Userplay
Userplay: A community-led playtesting workspace with recruitment, distribution, feedback, and analysis tools. Ranked #10 of 23 in Game Playtesting Platforms by our editors (8.0/10); pricing: Free plan; best for teams with existing player communities.
At a glance
- Editor score8.0 / 10
- PricingFree plan
- Best forTeams with existing player communities
- Free planYes
- Paid from$99/mo
- Session recordingYes
- Facts checked22 Sep 2026

Where it wins
- Recruit players through Discord and existing player lists
- Combines key distribution, recordings, surveys, transcripts, and highlights
- Supports Steam, Epic Games, GOG, itch.io, and Mailchimp
Where it doesn't
- Basic targeting is less suited to broad audience discovery
- Annual billing saves 30% compared to monthly billing
- Desktop game support does not extend to mobile or console
Our verdict on Userplay
Userplay is a web-based playtesting platform for game studios that already have player communities to draw from. It helps teams recruit and screen players, manage eligibility, distribute game keys, handle NDAs, record gameplay sessions, collect surveys and custom forms, and review voice feedback transcripts and gameplay highlights. Its workflow supports desktop games distributed through Steam, Epic Games, GOG, and itch.io, with Discord and Mailchimp integrations for community engagement and audience synchronization.
The plan structure scales from small teams to multi-team studios. The free Indie plan includes unlimited playtests, up to 10 seats, up to 1,000 players, surveys and custom forms, key distribution, NDA management, Discord integration, and Steam integration. Essential costs USD 99 per month with annual billing and raises capacity to 25 seats and 5,000 players, adding priority support. Starter costs USD 199 per month with annual billing, supports 75 seats and 10,000 players, and adds 90-day recording retention and multiplayer sessions. Studio costs USD 359 per month with annual billing, supports 125 seats and 25,000 players, and adds one-year recording retention, live gameplay sessions, and dedicated support.
Userplay’s strongest fit is a studio that can recruit from Discord communities or owned player lists and wants one place for access control, playtest operations, mixed feedback collection, recordings, transcripts, and highlights. Player screening and eligibility rules add structure, while Discord announcements and Mailchimp synchronization support ongoing engagement. The trade-off is audience reach: basic targeting and customer-list recruitment are better suited to organized communities than broad participant discovery. Studios focused on mobile or console testing, or teams needing wider audience sourcing, should consider a different platform. Teams running desktop playtests with an established community should find the free plan a practical starting point, with paid tiers adding capacity, retention, multiplayer features, and support.
Your product? Our editors can test Userplay in depth and publish a review, labelled as paid · from $149/mo →
Userplay pricing
All 4 Userplay plans and prices →
Userplay fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $99/mo |
| Player recruitment | Customer_list |
| Build distribution | Link |
| Feedback methods | Mixed |
| Player targeting | Basic |
| Session recording | Yes |
| Supported game platforms | Desktop |
| Deployment | Cloud, Browser extension |
| Platforms | Web |
| Support | Email, Docs |
| Built for | Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 6 integrations: Discord, Mailchimp, Steam, Epic Games, GOG, itch.io See all → |
| Pricing | Free plan (source) |
| Website | userplay.io |
| Facts checked | 22 Sep 2026 |
Userplay integrations
Userplay lists 6 integrations on its own site.
- Discord
- Mailchimp
- Steam
- Epic Games
- GOG
- itch.io
See all Userplay integrations →
Alternatives to Userplay
- AntidoteA broad game playtesting suite covering recruitment, research, distribution, and analytics.9.4
- Go TestifyA broad, low-cost playtesting platform for teams that need rich research.9.1
- PlaytestCloudA full research workflow for studios that need structured player insight.8.9
See all Userplay alternatives →
Used Userplay? Be the first to review it
The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Userplay for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
Write a reviewTwo minutes · verified accounts only · read by an editor before it appears
Featured on iTechGuides
Userplay is listed in our Game Playtesting Platforms directory. Add the badge to your site — it links back to this page.
<a href="https://www.itechguides.com/products/userplay/"><img src="https://www.itechguides.com/best/badge/userplay.svg" alt="Featured on iTechGuides" width="230" height="46"></a>
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.
Last updated · How we research and update



