PresentMon
PresentMon: A free, technical toolkit for Windows frame-time, telemetry, and latency analysis. Ranked #9 of 22 in Game Profiling Software by our editors (7.9/10); pricing: Free plan; best for free Windows frame-time and telemetry metrics.
At a glance
- Editor score7.9 / 10
- PricingFree plan
- Best forFree Windows frame-time and telemetry metrics
- Free planYes
- Paid fromFree
- Frame-time analysisYes
- Facts checked22 Sep 2026

Where it wins
- Free, open-source profiling for Windows desktop and UWP applications
- Frame-level CPU, GPU, display, latency, and presentation metrics
- CSV, overlays, ETW, API, and SDK support for analysis workflows
Where it doesn't
- Windows-focused rather than a cross-platform profiling tool
- No verified render-API capture
- Technical tooling may suit specialists more than casual users
Our verdict on PresentMon
PresentMon is an open-source set of Windows tools for capturing and analyzing graphics-application performance. It is intended for game developers, performance engineers, and graphics analysts who need frame-level CPU, GPU, display, latency, and presentation metrics. The project includes a standalone console application, a service exposing the PresentMon API, and a graphical capture application with real-time overlays. Its free distribution makes it a practical option for teams that want detailed profiling without a paid plan.
Its ecosystem fit is broad within Windows graphics workflows. PresentMon supports DirectX, OpenGL, and Vulkan applications across desktop and UWP environments. CSV export provides per-frame metrics for later analysis, while ETW trace collection and analysis supports deeper Windows performance workflows. The API and SDK extend the toolset to client applications, and the overlay can show real-time graphs and metric readouts during analysis. GPU telemetry covers utilization, temperature, power, and VRAM usage, alongside workload, latency, busy-time, and wait-time measurements.
The main tradeoff is scope. PresentMon is Windows-focused, and its published positioning does not provide verified render-API capture. That makes it a strong fit for frame-time, CPU/GPU, latency, display, and telemetry work on Windows, especially when CSV, ETW, overlays, or programmatic access matter. It is less suitable for buyers seeking a cross-platform product or verified render-API capture as a central capability. Choose PresentMon when open-source Windows profiling and detailed per-frame telemetry are the priority; consider an alternative when broader platform coverage is required.
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PresentMon pricing
PresentMon fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| CPU profiling | Yes |
| GPU profiling | Yes |
| Memory profiling | Yes |
| Frame-time analysis | Yes |
| Render API capture | Not verified |
| Remote profiling | Not verified |
| Supported platforms | Windows desktop and UWP applications |
| Deployment | Desktop |
| Platforms | Windows |
| Support | Community, Docs |
| Built for | Solo, Small business, Mid-market, Enterprise (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 22 Sep 2026 |
Alternatives to PresentMon
- Tracy ProfilerA free, broad profiler covering CPU, GPU, memory, frames, and remote capture.9.4
- RAD TelemetryA wide-ranging telemetry suite for teams investigating CPU, GPU, memory, and frame-time performance.9.2
- Arm Performance StudioA free, multi-tool suite for CPU, GPU, frame, API, and shader analysis on Arm graphics.9.0
See all PresentMon alternatives →
Also Ranked In
PresentMon is ranked in 2 of our directories.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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