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PlayProbe

Freemium#9 of 23 in Game Playtesting Platforms

PlayProbe: A low-cost playtesting toolkit with surveys, recordings, and Unity telemetry. Ranked #9 of 23 in Game Playtesting Platforms by our editors (8.1/10); pricing: Free plan; best for low-cost indie teams using Unity.

8.1/10Editor score
PlayProbe8.1 Visit PlayProbe

At a glance

  • Editor score
    8.1 / 10
  • Pricing
    Free plan
  • Best for
    Low-cost indie teams using Unity
  • Free plan
    Yes
  • Paid from
    $19/mo
  • Session recording
    Yes
  • Facts checked
    22 Sep 2026
PlayProbe screenshot
  • Where it wins

    • Free plan includes surveys, dashboard, unlisted tests, and tester access
    • Pro adds recording, CSV export, Unity SDK, and unlimited games and tests
    • Supports Windows, macOS, Linux, Android, and WebGL builds
  • Where it doesn't

    • PlayProbe does not host builds; tests link to an existing build
    • Public tester pool access and the Unity SDK require Pro
    • The product is currently in beta, with recordings retained for 30 days

Our verdict on PlayProbe

PlayProbe is a browser-based playtesting platform for indie game developers. Studios create tests with pre- and post-session surveys, share links to existing builds, and review aggregated responses in a results dashboard. Builds can remain on itch.io, Steam Playtest, or another URL rather than being hosted by PlayProbe. Supported builds include Windows, macOS, Linux, Android, and WebGL, making it suitable for teams testing across multiple platforms.

The pricing structure is straightforward. The Free plan costs $0 per month and includes pre- and post-session surveys, a results dashboard, unlisted tests, and a public tester pool. The Pro plan costs $19 USD per month and adds unlimited games and tests, full-screen recording, public tester pool access, a Unity SDK, CSV export, and removal of PlayProbe branding. Pro also supports Unity events, FPS tracking, crash capture, and mid-game surveys. Screen recordings are retained for 30 days.

PlayProbe fits teams that already distribute builds through links and want a focused mix of survey feedback, session recording, and game telemetry. Its Unity SDK is particularly relevant for developers who need event, FPS, crash, and survey data inside Unity projects. Integrations include Unity, itch.io, and Steam Playtest. Teams that need PlayProbe to host builds, more advanced targeting controls, or a broader integration set should consider another platform. For indie developers seeking a free starting point or a $19 monthly Pro tier, PlayProbe offers a practical scope without requiring a larger playtesting system.

Your product? Our editors can test PlayProbe in depth and publish a review, labelled as paid · from $149/mo →

PlayProbe pricing

Plans Free planFreemium A usable free plan; paid tiers unlock the limits above. Prices checked 22 Sep 2026.
See plans on playprobe.io

All 2 PlayProbe plans and prices →

PlayProbe fact sheet

Free planYes
Paid from$19/mo
Player recruitmentBoth
Build distributionLink
Feedback methodsMixed
Player targetingNot verified
Session recordingYes
Supported game platformsMulti_platform
DeploymentCloud
PlatformsWeb, Windows, macOS, Linux, Android
Compliance & securityGDPR
SupportEmail, Community, Docs
Built forSolo, Small business (editorial estimate)
Integrations3 integrations: Unity, itch.io, Steam Playtest
PricingFree plan (source)
Websiteplayprobe.io
Facts checked22 Sep 2026

PlayProbe integrations

PlayProbe lists 3 integrations on its own site.

  • Unity
  • itch.io
  • Steam Playtest

Alternatives to PlayProbe

See all PlayProbe alternatives →

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Featured on iTechGuides

Featured on iTechGuides — PlayProbe 8.1/10

PlayProbe is listed in our Game Playtesting Platforms directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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