B4i
B4i: A low-cost route to native iOS development from Windows, with Mac-based compilation options. Ranked #9 of 40 in Mobile Development IDEs by our editors (7.9/10); pricing: Paid; best for low-cost Windows iOS development.
At a glance
- Editor score7.9 / 10
- PricingPaid
- Best forLow-cost Windows iOS development
- Free planNo
- Paid from$26/yr
- Emulator or simulatorYes
- Facts checked22 Sep 2026

Where it wins
- Native iOS compilation with visual UI design and device debugging
- $59 perpetual Standard license with local Mac compilation
- Hosted Mac Builder option removes the need for a local Mac
Where it doesn't
- Development targets iOS rather than multiple mobile platforms
- Local compilation requires a Mac computer
- No trial version; the IDE uses a B4X programming language
Our verdict on B4i
B4i is a Windows-based development environment for building native iOS applications with B4X, a Visual Basic-like programming language. It is aimed at solo developers, small teams, and organizations that want to create iPhone and iPad applications while keeping the main IDE on Windows. The feature set covers native application compilation, a WYSIWYG visual UI designer, multiple screens and orientations, real-device debugging, and code reuse with B4A projects.
Pricing is structured around perpetual licenses. The Standard plan costs $59 one time, requires a local Mac, includes 2 months of free upgrades, and provides full forum access. Enterprise costs $119 one time and extends free upgrades to 2 years. For development without a local Mac, Standard + Hosted Builder costs $85 one time and includes 1 year of Hosted Mac Builder access, while Enterprise + Hosted Builder costs $145 one time with 2 years of free upgrades and the same 1-year hosted service. Existing B4i customers can also buy Hosted Mac Builder for $26 per year. The vendor states a 30-day full money-back guarantee.
B4i’s main distinction is its Windows IDE paired with either local or hosted Mac compilation. A local Mac enables iOS simulator support, while the hosted option removes the Mac requirement for compilation. The product also supports debugging with a real iOS device and code reuse with B4A, which can suit developers already working in that ecosystem. Its focus is narrow: mobile targets are iOS, and the development workflow remains Windows-centric with a Mac dependency for some compilation or simulator scenarios. Choose B4i for cost-conscious native iOS work from Windows; choose another tool if your projects require broader mobile targets or a non-B4X development environment.
Your product? Our editors can test B4i in depth and publish a review, labelled as paid · from $149/mo →
B4i pricing
B4i fact sheet
| Free plan | No |
|---|---|
| Paid from | $26/yr |
| Mobile targets | iOS |
| Desktop platforms | Windows |
| Emulator or simulator | Yes |
| Visual UI designer | Yes |
| App packaging | Yes |
| Supported languages | B4X |
| Money-back guarantee | 30 days |
| Deployment | Desktop, Cloud |
| Platforms | Windows, macOS, iOS |
| Support | Email, Community, Docs |
| Built for | Solo, Small business, Mid-market, Enterprise (editorial estimate) |
| Pricing | Paid (source) |
| Website | b4x.com |
| Facts checked | 22 Sep 2026 |
Alternatives to B4i
- DelphiA mature Windows IDE for native Object Pascal desktop and mobile development.9.2
- Ionic FrameworkA capable web-first toolkit for hybrid iOS and Android development, not a native IDE.9.0
- MobileTogether DesignerA visual Windows IDE for designing, testing, and generating native mobile apps.8.7
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used B4i for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Featured on iTechGuides
B4i is listed in our Mobile Development IDEs directory. Add the badge to your site — it links back to this page.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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