All 2 PlayProbe plans and prices →
PlayProbe fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $19/mo |
| Player recruitment | Both |
| Build distribution | Link |
| Feedback methods | Mixed |
| Player targeting | Not verified |
| Session recording | Yes |
| Supported game platforms | Multi_platform |
| Deployment | Cloud |
| Platforms | Web, Windows, macOS, Linux, Android |
| Compliance & security | GDPR |
| Support | Email, Community, Docs |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 3 integrations: Unity, itch.io, Steam Playtest |
| Pricing | Free plan (source) |
| Website | playprobe.io |
| Facts checked | 22 Sep 2026 |
PlayProbe integrations
PlayProbe lists 3 integrations on its own site.
- Unity
- itch.io
- Steam Playtest
Alternatives to PlayProbe
- AntidoteA broad game playtesting suite covering recruitment, research, distribution, and analytics.9.4
- Go TestifyA broad, low-cost playtesting platform for teams that need rich research.9.1
- PlaytestCloudA full research workflow for studios that need structured player insight.8.9
See all PlayProbe alternatives →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used PlayProbe for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Featured on iTechGuides
PlayProbe is listed in our Game Playtesting Platforms directory. Add the badge to your site — it links back to this page.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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