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YvLink

Free#9 of 22 in Minecraft Server Proxy Software

YvLink: A flexible Rust proxy for routed, monitored Minecraft networks with failover needs. Ranked #9 of 22 in Minecraft Server Proxy Software by our editors (8.3/10); pricing: Open source; best for advanced routing and failover.

8.3/10Editor score
YvLink8.3 Visit YvLink

At a glance

  • Editor score
    8.3 / 10
  • Pricing
    Open source
  • Best for
    Advanced routing and failover
  • Paid from
    Free
  • Proxy compatibility
    Vanilla, Fabric, Forge, NeoForge, Paper/Velocity backends, Geyser Standalone, GeyserLite, ViaLite
  • Facts checked
    20 Sep 2026
YvLink screenshot
  • Where it wins

    • Multiple backend-selection strategies with automatic failover
    • Web console for routes, metrics, and backend health
    • Supports Vanilla, Fabric, Forge, and NeoForge traffic
  • Where it doesn't

    • Requires self-hosted deployment and administration
    • Player transfer is not supported
    • Bedrock connectivity depends on Geyser integrations

Our verdict on YvLink

YvLink is an open-source, self-hosted Minecraft Java TCP forwarding proxy written in Rust and Tokio. It routes players according to the hostname in the Minecraft handshake, making it suitable for networks that expose multiple Minecraft domains or need controlled traffic distribution across backend servers. Its compatibility covers Vanilla, Fabric, Forge, and NeoForge traffic, with support for Paper and Velocity backends in its proxy compatibility scope.

Routing is the product’s strongest area. Backend pools support sequential, random, round-robin, least-connections, and lowest-latency selection, giving network administrators several ways to match traffic to their infrastructure. Automatic backend failover is paired with TCP or Minecraft Status health checks, while server-list responses can be customized or proxied from a backend. Pre-login player-name allowlists and custom rejection messages add another layer of access control. A browser-based management console brings configuration, metrics, and backend health views into one administration surface.

YvLink also connects with Geyser Standalone, GeyserLite, and ViaLite. Geyser options extend the setup toward Bedrock crossplay, while ViaLite can be managed as a subprocess for Java backend version compatibility. The published compatibility scope includes Forge 1.8–1.12.2, Forge 1.13–1.20.1, Forge/NeoForge 1.20.2+, and Fabric 1.21.1. Choose YvLink if your priority is detailed routing, health monitoring, and failover in a self-managed network. Consider another proxy if player transfer is required or if you prefer a hosted deployment rather than operating the infrastructure yourself.

Your product? Our editors can test YvLink in depth and publish a review, labelled as paid · from $149/mo →

YvLink pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

YvLink fact sheet

Free planNot verified
Paid fromFree
Proxy compatibilityVanilla, Fabric, Forge, NeoForge, Paper/Velocity backends, Geyser Standalone, GeyserLite, ViaLite
Server version supportForge 1.8–1.12.2; Forge 1.13–1.20.1; Forge/NeoForge 1.20.2+; Fabric 1.21.1
Fallback routingYes
Player transferNo
Network admin toolsYes
Deployment modelSelf_hosted
DeploymentSelf-hosted
PlatformsWindows, Linux
Built forSolo, Small business, Mid-market (editorial estimate)
Integrations3 integrations: Geyser Standalone, GeyserLite, ViaLite
PricingOpen source
Websitegithub.com
Facts checked20 Sep 2026

YvLink integrations

YvLink lists 3 integrations on its own site.

  • Geyser Standalone
  • GeyserLite
  • ViaLite

Alternatives to YvLink

See all YvLink alternatives →

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Featured on iTechGuides

Featured on iTechGuides — YvLink 8.3/10

YvLink is listed in our Minecraft Server Proxy Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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