Sprite Fusion
Sprite Fusion: A focused 2D map editor with auto-tiling, collision layers, and broad exports. Ranked #9 of 28 in Game Level Editors by our editors (8.3/10); pricing: Free plan; best for 2D maps targeting many game engines.
At a glance
- Editor score8.3 / 10
- PricingFree plan
- Best for2D maps targeting many game engines
- Free planYes
- Level dimensions2d
- Facts checked20 Sep 2026
Where it wins
- Auto-tiling and collision layers support practical map construction.
- Native exports cover Unity, Godot, and Defold.
- Exports support JSON, TMX, PNG, UVTT, and virtual tabletops.
Where it doesn't
- The tool is focused on 2D tilemaps rather than broader level types.
- The Desktop Edition supports Windows and macOS only.
- Its workflow centers on tilesets and tile-based drawing.
Our verdict on Sprite Fusion
Sprite Fusion is a 2D tilemap and level design editor for game developers, indie creators, educators, and virtual tabletop users. The Web Edition runs in a browser, requires no login, supports personal and commercial use, and allows unlimited projects. Its core workflow covers drag-and-drop or clipboard tileset imports, tile-based drawing, terrain auto-tiling, and collision layers. A separate Desktop Edition adds offline use, faster map exports, maps of any size, and support for Windows and macOS.
Export coverage is a central strength. Sprite Fusion provides native exports for Unity, Godot, and Defold, along with JSON, TMX, PNG, and UVTT formats. Its integration list also includes Godot 3 and 4, Bevy, Love2D, GDevelop, Phaser, Cocos, Flame, and GB Studio. Virtual tabletop users can export for Foundry VTT, Roll20, and D&D Beyond. This makes the editor a practical fit when the same map workflow needs to serve different engines, frameworks, or tabletop platforms.
The product’s scope is deliberately narrow: it is built around 2D tilesets, terrain design, and tilemap exports. That focus suits teams and creators who want a dedicated map editor without requiring a login for browser work, while the desktop option supports offline workflows. Choose Sprite Fusion for 2D maps targeting multiple engines or virtual tabletops. Choose another tool if your project depends on non-tile-based level design or a broader 3D editing environment.
Your product? Our editors can test Sprite Fusion in depth and publish a review, labelled as paid · from $149/mo →
Sprite Fusion pricing
All 2 Sprite Fusion plans and prices →
Sprite Fusion fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Not verified |
| Level dimensions | 2d |
| Tilemap tools | Yes |
| Terrain tools | Yes |
| Entity placement | Not verified |
| Prefab or template tools | Not verified |
| Visual scripting | Not verified |
| Deployment | Cloud, Desktop |
| Platforms | Web, Windows, macOS |
| Support | Community, Docs |
| Built for | Solo, Small business, Mid-market (editorial estimate) |
| Integrations | 14 integrations: Unity, Godot 3, Godot 4, Defold, Bevy, Love2D … |
| Pricing | Free plan (source) |
| Website | spritefusion.com |
| Facts checked | 20 Sep 2026 |
Sprite Fusion integrations
Sprite Fusion lists 14 integrations on its own site.
- Unity
- Godot 3
- Godot 4
- Defold
- Bevy
- Love2D
- GDevelop
- Phaser
- Cocos
- Flame
- GB Studio
- Foundry VTT
- Roll20
- D&D Beyond
Alternatives to Sprite Fusion
- GridCraftA capable collaborative map editor with broad exports, but paid plans start at 19.99.9.4
- TiledA flexible 2D editor with deep tile, object, terrain and export support.9.2
- LDtkA capable free editor for structured 2D levels across major engines and desktop platforms.9.0
See all Sprite Fusion alternatives →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Sprite Fusion for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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