Ogmo Editor
Ogmo Editor: A focused free editor for building and exporting project-based 2D game levels. Ranked #18 of 28 in Game Level Editors by our editors (7.2/10); pricing: Free plan; best for simple project-based 2D level workflows.
At a glance
- Editor score7.2 / 10
- PricingFree plan
- Best forSimple project-based 2D level workflows
- Free planYes
- Paid fromFree
- Level dimensions2d
- Facts checked20 Sep 2026

Where it wins
- Free for personal and commercial projects
- Tile, decal, entity, and grid layers support varied level content
- JSON export and Windows, macOS, and Linux downloads
Where it doesn't
- Focused on 2D level workflows
- Feature depth is more limited than broader editors
- Requires a game project that can use JSON level exports
Our verdict on Ogmo Editor
Ogmo Editor is a free, open-source desktop level editor for indie game developers creating 2D game levels. Its project-based workflow organizes levels around several layer types, making it suitable for developers who need to assemble tilemaps, place game objects, decorate scenes, and attach level metadata in one focused tool. It is designed for straightforward project work rather than a broad, feature-heavy editing environment.
The pricing model is simple: Ogmo Editor is free for personal and commercial projects. The published feature set includes tile layers for building levels from tilesets, decal layers for placing, scaling, and rotating images, entity layers for positioning game objects, and grid layers for adding metadata. This gives small projects a practical set of tools for constructing 2D levels while keeping the workflow centered on the level itself. Developers seeking a narrowly focused editor can get the core layer types without choosing between paid tiers.
Platform coverage includes Windows, macOS, and Linux, which makes the desktop editor available across major operating systems. Completed levels can be saved as JSON for integration with game projects, and the category capabilities include tilemap tools and entity placement. That export-focused workflow suits indie developers who already have a game project prepared to consume JSON level data. Ogmo Editor is a sensible pick for simple, project-based 2D production; teams looking for deeper or broader verified feature coverage should consider an alternative editor.
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Ogmo Editor pricing
Ogmo Editor fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Level dimensions | 2d |
| Tilemap tools | Yes |
| Terrain tools | Not verified |
| Entity placement | Yes |
| Prefab or template tools | Not verified |
| Visual scripting | Not verified |
| Deployment | Desktop |
| Platforms | Windows, macOS, Linux |
| Support | Docs |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Free plan |
| Website | ogmo-editor-3.github.io |
| Facts checked | 20 Sep 2026 |
Alternatives to Ogmo Editor
- GridCraftA capable collaborative map editor with broad exports, but paid plans start at 19.99.9.4
- TiledA flexible 2D editor with deep tile, object, terrain and export support.9.2
- LDtkA capable free editor for structured 2D levels across major engines and desktop platforms.9.0
See all Ogmo Editor alternatives →
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Featured on iTechGuides
Ogmo Editor is listed in our Game Level Editors directory. Add the badge to your site — it links back to this page.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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