The Tool Desk
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What is the Hundred Hands Monk build?
The Hundred Hands Monk guide describes a loop in which rapid basic attacks build stacks, dodges help restore mana, and dodging also supports physical damage. The Hundred Hands rune set is recommended for bonuses to basic attacks and Furious Fist. These mechanics and synergies are the community guide’s account, rather than independently confirmed game documentation.
The idea is to make attacks, dodges, and resource recovery work together. It is not a reason to ignore survivability: the guide warns that ground poison, lingering area effects, and other unavoidable damage can still hurt you. Keep enough health, resistance, and movement to handle those threats, and change skills when an encounter calls for it.
Which Monk skills should you use?
The community guide recommends changing skills as you progress. Its examples are options, not a mandatory rotation; in particular, it advises choosing specials for the problem at hand.
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| Slot | Early leveling | Midgame | Later direction |
|---|---|---|---|
| Basic attack | Threefold Strike | Furious Fist | Furious Fist |
| Strong attack | Sacred Judgment | Piercing Lunge | Golden Palms |
| Special 1 | Sacred Orbs | Spirit Stream | Spirit Twin or Charge |
| Special 2 | Sacred Orbs or Spirit Stream | Charge | Wind Steps or Divine Thunder |
These stage-based selections come from the Hundred Hands Monk guide. Use the available choices that best address your current damage or survival problem instead of treating the later column as universally optimal.
How the proposed core loop works
- Furious Fist: The guide associates it with rapid basic attacks and stack building.
- Zephyr’s Flow: The guide says it recovers mana after dodges.
- Mirror Steps: The guide associates dodging with additional physical damage.
- Hundred Hands runes: The guide recommends this set for basic-attack and Furious Fist bonuses.
Those descriptions summarize the guide’s explanation of the build. Check skill and rune effects in the live client, where current tooltips and patches should take precedence over older build advice.
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How should you progress the build?
Use the guide’s progression as a starting point rather than a level-by-level rule. It proposes investing early in Dodge Chance and attack speed, then adding Mirror Steps, Zephyr’s Flow, Fundamentals, and Gathered Force. The exact point allocations are patch-sensitive, so confirm the current skills and talent effects in your client before spending points to match a precise level plan.
At each stage, ask what is holding you back: attacks may feel too slow, mana may run short, or avoidable and unavoidable damage may be overwhelming. Favor the guide’s attack-and-dodge synergies when they address the problem, but select specials around the encounter and adjust if the build is not performing well.
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A secondary build overview says each class loadout uses one basic attack, one strong attack, and two specials, selected from four basic attacks, four strong attacks, and six specials. That is secondary reporting, not an official specification; check the current game interface for the available slots and skills. The overview’s build-check date is September 29, 2026: Deskrawl Guide: Best Builds for All 4 Classes.
What gear stats should you look for?
The Hundred Hands guide recommends judging Rare and Epic drops by whether they strengthen the attack-and-dodge loop. You do not need to wait for a complete legendary setup to consider the build. Its suggested priorities vary by slot:
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| Slot | Suggested affixes in the community guide |
|---|---|
| Weapon | Flat weapon damage, physical damage percentage, basic attack damage percentage, critical strike damage, attack speed |
| Helmet and chest | Dodge Chance, with cooldown reduction, health, armor, physical damage reduction, or magic resistance as listed for the slot |
| Gloves and jewelry | Critical chance, critical damage, attack speed, physical damage, Dexterity, or Dodge Chance, as appropriate to the slot |
| Boots | Movement speed, Dodge Chance, health, or resistance |
These are the guide’s priorities, not independently tested best-in-slot findings. Compare a candidate item with what you currently have: prioritize damage stats if your attacks are the bottleneck, or health and resistance if you are dying to damage that dodging cannot prevent. Read the guide’s gear recommendations alongside the actual item stats in your client.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Is Hundred Hands the best Monk build?
There is no basis here to call it a universal best. The current page is a community recommendation updated October 2, 2026, not a developer endorsement or proof of optimal performance. It also cautions that the build does not guarantee an Inferno clear. Your results can depend on your gear, encounter, and game version.
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An older beta-era Monk checklist, last reviewed August 27, 2026, said exact skills and build paths were not yet confirmed. That predates the game’s September 28 release and the October 2 community build, so it should not be read as the current answer. The later guide provides a concrete proposal, but it remains community advice rather than official confirmation.
Where does this information apply?
Steam lists Deskrawl: Idle ARPG as released September 28, 2026, and identifies First Day Games as its developer and publisher. Steam describes an idle ARPG with heroes, gear, minions, abilities, town progression, and trading. The skill and gear suggestions above are for the Monk build described by the community guide; revisit them as patches and player testing change the available advice.
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