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UABEA

Free#13 of 23 in Game Asset Extractors

UABEA: A free, open-source toolkit for inspecting, editing, importing, exporting, and repacking Unity files. Ranked #13 of 23 in Game Asset Extractors by our editors (8.1/10); pricing: Free plan; best for unity bundle and serialized-file workflows.

8.1/10Editor score
UABEA8.1 Visit UABEA

At a glance

  • Editor score
    8.1 / 10
  • Pricing
    Free plan
  • Best for
    Unity bundle and serialized-file workflows
  • Free plan
    Yes
  • Paid from
    Free
  • Asset types
    textures, TextAssets, fonts, audio, MonoBehaviours
  • Facts checked
    21 Sep 2026
UABEA screenshot
  • Where it wins

    • Reads, writes, inspects, and repacks Unity bundles and serialized files
    • Supports textures, TextAssets, fonts, audio, JSON dumps, and MonoBehaviours
    • Runs on Windows and Linux with dependency and scene-hierarchy views
  • Where it doesn't

    • Primarily targets modding and research rather than extraction-only workflows
    • The original version is superseded by UABEANext, which remains work in progress
    • Audio support requires an audio plugin

Our verdict on UABEA

UABEA is a free, open-source desktop utility for reading and writing Unity Asset Bundles and Serialized Files. It is aimed at modding and research workflows that require more than straightforward extraction, including asset inspection, data editing, importing, exporting, compression, and archive repacking. Supported formats include Unity Asset Bundles, Unity Serialized Files, and Addressables bundles. Its documented asset coverage includes textures, TextAssets, TTF and OTF fonts, audio through a plugin, and MonoBehaviours.

For file analysis, UABEA combines serialized-data inspection with dependency and scene-hierarchy views. It can export and import JSON dumps, which supports workflows involving structured asset data, while batch extraction and archive repacking extend it beyond one-file-at-a-time inspection. Texture handling includes TGA and formats supported by the Texture2D plugin. These capabilities make it a practical fit for examining how Unity content is organized and for making targeted changes to bundles or serialized files.

UABEA’s main limitation is its focus: it is primarily a modding and research tool, not an extraction-only utility. That broader scope suits users who need to inspect, modify, compress, or repack Unity content, but may be more than needed for simple asset export. The repository describes the original UABEA version as superseded by UABEANext, a newer rewrite with docking and multi-bundle opening that is still a work in progress. Choose UABEA for cross-platform Unity bundle and serialized-file workflows; choose a narrower extractor when editing and structural inspection are not required.

Your product? Our editors can test UABEA in depth and publish a review, labelled as paid · from $149/mo →

UABEA pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

UABEA fact sheet

Free planYes
Paid fromFree
Asset typestextures, TextAssets, fonts, audio, MonoBehaviours
Game file formatsUnity Asset Bundles, Unity Serialized Files, Addressables bundles
Model formatsNot verified
Texture formatsTGA; texture formats supported by the Texture2D plugin
Batch extractionYes
Command-line supportNot verified
Archive repackingYes
DeploymentDesktop
PlatformsWindows, Linux
SupportCommunity, Docs
Built forSolo, Small business (editorial estimate)
PricingFree plan
Websitegithub.com
Facts checked21 Sep 2026

Alternatives to UABEA

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Featured on iTechGuides

Featured on iTechGuides — UABEA 8.1/10

UABEA is listed in our Game Asset Extractors directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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