Suggestions appear as you type. Use the up and down arrows to choose one and Enter to open it.

This page's audience our own tag's counts — open to see them
–Visits
–Page views
–Clicks to vendors
–Time on page
–Reading now
Clicks to vendors, by tool
  • –
Top countries
  • –
Devices
  • –

– · visits, page views and clicks counted by our own tag, which counts more than our checked analytics; every figure rounded down · how we count

emudore

Free#18 of 31 in Commodore 64 Emulators

emudore: A learning-oriented C64 emulator with exact instruction timing and browser support. Ranked #18 of 31 in Commodore 64 Emulators by our editors (6.8/10); pricing: Open source; best for web and native developers exploring C64 internals.

6.8/10Editor score
emudore6.8 Visit emudore

At a glance

  • Editor score
    6.8 / 10
  • Pricing
    Open source
  • Best for
    Web and native developers exploring C64 internals
  • Paid from
    Free
  • Supported platforms
    Linux, Windows, macOS, web
  • Facts checked
    21 Sep 2026
emudore screenshot
  • Where it wins

    • Instruction-exact emulation loop with BASIC ROM execution
    • Desktop builds for Linux, Windows, and macOS plus WebAssembly
    • VIC-II graphics, sprites, raster interrupts, and badline emulation
  • Where it doesn't

    • Designed as a learning project rather than a complete compatibility solution
    • Several Commodore 64 hardware features remain incomplete
    • Program and disk/tape support is limited to PRG

Our verdict on emudore

emudore is an open-source Commodore 64 emulator written from scratch in C++11 with SDL2. It targets developers and learners exploring C64 internals across Linux, Windows, macOS, and the browser. The project includes native desktop builds alongside Emscripten and WebAssembly builds, making it suitable for examining emulator behavior in both installed and web-based environments. BASIC ROM execution, PRG loading, and BASIC listing input give it a focused foundation for working with C64 software and system behavior.

Its strongest technical angle is the combination of an instruction-exact emulation loop and selected VIC-II behavior. emudore covers several VIC-II graphics modes, sprites, raster interrupts, and badline emulation, while Linux and macOS debug builds can connect to radare2 for remote memory debugging. That combination should appeal to developers who want to inspect execution, graphics timing, and memory behavior rather than simply run a broad library of commercial software. The C++11 and SDL2 implementation also keeps the project close to conventional native development workflows.

The trade-off is scope. emudore is intended as a learning-oriented emulator, not a complete compatibility solution, and several hardware features remain incomplete. Its published media support is limited to PRG, so it is a narrower fit for users seeking broader disk or tape workflows. Choose it for source-level exploration, BASIC experiments, VIC-II study, and browser or native emulator development. Users who need comprehensive hardware coverage or wider media compatibility should choose a more complete Commodore 64 emulator instead.

Your product? Our editors can test emudore in depth and publish a review, labelled as paid · from $149/mo →

emudore pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

emudore fact sheet

Free planNot verified
Paid fromFree
Supported platformsLinux, Windows, macOS, web
Disk and tape formatsPRG
Built-in debuggerNot verified
Netplay supportNot verified
Emulated C64 variantsNot verified
Bundled software libraryNot verified
DeploymentDesktop
PlatformsWeb, Windows, macOS, Linux
Built forSolo (editorial estimate)
PricingOpen source
Websitegithub.com
Facts checked21 Sep 2026

Alternatives to emudore

See all emudore alternatives →

Used emudore? Be the first to review it

The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used emudore for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

Write a reviewTwo minutes · verified accounts only · read by an editor before it appears

Reviews come only from verified accounts. Sign in or create an account first — your e-mail is never shown.

Your rating

0 characters · at least 80, up to 3,000

Posted from your verified account. Reviews appear after an editor reads them, usually within two working days.

Featured on iTechGuides

Featured on iTechGuides — emudore 6.8/10

emudore is listed in our Commodore 64 Emulators directory. Add the badge to your site — it links back to this page.

<a href="https://www.itechguides.com/products/emudore/"><img src="https://www.itechguides.com/best/badge/emudore.svg" alt="Featured on iTechGuides" width="230" height="46"></a>

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Last updated · How we research and update