Head-to-head · Game Level Editors
LDtk vs TrenchBroom
LDtk leads on 0 checks, TrenchBroom on 0, and 3 are even. Who comes out ahead on the 3 yes/no, price and count checks where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoreLDtk · 9.0/10
- Free planboth
- Most featuresLDtk · 2 of 5
LDtk scores higher on our rubric for game level editors: 9.0 against 8.7 out of 10; our editors rank them #3 and #5.
LDtk is the better fit for structured 2D projects with broad engine support. TrenchBroom is the better fit for free 3D Quake-family level editing.
- LDtk fits best
Structured 2D projects with broad engine support
- TrenchBroom fits best
Free 3D Quake-family level editing
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Side by side
| Feature | LDtk 9.0/10 Visit ↗ | TrenchBroom 8.7/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 9.0 | 8.7 |
| Ranking | #3 in Game Level Editors | #5 in Game Level Editors |
| Best for | Structured 2D projects with broad engine support | Free 3D Quake-family level editing |
| Pricing model | Free | Free |
| Starting price | Free | Free plan |
| Free plan | ✓ | ✓ |
| Free trial | — | — |
| Deployment | Desktop | Desktop |
| Platforms | Windows, macOS, Linux | Windows, macOS, Linux |
| Support | Email, Community, Docs | Community, Docs |
| Built for | Solo, Small business, Mid-market | Solo, Small business, Mid-market, Enterprise |
| Features LDtk 2/5 · TrenchBroom 0/5 | ||
| Tilemap tools | ✓ (best) | Not checked yet |
| Terrain tools | Not checked yet | Not checked yet |
| Entity placement | ✓ (best) | Not checked yet |
| Prefab or template tools | Not checked yet | Not checked yet |
| Visual scripting | Not checked yet | Not checked yet |
| Specs | ||
| Level dimensions | 2d | Not checked yet |
| Our review | ||
| Pros |
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| Cons |
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| Our verdict | LDtk is a free, open-source desktop level editor for developers building 2D games. Its feature set covers tile-based painting, integer grid data, configurable entities with custom fields, automatic tile rendering, and world organization.… Read the review → |
TrenchBroom is a free, GPLv3+-licensed level editor for brush-based Quake-engine games. It is aimed at creators working on Quake, Quake 2, Quake 3, Hexen 2, Daikatana, and custom engines through game configurations. The editor combines a… Read the review → |
Strengths and trade-offs
LDtk — where it wins
- Free for commercial use with no hidden fee
- Tile, entity, auto-layer, and world-layout tools in one editor
- Documented JSON export with integrations across engines and languages
Where it doesn't
- Focused on 2D level creation rather than 3D production
- Desktop application for Windows, macOS, and Linux
- Engine workflows may require importers, APIs, or format integration
TrenchBroom — where it wins
- Deep 3D brush, CSG, texture, UV, and entity editing tools
- Supports Windows, macOS, Linux, and multiple Quake-related formats
- Includes issue quick fixes, external compilers, backups, and unlimited undo
Where it doesn't
- Its focus is brush-based Quake-engine and related game formats
- External compiler and game-engine launching require configured tools
- The workflow centers on desktop platforms rather than web editing
- LDtk9.0/10 · Free plan
A capable free editor for structured 2D levels across major engines and desktop platforms.
Visit LDtkFull verdict → - TrenchBroom8.7/10 · Free plan
A capable free editor for brush-based Quake-family mapping across major desktop platforms.
Visit TrenchBroomFull verdict →
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All game level editors comparisons → · Full ranking →
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update





