Head-to-head · Game FPS Counters
Fraps vs PresentMon
Fraps leads on 0 checks, PresentMon on 1, and 0 are even. Who comes out ahead on the 1 yes/no, price and count check where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoreFraps · 8.5/10
- Free planonly PresentMon
Fraps scores higher on our rubric for game fps counters: 8.5 against 7.8 out of 10; our editors rank them #4 and #7.
PresentMon offers free plan; Fraps doesn't.
Fraps is the better fit for users wanting FPS counters plus game capture. PresentMon is the better fit for developers building frame-analysis tooling.
- Fraps fits best
Users wanting FPS counters plus game capture
- PresentMon fits best
Developers building frame-analysis tooling
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Side by side
| Feature | Fraps 8.5/10 Visit ↗ | PresentMon 7.8/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 8.5 | 7.8 |
| Ranking | #4 in Game FPS Counters | #7 in Game FPS Counters |
| Best for | Users wanting FPS counters plus game capture | Developers building frame-analysis tooling |
| Pricing model | Paid | Free |
| Starting price | $37 one-time | Free plan |
| Free plan | — | ✓ (best) |
| Free trial | — | — |
| Deployment | Desktop | Desktop |
| Platforms | Windows | Windows |
| Support | Tickets, Docs | Community, Docs |
| Built for | Solo, Small business | Solo, Small business, Mid-market, Enterprise |
| Features Fraps 0/5 · PresentMon 0/5 | ||
| In-game overlay | Not checked yet | Not checked yet |
| Frame-time display | Not checked yet | Not checked yet |
| GPU metrics | Not checked yet | Not checked yet |
| Logging or export | Not checked yet | Not checked yet |
| CLI or API access | Not checked yet | Not checked yet |
| Specs | ||
| Primary platform | Not checked yet | Not checked yet |
| Our review | ||
| Pros |
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| Cons |
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| Our verdict | Fraps is a Windows desktop application for recording gameplay from DirectX and OpenGL games, capturing screenshots, and measuring frame rates. Its on-screen counter and benchmarking tools suit players who want performance figures alongside… Read the review → |
PresentMon is an open-source set of Windows tools for capturing and analyzing graphics-application performance. It is aimed at game developers, performance engineers, and graphics analysts who need frame-level visibility rather than a… Read the review → |
Strengths and trade-offs
Fraps — where it wins
- On-screen FPS counter with benchmarking for DirectX and OpenGL games
- Capture video up to 7680x4800 and configurable rates up to 100 fps
- Loop recording, game audio, and screenshots in four image formats
Where it doesn't
- Windows desktop only, with compatibility listed through Windows 7
- No free plan; the registered version costs $37 one-time
- Version 3.5.99, released in February 2013, is listed as the latest release
PresentMon — where it wins
- Frame-level CPU, GPU, display, latency, and presentation metrics
- Real-time overlays, ETW analysis, and per-frame CSV export
- API/SDK supports DirectX, OpenGL, and Vulkan applications
Where it doesn't
- Windows desktop and UWP focus limits cross-platform deployment
- API and ETW workflows require graphics-engineering expertise
- Community and documentation support may not meet managed-support needs
- Fraps8.5/10 · Paid
A focused Windows FPS counter and capture tool with a $37 one-time registered version.
Visit FrapsFull verdict → - PresentMon7.8/10 · Free plan
A frame-by-frame Windows toolkit for developers who need deep graphics telemetry.
Visit PresentMonFull verdict →
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- RivaTuner Statistics Server vs PresentMon
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- Fraps vs Kestrel
All game FPS counters comparisons → · Full ranking →
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update



