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Head-to-head · Game FPS Counters

Fraps vs PresentMon

  • Updated Oct 2026
  • Both researched from official sources
  • 1 check side by side
Higher score Fraps #4 in Game FPS Counters 8.5/10 Paid ✓ 0 of 5 features Visit Fraps
PresentMon #7 in Game FPS Counters 7.8/10 Free plan Free plan✓ 0 of 5 features Visit PresentMon

Fraps leads on 0 checks, PresentMon on 1, and 0 are even. Who comes out ahead on the 1 yes/no, price and count check where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Highest scoreFraps · 8.5/10
  • Free planonly PresentMon

Fraps scores higher on our rubric for game fps counters: 8.5 against 7.8 out of 10; our editors rank them #4 and #7.

PresentMon offers free plan; Fraps doesn't.

Fraps is the better fit for users wanting FPS counters plus game capture. PresentMon is the better fit for developers building frame-analysis tooling.

  • Fraps fits best

    Users wanting FPS counters plus game capture

  • PresentMon fits best

    Developers building frame-analysis tooling

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Side by side

Feature Fraps 8.5/10 Visit ↗ PresentMon 7.8/10 Visit ↗
At a glance
Editor score 8.5 7.8
Ranking #4 in Game FPS Counters #7 in Game FPS Counters
Best for Users wanting FPS counters plus game capture Developers building frame-analysis tooling
Pricing model Paid Free
Starting price $37 one-time Free plan
Free plan — ✓ (best)
Free trial — —
Deployment Desktop Desktop
Platforms Windows Windows
Support Tickets, Docs Community, Docs
Built for Solo, Small business Solo, Small business, Mid-market, Enterprise
Features Fraps 0/5 · PresentMon 0/5
In-game overlay Not checked yet Not checked yet
Frame-time display Not checked yet Not checked yet
GPU metrics Not checked yet Not checked yet
Logging or export Not checked yet Not checked yet
CLI or API access Not checked yet Not checked yet
Specs
Primary platform Not checked yet Not checked yet
Our review
Pros
  • On-screen FPS counter with benchmarking for DirectX and OpenGL games
  • Capture video up to 7680x4800 and configurable rates up to 100 fps
  • Loop recording, game audio, and screenshots in four image formats
  • Frame-level CPU, GPU, display, latency, and presentation metrics
  • Real-time overlays, ETW analysis, and per-frame CSV export
  • API/SDK supports DirectX, OpenGL, and Vulkan applications
Cons
  • Windows desktop only, with compatibility listed through Windows 7
  • No free plan; the registered version costs $37 one-time
  • Version 3.5.99, released in February 2013, is listed as the latest release
  • Windows desktop and UWP focus limits cross-platform deployment
  • API and ETW workflows require graphics-engineering expertise
  • Community and documentation support may not meet managed-support needs
Our verdict

Fraps is a Windows desktop application for recording gameplay from DirectX and OpenGL games, capturing screenshots, and measuring frame rates. Its on-screen counter and benchmarking tools suit players who want performance figures alongside…

Read the review →

PresentMon is an open-source set of Windows tools for capturing and analyzing graphics-application performance. It is aimed at game developers, performance engineers, and graphics analysts who need frame-level visibility rather than a…

Read the review →
  1. FrapsGame FPS Counters 8.5Paid
  2. PresentMonGame FPS Counters 7.8Free plan

Strengths and trade-offs

  • Fraps — where it wins

    • On-screen FPS counter with benchmarking for DirectX and OpenGL games
    • Capture video up to 7680x4800 and configurable rates up to 100 fps
    • Loop recording, game audio, and screenshots in four image formats

    Where it doesn't

    • Windows desktop only, with compatibility listed through Windows 7
    • No free plan; the registered version costs $37 one-time
    • Version 3.5.99, released in February 2013, is listed as the latest release
  • PresentMon — where it wins

    • Frame-level CPU, GPU, display, latency, and presentation metrics
    • Real-time overlays, ETW analysis, and per-frame CSV export
    • API/SDK supports DirectX, OpenGL, and Vulkan applications

    Where it doesn't

    • Windows desktop and UWP focus limits cross-platform deployment
    • API and ETW workflows require graphics-engineering expertise
    • Community and documentation support may not meet managed-support needs

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Last updated · How we research and update