PixLab Tilemap Editor
PixLab Tilemap Editor: A free web editor for quickly building and exporting layered 2D tilemaps. Ranked #25 of 28 in Game Level Editors by our editors (6.3/10); pricing: Free plan; best for simple browser tilemap prototyping.
At a glance
- Editor score6.3 / 10
- PricingFree plan
- Best forSimple browser tilemap prototyping
- Free planYes
- Paid fromFree
- Level dimensions2d
- Facts checked20 Sep 2026

Where it wins
- Free browser access with no installation or account creation
- Layer controls include reordering, locking, visibility, and opacity
- Exports maps as JSON, PNG, or JPG with autosave and local persistence
Where it doesn't
- Web-only access depends on the browser environment
- Focused on 2D tilemaps rather than broader level-authoring workflows
- Export options are limited to JSON, PNG, and JPG
Our verdict on PixLab Tilemap Editor
PixLab Tilemap Editor is a free, browser-based tool for creating grid-based 2D game maps. It is aimed at indie developers, hobbyists, students, educators, prototype teams, and game-jam participants who need a straightforward way to sketch playable spaces without installing software or creating an account. Its core workflow centers on tile placement, with brush, fill, line, erase, and selection tools for shaping maps on a grid.
The editor’s strongest area is its layered tilemap workflow. Multiple editable layers can be reordered, locked, shown or hidden, and adjusted for opacity, which gives users practical control over foreground, background, and other map elements. Custom image-based tilesets can be imported alongside built-in tilesets and templates, while undo, redo, autosave, and local browser persistence support iterative work. These capabilities make PixLab particularly suitable for early layout work, classroom exercises, and fast visual prototyping.
PixLab keeps its scope narrow and clear: create 2D tilemaps in a web browser, then export the result as JSON, PNG, or JPG. That makes it a sensible choice for users who value accessibility and a short path from blank grid to shareable map image or data file. It is less suited to teams looking for a broader game production environment with a named engine workflow or more extensive level-authoring systems. Choose it for simple browser tilemap prototyping; consider a more specialized alternative when your project requires deeper integration beyond the available export formats.
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PixLab Tilemap Editor pricing
PixLab Tilemap Editor fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Level dimensions | 2d |
| Tilemap tools | Yes |
| Terrain tools | Not verified |
| Entity placement | Yes |
| Prefab or template tools | Not verified |
| Visual scripting | Not verified |
| Deployment | Cloud |
| Platforms | Web |
| Built for | Solo, Small business, Mid-market (editorial estimate) |
| Pricing | Free plan |
| Website | tilemap.pixlab.io |
| Facts checked | 20 Sep 2026 |
Alternatives to PixLab Tilemap Editor
- GridCraftA capable collaborative map editor with broad exports, but paid plans start at 19.99.9.4
- TiledA flexible 2D editor with deep tile, object, terrain and export support.9.2
- LDtkA capable free editor for structured 2D levels across major engines and desktop platforms.9.0
See all PixLab Tilemap Editor alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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