Rigify
Rigify: A free Blender add-on for automated character armatures and extensible rig systems. Ranked #3 of 27 in 3D Rigging Software by our editors (9.1/10); pricing: Free plan; best for blender users wanting deep open rig automation.
At a glance
- Editor score9.1 / 10
- PricingFree plan
- Best forBlender users wanting deep open rig automation
- Free planYes
- Paid fromFree
- Auto-riggingYes
- Facts checked20 Sep 2026

Where it wins
- Free, open-source add-on with automatic armature generation
- Modular components support limbs, faces, tails, paws, and tentacles
- Python utilities and custom rig classes support advanced extensions
Where it doesn't
- Works only inside Blender
- Rig generation depends on correctly positioned or assembled metarigs
- Advanced customization requires Python and feature-set packages
Our verdict on Rigify
Rigify is an open-source Blender add-on for generating character armatures from metarigs and modular rig components. It is designed for Blender users who want automated rig construction while retaining control over the underlying metarig, bone chains, and rig types. Its documented components cover common character structures, including spines, limbs, fingers, faces, tails, paws, and tentacles, making it suitable for a range of character shapes rather than one fixed body plan.
The main strength is the depth of its generation workflow. Users can position or assemble predefined and custom metarigs, assign rig types to bone chains, and generate control, deformation, mechanism, and widget bones. Rigify also creates rig-specific Python UI scripts for custom panels. For teams or technical artists extending the system, custom rig classes through feature-set packages and Python utilities for bones, constraints, drivers, naming, and rig generation provide a broad automation surface.
Rigify is free and available as a host add-on for Blender on Windows, macOS, and Linux. Its ecosystem fit is also its clearest boundary: Blender is the supported host and the listed integration, so it is not a cross-application rigging layer. Setup involves working with metarigs, rig types, and generated structures, while deeper extensions call for Python knowledge. Choose Rigify if Blender is central to the pipeline and open, scriptable rig automation matters. Choose another option if the workflow requires support for hosts beyond Blender or a narrower, less extensible setup path.
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Rigify pricing
Rigify fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Auto-rigging | Yes |
| Deployment | Host_plugin |
| Rig targets | Mixed |
| Scripting support | Yes |
| Supported host apps | Blender |
| Export formats | Not verified |
| Deployment | Desktop |
| Platforms | Windows, macOS, Linux |
| Support | Docs |
| Built for | Solo, Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 1 integrations: Blender |
| Pricing | Free plan |
| Website | developer.blender.org |
| Facts checked | 20 Sep 2026 |
Rigify integrations
Rigify lists 1 integrations on its own site.
- Blender
Alternatives to Rigify
- AccuRIGA capable free auto-rigging tool for biped models across major 3D applications.9.4
- MixamoA free web tool for automatic humanoid rigging and motion-captured animation.9.2
- AdvancedSkeletonA capable rigging toolkit with free non-commercial access and paid commercial licenses.8.9
Rigify vs the competition
- Rigify vs AccuRIG
- Rigify vs Mixamo
- Rigify vs AdvancedSkeleton
- Rigify vs Auto-Rig Pro
- Rigify vs Mesh2Motion
- Rigify vs mGear Framework
Compare Rigify with any tool side by side →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Rigify for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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