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Neo-Loom

Free#16 of 35 in Minecraft Mod Development Tools

Neo-Loom: An open-source Gradle tool for cross-toolchain NeoForge and MinecraftForge builds. Ranked #16 of 35 in Minecraft Mod Development Tools by our editors (7.8/10); pricing: Open source; best for neoForge and Forge cross-toolchain builds.

7.8/10Editor score
Neo-Loom7.8 Visit Neo-Loom

At a glance

  • Editor score
    7.8 / 10
  • Pricing
    Open source
  • Best for
    NeoForge and Forge cross-toolchain builds
  • Paid from
    Free
  • Supported loaders
    NeoForge, MinecraftForge
  • Facts checked
    22 Sep 2026
Neo-Loom screenshot
  • Where it wins

    • Supports both NeoForge and MinecraftForge toolchains
    • Handles mappings, access conversion, launches, and remapping
    • Includes Jar-in-Jar and artifact packaging workflows
  • Where it doesn't

    • Support is focused on newer Minecraft and NeoForge versions
    • Requires a Gradle-based development workflow
    • Best suited to NeoForge and Forge projects rather than broader loader needs

Our verdict on Neo-Loom

Neo-Loom is an open-source Gradle build-system plugin for Minecraft mod development. It is designed for developers working across the NeoForge and MinecraftForge toolchains, with support documented for Minecraft 1.21+ and NeoForge 26.1+ configurations. Its scope centers on build configuration and development workflows rather than a general-purpose Minecraft editor, making it a fit for teams and individual developers already organizing mods with Gradle.

Its strongest feature is cross-toolchain coverage. Neo-Loom supports development launch configurations, Minecraft mapping configuration with Yarn and Modern Yarn, and Gradle-based mod artifact remapping. It also covers Jar-in-Jar packaging, ClassTweaker and AccessWidener to AccessTransformer conversion, and publishing or consuming access transformers and interface injections. Together, these capabilities address the build, mapping, launch, packaging, and compatibility tasks that arise when a project targets NeoForge or MinecraftForge.

The main trade-off is focus. The documented version range is centered on newer Minecraft and NeoForge releases, so projects built around older versions may not fit its current support direction. The Gradle-based workflow also makes it a specialized choice for developers who want build-system integration rather than a standalone development environment. Choose Neo-Loom when a project needs NeoForge and MinecraftForge support in one toolchain; consider a different option when the project targets other loaders, older versions, or a workflow outside Gradle.

Your product? Our editors can test Neo-Loom in depth and publish a review, labelled as paid · from $149/mo →

Neo-Loom pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

Neo-Loom fact sheet

Free planNot verified
Paid fromFree
Supported loadersNeoForge, MinecraftForge
Visual editorNot verified
Code debuggingNot verified
Dependency managementYes
Minecraft versions1.21+, 26.1+
Artifact packagingYes
Supported platformsNot verified
DeploymentSelf-hosted
SupportCommunity
Built forSolo, Small business (editorial estimate)
PricingOpen source
Websitegithub.com
Facts checked22 Sep 2026

Alternatives to Neo-Loom

See all Neo-Loom alternatives →

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Featured on iTechGuides

Featured on iTechGuides — Neo-Loom 7.8/10

Neo-Loom is listed in our Minecraft Mod Development Tools directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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