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MacCE

Free#13 of 23 in Game Memory Editors

MacCE: A focused, open-source macOS memory editor with varied scans and pointer tools. Ranked #13 of 23 in Game Memory Editors by our editors (8.0/10); pricing: Open source; best for mac users needing focused scanning tools.

8.0/10Editor score
MacCE8.0 Visit MacCE

At a glance

  • Editor score
    8.0 / 10
  • Pricing
    Open source
  • Best for
    Mac users needing focused scanning tools
  • Paid from
    Free
  • Operating systems
    Macos
  • Facts checked
    21 Sep 2026
MacCE screenshot
  • Where it wins

    • Numeric, AOB, UTF-8, and UTF-16LE scanning options
    • Pointer chains, module maps, and region-based filtering
    • Memory read, write, watch, and value-lock operations
  • Where it doesn't

    • Limited to macOS targets
    • No verified debugger or scripting support
    • Target-process architecture coverage is narrow in documented scope

Our verdict on MacCE

MacCE is an open-source memory scanner for macOS targets running through Wine, CrossOver, Whisky, Kegworks, PlayOnMac, or Apple’s Game Porting Toolkit. It provides both CLI and GUI workflows for authorized debugging, reverse engineering, offline games, CTF practice, and education. Mac users who need memory inspection and editing across game processes get a focused toolset rather than a broad development environment.

Scanning is the product’s strongest area. MacCE supports signed, unsigned, and floating-point numeric scans, followed by rescans for changed, unchanged, increased, decreased, and comparison conditions. It also handles AOB byte patterns with wildcards, UTF-8 and UTF-16LE strings, and filtering by memory permissions, alignment, and module. One- to four-level pointer-chain scanning, a module map with file-backed address display, and memory watch or lock lists extend the workflow beyond basic value searches.

The open-source model keeps the product straightforward for users who want a macOS-focused utility without paid plan tiers. Its supported target environments cover several Wine-based and game-porting setups, while the feature set includes reading, writing, watching, and locking memory values. MacCE is a suitable choice for users who prioritize varied scans, pointer discovery, and direct memory operations on macOS. Users who need a verified debugger, scripting capabilities, or broader operating-system coverage should choose an alternative built around those requirements.

Your product? Our editors can test MacCE in depth and publish a review, labelled as paid · from $149/mo →

MacCE pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

MacCE fact sheet

Free planNot verified
Paid fromFree
Operating systemsMacos
Pointer scanningYes
DebuggerNot verified
Scripting supportNot verified
Architecture supportNot verified
Open sourceYes
DeploymentDesktop
PlatformsmacOS
SupportDocs
Built forSolo, Small business (editorial estimate)
PricingOpen source
Websitegithub.com
Facts checked21 Sep 2026

Alternatives to MacCE

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Featured on iTechGuides

Featured on iTechGuides — MacCE 8.0/10

MacCE is listed in our Game Memory Editors directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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