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Head-to-head · Game Particle Effect Editors

GDX Particle Editor vs Particles Editor

  • Updated Nov 2026
  • Both researched from official sources
  • 1 check side by side
GDX Particle Editor #6 in Game Particle Effect Editors 7.9/10 Free plan Free plan✓ 0 of 1 features Visit libGDX
Particles Editor #8 in Game Particle Effect Editors 7.9/10 Free plan Free plan✓ 0 of 1 features Try Particles Editor

GDX Particle Editor leads on 0 checks, Particles Editor on 0, and 1 is even. Who comes out ahead on the 1 yes/no, price and count check where we have data for both products. The editor score weighs everything else too.

Our verdict

  • Free planboth

GDX Particle Editor and Particles Editor score identically on our rubric (7.9 out of 10) for game particle effect editors; GDX Particle Editor sits at #6 and Particles Editor at #8 in our editorial ranking, so the choice comes down to fit.

GDX Particle Editor is the better fit for libGDX developers seeking a free desktop editor. Particles Editor is the better fit for mac and iOS users composing layered effects for export.

  • GDX Particle Editor fits best

    libGDX developers seeking a free desktop editor

  • Particles Editor fits best

    Mac and iOS users composing layered effects for export

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Side by side

Feature GDX Particle Editor 7.9/10 Visit ↗ Particles Editor 7.9/10 Visit ↗
At a glance
Editor score 7.9 7.9
Ranking #6 in Game Particle Effect Editors #8 in Game Particle Effect Editors
Best for libGDX developers seeking a free desktop editor Mac and iOS users composing layered effects for export
Pricing model Free Free plan + paid
Starting price Free plan Free plan
Free plan ✓ ✓
Free trial — —
Deployment Desktop Desktop, Mobile
Platforms Windows, macOS, Linux macOS, iOS
Built for Solo, Small business, Mid-market, Enterprise Solo, Small business
Features GDX Particle Editor 0/1 · Particles Editor 0/1
GPU simulation Not checked yet Not checked yet
Specs
Engine integration Standalone Standalone
Supported engines libGDX Not checked yet
Export formats libGDX-compatible particle effects PNG textures; source code
Editor platforms Windows, macOS, Linux macOS; iOS
Particle limit Not checked yet Not checked yet
Our review
Pros
  • Preview particle effects in real time while adjusting emitter properties
  • Combine multiple emitters and use image-based particle sprites
  • Export libGDX-compatible effects on Windows, macOS, and Linux
  • Templates and multi-layer composition support effect creation.
  • Import UI mocks and game assets to compose around existing visuals.
  • Export as PNG textures or source code, with a pixelation option.
Cons
  • Exports are aimed at libGDX rather than a range of game engines
  • Runs as a desktop JAR and requires JDK 11 or newer
  • Its scope centers on 2D particle effects, not broader visual effects work
  • Standalone workflow has no listed game-engine integration.
  • Available only for macOS and iOS.
  • Some pro features require an in-app upgrade; its price is not published.
Our verdict

GDX Particle Editor is libGDX’s official desktop tool for creating 2D particle effects, aimed at developers working on libGDX projects. It lets users adjust particle life, velocity, rotation, and scale, with a real-time preview to see the…

Read the review →

Particles Editor is a downloadable visual tool for creating particle effects for apps and games on macOS and iOS. Its templates and multi-layer composition make it a fit for solo creators and small teams who want to shape effects around…

Read the review →
  1. GDX Particle EditorGame Particle Effect Editors 7.9Free plan
  2. Particles EditorGame Particle Effect Editors 7.9Free plan

Strengths and trade-offs

  • GDX Particle Editor — where it wins

    • Preview particle effects in real time while adjusting emitter properties
    • Combine multiple emitters and use image-based particle sprites
    • Export libGDX-compatible effects on Windows, macOS, and Linux

    Where it doesn't

    • Exports are aimed at libGDX rather than a range of game engines
    • Runs as a desktop JAR and requires JDK 11 or newer
    • Its scope centers on 2D particle effects, not broader visual effects work
  • Particles Editor — where it wins

    • Templates and multi-layer composition support effect creation.
    • Import UI mocks and game assets to compose around existing visuals.
    • Export as PNG textures or source code, with a pixelation option.

    Where it doesn't

    • Standalone workflow has no listed game-engine integration.
    • Available only for macOS and iOS.
    • Some pro features require an in-app upgrade; its price is not published.

More comparisons

Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026

Last updated · How we research and update