Particles Editor
Particles Editor: A standalone editor for layered effects, with PNG texture and source-code export. Ranked #8 of 33 in Game Particle Effect Editors by our editors (7.9/10); pricing: Free plan; best for mac and iOS users composing layered effects for export.
At a glance
- Editor score7.9 / 10
- PricingFree plan
- Best forMac and iOS users composing layered effects for export
- Free planYes
- Facts checked14 Nov 2026
Where it wins
- Templates and multi-layer composition support effect creation.
- Import UI mocks and game assets to compose around existing visuals.
- Export as PNG textures or source code, with a pixelation option.
Where it doesn't
- Standalone workflow has no listed game-engine integration.
- Available only for macOS and iOS.
- Some pro features require an in-app upgrade; its price is not published.
Our verdict on Particles Editor
Particles Editor is a downloadable visual tool for creating particle effects for apps and games on macOS and iOS. Its templates and multi-layer composition make it a fit for solo creators and small teams who want to shape effects around imported UI mocks or game assets, then export the result. It is a focused authoring tool rather than a broad game-particle workflow environment, so it suits Apple-platform users whose needs center on composing and exporting effects.
The export options define much of its practical value: effects can be rendered as PNG textures or exported as source code, and a pixelation option supports pixel-art workflows. That gives creators routes to use effects as images or carry them forward as code. The listed engine integration is standalone, however, so buyers looking for a direct connection to a particular game engine should compare alternatives that specify that integration. The product details do not establish broader simulation controls, so users prioritizing advanced particle behavior should assess whether its composition-focused approach fits.
Particles Editor is free to download, with most features available at no cost; some pro features require an in-app upgrade. The upgrade price is not published, so the free tier is the clearest starting point for evaluating whether the editor meets a project’s needs. Its platform scope is limited to macOS and iOS, making it unsuitable for teams requiring Windows or Android support. Choose it for Apple-based, layered effect composition with PNG or source-code export; look elsewhere if engine integration, wider platform support, or verified simulation depth is central to the workflow.
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Particles Editor pricing
Particles Editor fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Not verified |
| GPU simulation | Not verified |
| Engine integration | Standalone |
| Supported engines | Not verified |
| Export formats | PNG textures; source code |
| Editor platforms | macOS; iOS |
| Particle limit | Not verified |
| Deployment | Desktop, Mobile |
| Platforms | macOS, iOS |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Free plan |
| Website | glideengine.itch.io |
| Facts checked | 14 Nov 2026 |
Alternatives to Particles Editor
- Unreal NiagaraA full in-engine VFX workflow for teams building projects in Unreal Engine.9.4
- Unity Visual Effect GraphA Unity-native graph for large-scale GPU effects, with strongest support in HDRP.9.2
- BlastFXA detailed desktop particle editor for building effects and exporting them as animation assets.8.5
See all Particles Editor alternatives →
Particles Editor vs the competition
- Particles Editor vs Unreal Niagara
- Particles Editor vs Unity Visual Effect Graph
- Particles Editor vs BlastFX
- Particles Editor vs Particle Illusion
- Particles Editor vs GameMaker Casts Particle Editor
- Particles Editor vs GDX Particle Editor
Compare Particles Editor with any tool side by side →
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Featured on iTechGuides
Particles Editor is listed in our Game Particle Effect Editors directory. Add the badge to your site — it links back to this page.
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Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026
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