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Uthana

#18 of 27 in 3D Rigging SoftwareMotion Capture Software

Uthana: A usage-priced motion platform with auto-rigging and API workflows for humanoid characters. Ranked #18 of 27 in 3D Rigging Software by our editors (7.0/10); pricing: Paid; best for API-driven auto-rigging and motion pipelines.

7.0/10Editor score
Uthana7.0 Visit Uthana

At a glance

  • Editor score
    7.0 / 10
  • Pricing
    Paid
  • Best for
    API-driven auto-rigging and motion pipelines
  • Paid from
    $0.01/unit usage-based
  • Auto-rigging
    Yes
  • Facts checked
    20 Sep 2026
Uthana screenshot
  • Where it wins

    • Automatic rigging for compatible bipedal humanoid characters
    • Blender, Maya, Unity, and Unreal Engine workflow support
    • GraphQL API with FBX, GLB, and BVH export
  • Where it doesn't

    • Auto-rigging is limited to compatible bipedal humanoid characters
    • Usage-based pricing requires tracking seconds and rigs
    • Motion generation is broader than dedicated rigging alone

Our verdict on Uthana

Uthana is an AI platform for generating, reconstructing, and retargeting human motion for 3D characters, simulations, robotics, and game workflows. It is aimed at teams that need programmatic motion pipelines alongside automatic rigging, rather than a standalone rigging tool. The platform supports web and API workflows, with automatic rigging for compatible bipedal humanoid characters uploaded in FBX or GLB format.

Pricing is pay-as-you-go, with no subscription required. The published plans show Text-to-motion 1.0 at $0.02 per second, Text-to-motion 2.0 at $0.03 per second, and Text-to-motion 3.0 at $0.10 per second. Video-to-motion 2.0 and 2.1 cost $0.05 per second, while Locomotion 1.0 costs $0.02 per second and Stitching and looping 2.0 costs $0.01 per second. Auto-rigging costs $0.15 per rig. The starting usage price is $0.01 per second, and new subscriptions stopped in August 2026; legacy subscribers may remain on existing plans.

Uthana’s main differentiator is its breadth across motion creation and character workflows. Text-to-motion, video-to-motion reconstruction, controllable locomotion, motion stitching, and retargeting sit alongside a GraphQL API, Blender and Maya plugins, and export in FBX, GLB, and BVH. Integrations include Blender, Maya, Unity, and Unreal Engine. Choose Uthana when an API-driven pipeline needs both motion generation and humanoid auto-rigging. A more narrowly focused rigging product may be a better fit when motion generation and retargeting are not part of the workflow.

Your product? Our editors can test Uthana in depth and publish a review, labelled as paid · from $149/mo →

Uthana pricing

Plans Paid No free plan — trial or paid only. Prices checked 20 Sep 2026.
See plans on uthana.com

All 9 Uthana plans and prices →

Uthana fact sheet

Free planNot verified
Paid from$0.01/unit usage-based
Auto-riggingYes
DeploymentBoth
Rig targetsHumanoids
Scripting supportYes
Supported host appsBlender, Maya, Unity, Unreal Engine
Export formatsFBX, GLB, BVH
DeploymentCloud, Desktop
PlatformsWeb
SupportEmail, Community, Docs
Built forSolo, Small business, Mid-market, Enterprise (editorial estimate)
Integrations5 integrations: Blender, Maya, Unity, Unreal Engine, GraphQL API
PricingPaid (source)
Websiteuthana.com
Facts checked20 Sep 2026

Uthana integrations

Uthana lists 5 integrations on its own site.

  • Blender
  • Maya
  • Unity
  • Unreal Engine
  • GraphQL API

Alternatives to Uthana

See all Uthana alternatives →

Also Ranked In

Uthana is ranked in 2 of our directories.

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Featured on iTechGuides

Featured on iTechGuides — Uthana 7.0/10

Uthana is listed in our 3D Rigging Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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