OpenForge
OpenForge: A configurable Windows trainer for developers comfortable with per-game technical setup. Ranked #21 of 30 in Game Trainers by our editors (6.6/10); pricing: Free plan; best for developers building configurable Windows cheats.
At a glance
- Editor score6.6 / 10
- PricingFree plan
- Best forDevelopers building configurable Windows cheats
- Free planYes
- Paid fromFree
- Platform supportWindows
- Facts checked20 Sep 2026

Where it wins
- TOML or RON configurations support per-game memory patches
- DLL support, Lua preview and per-feature hotkeys expand control
- Automatic code-patch reversion runs when the trainer detaches
Where it doesn't
- Supports Windows only
- Excludes online, competitive and anti-cheat-protected games
- Requires technical per-game configuration rather than turnkey use
Our verdict on OpenForge
OpenForge is an open-source desktop trainer for offline single-player Windows games. It attaches to a running game and supports configurable changes to currency, health, movement, unlocks, teleportation and progression. The project is aimed at developers and technically capable users who want to define trainers per game rather than select from a broad, ready-made catalog. It currently lists trainers for LEGO Batman: Legacy of the Dark Knight and 007 First Light.
Its main strength is the depth of its configuration model. TOML or RON signatures, per-game manifests, engine-specific backends and injected DLLs provide control over how each trainer works. Runtime memory reads, writes, freezes and code patches cover several common trainer functions, while UE5 reflection-based game-object access adds a path for games built with that engine. Global per-feature hotkeys include conflict detection, and the in-app Lua editor provides a scripting preview. Automatic code-patch reversion on detach also helps return patched code to its prior state when the trainer closes or disconnects.
OpenForge is a focused choice for Windows developers building offline, single-player trainers with source-level control. Its standalone delivery and offline mode suit local use, and its open-source model avoids paid plan distinctions. The trade-off is scope: it does not target online, competitive or anti-cheat-protected games, and its per-game configuration approach is less suitable for users who want a simple, general-purpose trainer with minimal technical work. Users who need broader platform support or a more turnkey workflow should choose an alternative built for those requirements.
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OpenForge pricing
OpenForge fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Platform support | Windows |
| Delivery model | Standalone |
| In-game overlay | Not verified |
| Automatic updates | Not verified |
| Offline mode | Yes |
| Simultaneous devices | Not verified |
| Refund window | Not verified |
| Deployment | Desktop |
| Platforms | Windows |
| Support | Community, Docs |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 20 Sep 2026 |
Alternatives to OpenForge
- Cheat HappensA mature trainer platform with Aurora, offline access, overlays, AI tools, and mobile control.9.4
- PLITCHA polished multi-device trainer with a useful free tier and paid companion features.9.1
- WeModA free Windows trainer with maps, overlays, automatic detection, and AI assistance.8.8
See all OpenForge alternatives →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used OpenForge for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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