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DOSBox Cheat Engine

Free#16 of 23 in Game Memory Editors

DOSBox Cheat Engine: A focused, open-source memory editor for DOSBox Staging games. Ranked #16 of 23 in Game Memory Editors by our editors (7.7/10); pricing: Open source; best for DOSBox Staging memory editing.

7.7/10Editor score
DOSBox Cheat Engine7.7 View project

At a glance

  • Editor score
    7.7 / 10
  • Pricing
    Open source
  • Best for
    DOSBox Staging memory editing
  • Paid from
    Free
  • Operating systems
    Cross_platform
  • Facts checked
    21 Sep 2026
DOSBox Cheat Engine screenshot
  • Where it wins

    • Scans 8-bit, 16-bit, and 32-bit memory values
    • Edits, freezes, and polls selected memory addresses
    • Saves and loads cheat tables as JSON
  • Where it doesn't

    • Requires DOSBox Staging 0.83 or newer
    • Documented integration is limited to DOSBox Staging
    • Designed for individual users rather than broader game support

Our verdict on DOSBox Cheat Engine

DOSBox Cheat Engine is a local, browser-based memory scanner and cheat-table editor for games running in DOSBox Staging 0.83 or newer. It is intended for individual users who want to modify or experiment with DOS games. The project connects to DOSBox Staging’s web server API and can run from Python or as standalone executables. Its cross-platform support covers web, Windows, macOS, and Linux, while its open-source model provides source code and executable-build instructions.

The standout feature is its focused memory-editing workflow. Users can perform first and subsequent scans, search for 8-bit, 16-bit, or 32-bit values, select addresses for cheat tables, and directly edit memory values. Active value freezing and live memory polling extend the workflow beyond one-time changes, while JSON save and load support makes cheat tables easier to preserve and reuse. This combination suits users who want direct control over emulated memory rather than a general game-modification toolkit.

Setup depends on the DOSBox Staging connection and the required 0.83-or-newer version, so the product is most appropriate for that specific environment. Its documented integration does not extend beyond DOSBox Staging, which narrows its fit for users working with other emulators or modern games. Choose DOSBox Cheat Engine if cross-platform access, open-source code, memory scanning, and JSON cheat tables match your DOSBox Staging workflow. Choose an alternative if you need support for multiple emulator platforms or a broader game-editing scope.

Your product? Our editors can test DOSBox Cheat Engine in depth and publish a review, labelled as paid · from $149/mo →

DOSBox Cheat Engine pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

DOSBox Cheat Engine fact sheet

Free planNot verified
Paid fromFree
Operating systemsCross_platform
Pointer scanningNot verified
DebuggerNot verified
Scripting supportNot verified
Architecture supportNot verified
Open sourceYes
DeploymentDesktop
PlatformsWeb, Windows, macOS, Linux
Built forSolo (editorial estimate)
Integrations1 integrations: DOSBox Staging
PricingOpen source
Websitegithub.com
Facts checked21 Sep 2026

DOSBox Cheat Engine integrations

DOSBox Cheat Engine lists 1 integrations on its own site.

  • DOSBox Staging

Alternatives to DOSBox Cheat Engine

See all DOSBox Cheat Engine alternatives →

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Featured on iTechGuides

Featured on iTechGuides — DOSBox Cheat Engine 7.7/10

DOSBox Cheat Engine is listed in our Game Memory Editors directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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