Head-to-head · Game Level Editors
2D Tiler vs TrenchBroom
2D Tiler leads on 0 checks, TrenchBroom on 0, and 4 are even. Who comes out ahead on the 4 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest score2D Tiler · 8.8/10
- Free planboth
- Most features2D Tiler · 3 of 5
2D Tiler scores higher on our rubric for game level editors: 8.8 against 8.7 out of 10; our editors rank them #4 and #5.
2D Tiler is the better fit for web-based 2D editing with asset tools. TrenchBroom is the better fit for free 3D Quake-family level editing.
- 2D Tiler fits best
Web-based 2D editing with asset tools
- TrenchBroom fits best
Free 3D Quake-family level editing
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Side by side
| Feature | 2D Tiler 8.8/10 Visit ↗ | TrenchBroom 8.7/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 8.8 | 8.7 |
| Ranking | #4 in Game Level Editors | #5 in Game Level Editors |
| Best for | Web-based 2D editing with asset tools | Free 3D Quake-family level editing |
| Pricing model | Free | Free |
| Starting price | Free plan | Free plan |
| Free plan | ✓ | ✓ |
| Free trial | — | — |
| Deployment | Cloud | Desktop |
| Platforms | Web | Windows, macOS, Linux |
| Support | Docs | Community, Docs |
| Built for | Solo, Small business | Solo, Small business, Mid-market, Enterprise |
| Features 2D Tiler 3/5 · TrenchBroom 0/5 | ||
| Tilemap tools | ✓ (best) | Not checked yet |
| Terrain tools | ✓ (best) | Not checked yet |
| Entity placement | ✓ (best) | Not checked yet |
| Prefab or template tools | Not checked yet | Not checked yet |
| Visual scripting | Not checked yet | Not checked yet |
| Specs | ||
| Level dimensions | 2d | Not checked yet |
| Our review | ||
| Pros |
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| Cons |
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| Our verdict | 2D Tiler is a browser-based, open-source editor for creating layered 2D game maps and preparing the assets around them. It is aimed at indie game developers who need tilemap editing, terrain rules, object placement, pixel image editing,… Read the review → |
TrenchBroom is a free, GPLv3+-licensed level editor for brush-based Quake-engine games. It is aimed at creators working on Quake, Quake 2, Quake 3, Hexen 2, Daikatana, and custom engines through game configurations. The editor combines a… Read the review → |
Strengths and trade-offs
2D Tiler — where it wins
- Layered maps combine tiles, images, objects, and groups.
- Terrain rules, autotiling, and weighted terrain fill support map building.
- Exports support Godot, Unity, Tiled, GameMaker, and other tools.
Where it doesn't
- Web-only access may not suit desktop-first workflows.
- The editor focuses on 2D maps rather than 3D level design.
- AI-generated assets may require additional editing for production use.
TrenchBroom — where it wins
- Deep 3D brush, CSG, texture, UV, and entity editing tools
- Supports Windows, macOS, Linux, and multiple Quake-related formats
- Includes issue quick fixes, external compilers, backups, and unlimited undo
Where it doesn't
- Its focus is brush-based Quake-engine and related game formats
- External compiler and game-engine launching require configured tools
- The workflow centers on desktop platforms rather than web editing
- 2D Tiler8.8/10 · Free plan
A capable browser-based 2D editor with terrain, asset, AI, and export tools.
Visit 2D TilerFull verdict → - TrenchBroom8.7/10 · Free plan
A capable free editor for brush-based Quake-family mapping across major desktop platforms.
Visit TrenchBroomFull verdict →
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All game level editors comparisons → · Full ranking →
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update




