Antidote
Antidote: A broad playtesting suite for recruiting players, collecting feedback, and analyzing results. Ranked #9 of 18 in Game Testing Software by our editors (7.4/10); pricing: Free plan · 14-day trial; best for broad recruitment and playtesting operations.
At a glance
- Editor score7.4 / 10
- PricingFree plan · 14-day trial
- Best forBroad recruitment and playtesting operations
- Free planYes
- Paid from$115/unit/mo
- Founded2017 · Barcelona, Spain
- Facts checked21 Sep 2026

Where it wins
- Recruits players and supports demographic targeting
- Combines recording, surveys, transcripts, and sentiment analysis
- Supports secure distribution, streaming, and major game platforms
Where it doesn't
- Focuses on playtesting rather than automated test execution
- Master is priced at $475 per game per month
- Some advanced capabilities are limited to higher tiers
Our verdict on Antidote
Antidote is a cloud-based playtesting and UX research platform for video game studios and publishers. It supports self-organized and managed studies, player recruitment, demographic targeting, gameplay, face and screen recording, think-aloud feedback, surveys, transcripts, sentiment analysis, AI-assisted insights, reports, and data export. Teams can recruit from Antidote’s player community or invite their own players across Windows, Mac, Linux, Android, iOS, and browser games, with Unity and Unreal listed among the supported game engines.
The pricing structure covers several testing models. Pay as you go starts at $25 per user for playtests with Antidote’s player community. The Free Trial provides 14 days, one playtest, up to five community players, recordings, transcripts, sentiment analysis, and AI insights. Starter costs $115 per game per month and adds unlimited game versions, community player invites, community playtests, and native security. Master costs $475 per game per month and adds PC and Android game streaming, unlimited results per playtest, unlimited survey questions, custom gamer profiles, and AI insights. Indie is free for teams under 10 members without a publisher or investors, with one monthly playtest and a 20% discount on additional playtests. Indie Plus offers the same playtest allowance and discount for teams under 30 members with a publisher or investment.
Antidote’s strongest fit is for teams that need a connected research workflow rather than a single feedback tool. Its integrations include Steam, Epic, Google Play, App Store, Apple TestFlight, Google Play Beta, and Xbox Connect. Secure distribution includes an SDK, launch protection, watermarking, Steam and Epic key management, team management, and project permissions. Cloud streaming, automated reports, word clouds, and data export extend the workflow from recruitment through analysis. Teams seeking broad player research, community testing, and UX evidence should consider Antidote; teams primarily seeking automated test execution should choose a tool built around that workflow instead.
Your product? Our editors can test Antidote in depth and publish a review, labelled as paid · from $149/mo →
Antidote pricing
All 6 Antidote plans and prices →
Antidote fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $115/unit/mo |
| Automated test execution | Not verified |
| Playtesting workflows | Yes |
| Performance monitoring | Yes |
| Test environments | Hybrid |
| Supported game engines | Unity, Unreal |
| Target platforms | Windows, Mac, Linux, Android, iOS, browser |
| Free trial | 14 days · no card needed |
| Deployment | Cloud, Desktop, Mobile |
| Platforms | Web, Windows, macOS, Linux, iOS, Android |
| Built for | Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 7 integrations: Steam, Epic, Google Play, App Store, Apple TestFlight, Google Play Beta … |
| Pricing | Free plan · 14-day trial (source) |
| Website | antidote.gg |
| Facts checked | 21 Sep 2026 |
Antidote integrations
Antidote lists 7 integrations on its own site.
- Steam
- Epic
- Google Play
- App Store
- Apple TestFlight
- Google Play Beta
- Xbox Connect
Alternatives to Antidote
- ObvraA broad hybrid testing platform for teams automating gameplay, UI, and regression checks.9.3
- GameDriverRepeatable runtime tests for studios validating games across engines and platforms.9.1
- AltTesterAutomate game UI tests across devices, with object inspection and CI/CD support.8.8
See all Antidote alternatives →
Also Ranked In
Antidote is ranked in 2 of our directories.
Used Antidote? Be the first to review it
The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Antidote for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
Write a reviewTwo minutes · verified accounts only · read by an editor before it appears
Featured on iTechGuides
Antidote is listed in our Game Testing Software directory. Add the badge to your site — it links back to this page.
<a href="https://www.itechguides.com/products/antidote-game-testing-software/"><img src="https://www.itechguides.com/best/badge/antidote-game-testing-software.svg" alt="Featured on iTechGuides" width="230" height="46"></a>
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.
Last updated · How we research and update


