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To start standalone parkour practice in Slayers 2, go to the bear spawn in Bamboo Grove, enter the small cave marked by a red lantern and pink flowers, and choose [T] Train at the Parkour Dungeon prompt. This practice route is separate from the parkour stage in Final Selection: guides describe seven levers in training and six in the Final Selection instance.

Find the standalone Parkour Dungeon in Bamboo Grove

At the bear spawn in Bamboo Grove, look for the cave entrance marked by a red lantern and pink flowers. Inside, stone pillars and lit torches guide the way toward a wooden gate. Interact with the Parkour Dungeon prompt and select [T] Train to begin the practice run. These location details are reported by the NerdsChalk guide, updated September 19, 2026.

Complete the training route and pull its seven levers

The NerdsChalk guide reports that the standalone training run has three lives and a six-minute timer. It counts seven levers. The route uses ledges, pillars, checkpoints, and hazard sections, so follow the objective prompts rather than trying to cross the course in a straight line.

  1. Start the run: At the entrance, interact with the prompt and choose [T] Train.
  2. Open the first gate: Pull the wall lever beside the opening gate. The guide describes pressing T when the [T] Pull prompt appears.
  3. Take the upper route: Follow the ledges and stone pillars instead of dropping into the pit. Activate blue checkpoint flags as you reach them.
  4. Work through the lever branches: Continue in the order indicated by the route prompts. Watch for poisonous grass and spikes before jumping.
  5. Reach the last two levers: Climb the dirt slope to the sixth lever, then cross toward the wooden wall platforms. Use the crates to reach the seventh and final lever.
  6. Exit: Pulling the final lever turns it green and opens the gate. Go through it; the guide says the practice run returns you to Bamboo Grove.

The specific opening and final lever locations, hazards, and return route above are described in the NerdsChalk route guide. Its full route includes many intermediate platforms, so players who need platform-by-platform directions may find a map or the guide’s images helpful.

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Do not confuse training levers with Final Selection levers

The lever totals vary by mode and by how guides divide the Final Selection course. The NerdsChalk training guide counts seven levers in standalone practice. AllThingsHow’s Parkour Dungeon guide, updated September 28, 2026, describes six wall levers in the Final Selection instance. A separate Final Selection account groups parkour into three sections with one, three, and two levers, respectively.

These counts may describe different modes or route segments. Use the objective and lever prompts shown in the instance you entered; do not assume that the practice route’s count applies to Final Selection.

Final Selection requirements, location, and quest context

Entry level and character path

Final Selection guides report a requirement of level 45 and a human/Slayer character. This is a reported requirement, not official game documentation: it appears in guides from Slayers2.com and Slayer2.org, both updated in 2026.

Travel to the gate

The reported route starts at Mistfall Harbor and heads toward Butterfly Estate. Cross the long bridge south to Final Selection Plains, then travel northeast toward the gate. Published guides disagree or omit details about the gate schedule: one advises arriving early without stating an interval, while another reports an hourly opening. Check the live countdown at the gate rather than relying on a fixed schedule.

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Parkour is only one part of the trial

Final Selection is a longer quest chain, not a single obstacle course. The guides describe earlier tasks involving fruit, Lesser Demons, Klien’s katana, and wound treatment, followed by Mizuto’s pond and key and a dungeon stage. The sequence then includes Mountain Survival, rescuing Levi, fighting the Hand Demon, and returning to the Sisters. Completing standalone training by itself does not complete Final Selection. Quest details are reported in the NerdsChalk guide and the guides from Slayers2.com and Slayer2.org.

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Source and version caveat

The route, level, timer, and lever counts here come from third-party guides rather than official game documentation. The cited pages were updated between September 19 and October 4, 2026, and game mechanics may change with updates. Controls may also differ across devices or modes; follow the on-screen prompt in your current run.

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