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OpenMW-CS

Free#3 of 25 in Game Modding ToolsGame Engine Software

OpenMW-CS: A free, open-source editor for deep OpenMW mod and game authoring. Ranked #3 of 25 in Game Modding Tools by our editors (9.0/10); pricing: Free plan; best for deep, cross-platform OpenMW mod authoring.

9.0/10Editor score
OpenMW-CS9.0 Visit OpenMW

At a glance

  • Editor score
    9.0 / 10
  • Pricing
    Free plan
  • Best for
    Deep, cross-platform OpenMW mod authoring
  • Free plan
    Yes
  • Paid from
    Free
  • Founded
    2008
  • Facts checked
    20 Sep 2026
OpenMW-CS screenshot
  • Where it wins

    • Edits world, terrain, records, dialogue, scripts, and assets
    • Supports ESM, ESP, .omwgame, and .omwaddon files
    • Runs on Windows, macOS, and GNU/Linux
  • Where it doesn't

    • Focused on OpenMW content rather than general mod development
    • No AI-assisted features
    • Documented as software in development

Our verdict on OpenMW-CS

OpenMW-CS is the content editor included with the OpenMW open-source game engine. It is designed for modders and developers creating Morrowind-compatible modifications or original games based on OpenMW. The editor supports Windows, macOS, and GNU/Linux, and provides free, open-source tooling for creating and editing game content. Its scope covers both new OpenMW projects and legacy Morrowind content, making it suited to authors who need detailed control over a game world rather than a narrow utility for one asset type.

Its strongest area is breadth within the OpenMW ecosystem. Authors can create .omwgame and .omwaddon files, open and edit ESM and ESP files, and work with world cells, objects, instances, land, terrain, and pathgrids. Record editing extends to spells, enchantments, game settings, characters, factions, races, dialogues, and journals. Scripts and start scripts are supported, while asset references can cover sounds, meshes, icons, music, textures, and videos. Configurable record filters, grid snapping, and reference snapping add practical controls for navigating and manipulating content.

OpenMW-CS is a strong fit for creators building substantial OpenMW mods or original games who value cross-platform access and an open-source workflow. It is less suitable for authors seeking a general-purpose editor outside the OpenMW ecosystem, or for buyers prioritizing AI-assisted creation. The software is documented as being in development, so it suits users comfortable working with a project that continues to evolve. For OpenMW-focused world, plugin, script, dialogue, and asset authoring, its wide editing surface is the central reason to choose it.

Your product? Our editors can test OpenMW-CS in depth and publish a review, labelled as paid · from $149/mo →

OpenMW-CS pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on openmw.org

OpenMW-CS fact sheet

Free planYes
Paid fromFree
Archive extractionNot verified
Mod packagingYes
Plugin editingYes
Script editingYes
Supported formatsESM, ESP, .omwgame, .omwaddon
Supported platformsWindows, macOS, GNU/Linux
DeploymentDesktop
PlatformsWindows, macOS, Linux
SupportCommunity, Docs, Tickets
Built forSolo, Small business (editorial estimate)
PricingFree plan
Websiteopenmw.org
Facts checked20 Sep 2026

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OpenMW-CS vs the competition

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Also Ranked In

OpenMW-CS is ranked in 2 of our directories.

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Featured on iTechGuides

Featured on iTechGuides — OpenMW-CS 9.0/10

OpenMW-CS is listed in our Game Modding Tools directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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