Suggestions appear as you type. Use the up and down arrows to choose one and Enter to open it.

This page's audience our own tag's counts — open to see them
–Visits
–Page views
–Clicks to vendors
–Time on page
–Reading now
Clicks to vendors, by tool
  • –
Top countries
  • –
Devices
  • –

– · visits, page views and clicks counted by our own tag, which counts more than our checked analytics; every figure rounded down · how we count

Ondara Game Services

Freemium#13 of 26 in Game LiveOps Software

Ondara Game Services: A broad game backend with economy tooling, remote configuration, and self-hosted deployment. Ranked #13 of 26 in Game LiveOps Software by our editors (8.0/10); pricing: Free plan; best for teams prioritizing economy and self-hosting.

8.0/10Editor score
Ondara Game Services8.0 Visit Ondara

At a glance

  • Editor score
    8.0 / 10
  • Pricing
    Free plan
  • Best for
    Teams prioritizing economy and self-hosting
  • Free plan
    Yes
  • Paid from
    $60/mo
  • Remote configuration
    Yes
  • Facts checked
    21 Sep 2026
  • Where it wins

    • Covers currencies, inventories, stores, rewards, and economy analytics
    • Remote configuration changes game values without app updates
    • Offers both managed cloud and self-hosted deployment options
  • Where it doesn't

    • Listed as being in early access
    • No experimentation is listed in the category specifications
    • Integration options center on Unity and REST API

Our verdict on Ondara Game Services

Ondara Game Services is a backend platform for indie developers and studios managing live game operations. Its services cover remote configuration, player key-value data, cloud saves, authentication, virtual economies, stores, loot tables, rewards, webhooks, receipt validation, and economy analytics. Teams can manage projects through a web console, connect through a Unity SDK or REST API, and choose between Ondara Cloud and deployment on their own cloud or bare-metal infrastructure. It is suited to teams that want economy systems and operational controls in one backend, especially when self-hosting is important.

Pricing separates managed cloud plans from self-hosted options. The Free plan costs $0 forever and includes 5,000 MAU, 1 GB of storage, 1 project, all 10 live services, and community support. Pro is $99 per month with 100,000 MAU, 50 GB of storage, unlimited projects, all 10 services plus upcoming services, and priority email support. Business is $349 per month with 500,000 MAU, 250 GB of storage, unlimited projects, the same service scope, and dedicated Slack support. Enterprise provides custom MAU limits, a dedicated account manager, private cloud deployment, and custom SLAs and contracts. Self-Hosted costs $60 per month, while a self-hosted license costs $299 one time.

The strongest fit is a team that needs detailed economy functionality, receipt validation for the App Store and Google Play, and control over deployment. Cloud saves, authentication, webhooks, and reward schedules broaden its backend coverage beyond configuration alone. The tradeoff is that Ondara is described as being in early access, and experimentation is not listed. Its documented integration path is focused on Unity and REST API rather than a broader engine ecosystem. Choose Ondara for economy-heavy games and teams comfortable with its current stage; consider an alternative if built-in experimentation or wider engine coverage is central to the workflow.

Your product? Our editors can test Ondara Game Services in depth and publish a review, labelled as paid · from $149/mo →

Ondara Game Services pricing

Plans Free planFreemium A usable free plan; paid tiers unlock the limits above. Prices checked 21 Sep 2026.
See plans on ondara.co

All 6 Ondara Game Services plans and prices →

Ondara Game Services fact sheet

Free planYes
Paid from$60/mo
Game enginesUnity
Remote configurationYes
Live event toolsYes
Player segmentationNot verified
In-game messagingNot verified
ExperimentationNone
Maximum segmentsNot verified
DeploymentCloud, Self-hosted
PlatformsWeb
SupportEmail, Community, Live chat
Built forSolo, Small business, Mid-market, Enterprise (editorial estimate)
Integrations4 integrations: Unity, REST API, App Store, Google Play
PricingFree plan (source)
Websiteondara.co
Facts checked21 Sep 2026

Ondara Game Services integrations

Ondara Game Services lists 4 integrations on its own site.

  • Unity
  • REST API
  • App Store
  • Google Play

Alternatives to Ondara Game Services

See all Ondara Game Services alternatives →

Used Ondara Game Services? Be the first to review it

The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Ondara Game Services for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

Write a reviewTwo minutes · verified accounts only · read by an editor before it appears

Reviews come only from verified accounts. Sign in or create an account first — your e-mail is never shown.

Your rating

0 characters · at least 80, up to 3,000

Posted from your verified account. Reviews appear after an editor reads them, usually within two working days.

Featured on iTechGuides

Featured on iTechGuides — Ondara Game Services 8.0/10

Ondara Game Services is listed in our Game LiveOps Software directory. Add the badge to your site — it links back to this page.

<a href="https://www.itechguides.com/products/ondara-game-services/"><img src="https://www.itechguides.com/best/badge/ondara-game-services.svg" alt="Featured on iTechGuides" width="230" height="46"></a>

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Last updated · How we research and update