WolvenKit
WolvenKit: A free, broad toolkit for extracting, editing, converting, scripting, and packing Cyberpunk 2077 mods. Ranked #5 of 25 in Game Modding Tools by our editors (8.5/10); pricing: Free plan; best for cyberpunk 2077 asset and archive modding.
At a glance
- Editor score8.5 / 10
- PricingFree plan
- Best forCyberpunk 2077 asset and archive modding
- Free planYes
- Paid fromFree
- Archive extractionYes
- Facts checked20 Sep 2026

Where it wins
- Extracts, previews, edits, and packs REDengine archive content
- Converts meshes, textures, audio, animations, and morph targets
- Supports JavaScript automation, CLI workflows, and Blender integration
Where it doesn't
- Focused primarily on Cyberpunk 2077 and REDengine workflows
- Linux support depends on compatibility tooling and has known limitations
- Current 9.0.1 release targets Windows 11 and requires .NET 10
Our verdict on WolvenKit
WolvenKit is a free, open-source desktop modding tool for REDengine games, focused primarily on Cyberpunk 2077. It is designed for modders who need to inspect game archives, work with extracted assets, edit REDengine files, organize project content, and package distributable .archive mods. Its portable application format and project structure also suit creators who want source, raw, resource, and packed files kept in one workflow.
Its strongest area is the breadth of asset and archive work in one application. WolvenKit can browse and preview .archive contents, extract files from REDengine archives, and inspect or edit REDengine files through an RTTI-based editor. It also supports conversion across meshes, textures, audio, animations, and morph targets, including formats such as mesh, xbm, wem, glb, glTF, png, dds, wav, and mp3. For repeatable workflows, JavaScript-based .wscript automation and command-line extraction, conversion, import, export, and packing extend the tool beyond a purely graphical editor.
The tool is a strong fit for Cyberpunk 2077 creators who want detailed control over assets and mod packaging, especially those working with Blender or command-line processes. Blender integration supports Cyberpunk mesh workflows, while the project organization features help manage multi-stage mod work. Platform choice matters: Windows 10/11 64-bit is supported, with the current 9.0.1 release targeting Windows 11 and requiring .NET 10. Linux use is described through Proton compatibility tooling and includes known limitations, so creators seeking a straightforward native Linux workflow or tooling for games outside the REDengine focus should look elsewhere.
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WolvenKit pricing
WolvenKit fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Archive extraction | Yes |
| Mod packaging | Yes |
| Plugin editing | Not verified |
| Script editing | Yes |
| Supported formats | .archive, CR2W, mesh, xbm, mlmask, wem, morphtarget, anims, glb, glTF, png, tga, dds, jpg, bmp, tiff, wav, mp3, .wscript, .reds, .yaml, .lua |
| Supported platforms | Windows 10/11 (64-bit), Linux via compatibility tooling |
| Deployment | Desktop |
| Platforms | Windows, Linux |
| Support | Community, Docs |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 1 integrations: Blender |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 20 Sep 2026 |
WolvenKit integrations
WolvenKit lists 1 integrations on its own site.
- Blender
Alternatives to WolvenKit
- StarCraft II EditorA broad free toolkit for building, scripting, testing, and publishing StarCraft II content.9.4
- Dota 2 Workshop ToolsA complete free toolkit for building, testing, and publishing Dota 2 mods.9.2
- OpenMW-CSA free, open-source editor for deep OpenMW mod and game authoring.9.0
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Also Ranked In
WolvenKit is ranked in 3 of our directories.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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