Head-to-head · Game FPS Counters
Intel PresentMon vs PresentMon
Intel PresentMon leads on 0 checks, PresentMon on 0, and 1 is even. Who comes out ahead on the 1 yes/no, price and count check where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoreIntel PresentMon · 9.4/10
- Free planboth
Intel PresentMon scores higher on our rubric for game fps counters: 9.4 against 7.8 out of 10; our editors rank them #1 and #7.
Intel PresentMon is the better fit for windows users needing deep FPS and frame analysis. PresentMon is the better fit for developers building frame-analysis tooling.
- Intel PresentMon fits best
Windows users needing deep FPS and frame analysis
- PresentMon fits best
Developers building frame-analysis tooling
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Side by side
| Feature | Intel PresentMon 9.4/10 Visit ↗ | PresentMon 7.8/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 9.4 | 7.8 |
| Ranking | #1 in Game FPS Counters | #7 in Game FPS Counters |
| Best for | Windows users needing deep FPS and frame analysis | Developers building frame-analysis tooling |
| Pricing model | Free | Free |
| Starting price | Free plan | Free plan |
| Free plan | ✓ | ✓ |
| Free trial | — | — |
| Deployment | Desktop | Desktop |
| Platforms | Windows | Windows |
| Support | Community, Docs | Community, Docs |
| Features Intel PresentMon 0/5 · PresentMon 0/5 | ||
| In-game overlay | Not checked yet | Not checked yet |
| Frame-time display | Not checked yet | Not checked yet |
| GPU metrics | Not checked yet | Not checked yet |
| Logging or export | Not checked yet | Not checked yet |
| CLI or API access | Not checked yet | Not checked yet |
| Specs | ||
| Primary platform | Not checked yet | Not checked yet |
| Our review | ||
| Pros |
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| Cons |
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| Our verdict | Intel PresentMon is an open-source Windows desktop toolset for capturing and analyzing graphics-application performance. It is designed for gamers, reviewers, developers, and performance analysts who need detailed frame timing, latency,… Read the review → |
PresentMon is an open-source set of Windows tools for capturing and analyzing graphics-application performance. It is aimed at game developers, performance engineers, and graphics analysts who need frame-level visibility rather than a… Read the review → |
Strengths and trade-offs
Intel PresentMon — where it wins
- CPU, GPU, and display frame-duration tracing with latency analysis
- Real-time overlay graphs plus per-frame CSV capture
- Telemetry and workflows for DirectX, OpenGL, and Vulkan applications
Where it doesn't
- Runs on Windows desktop rather than across multiple platforms
- Advanced collection relies on console, command-line, or API workflows
- Support is centered on community channels and documentation
PresentMon — where it wins
- Frame-level CPU, GPU, display, latency, and presentation metrics
- Real-time overlays, ETW analysis, and per-frame CSV export
- API/SDK supports DirectX, OpenGL, and Vulkan applications
Where it doesn't
- Windows desktop and UWP focus limits cross-platform deployment
- API and ETW workflows require graphics-engineering expertise
- Community and documentation support may not meet managed-support needs
- Intel PresentMon9.4/10 · Free plan
A free, open-source choice for detailed Windows frame-time and latency analysis.
View PresentMonFull verdict → - PresentMon7.8/10 · Free plan
A frame-by-frame Windows toolkit for developers who need deep graphics telemetry.
Visit PresentMonFull verdict →
More comparisons
- Intel PresentMon vs Fraps
- Intel PresentMon vs Kestrel
- Intel PresentMon vs GameOverlay
- NVIDIA FrameView vs PresentMon
- RivaTuner Statistics Server vs PresentMon
- Fraps vs PresentMon
- MangoHud vs PresentMon
- Kestrel vs PresentMon
All game FPS counters comparisons → · Full ranking →
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update



