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Architectury Loom

Free#1 of 35 in Minecraft Mod Development Tools

Architectury Loom: A broad cross-loader build tool for teams targeting Fabric, Forge, NeoForge, and Quilt. Ranked #1 of 35 in Minecraft Mod Development Tools by our editors (9.4/10); pricing: Free plan; best for cross-loader mod teams.

9.4/10Editor score
Architectury Loom9.4 Visit Architectury

At a glance

  • Editor score
    9.4 / 10
  • Pricing
    Free plan
  • Best for
    Cross-loader mod teams
  • Free plan
    Yes
  • Paid from
    Free
  • Supported loaders
    Fabric, Forge, NeoForge, Quilt
  • Facts checked
    22 Sep 2026
Architectury Loom screenshot
  • Where it wins

    • Supports Fabric, Forge, NeoForge, and Quilt toolchains
    • Handles mappings, decompilation, dependencies, and remapping
    • Free, open-source tooling with production packaging support
  • Where it doesn't

    • Documentation describes the project as experimental
    • IDE support is limited
    • Primarily suited to Gradle-based build workflows

Our verdict on Architectury Loom

Architectury Loom is an open-source Gradle plugin for creating deobfuscated Minecraft development environments. It is aimed at Minecraft mod authors and teams building projects across Fabric, Forge, NeoForge, and Quilt. The tool covers supported Minecraft versions from 1.14.4 onward and operates mainly as build-time infrastructure rather than as a standalone visual development application.

Its broadest strength is cross-loader coverage combined with a detailed build toolchain. Architectury Loom supports Yarn, official Mojang, and MCP mappings, along with FernFlower and CFR source decompilation. It can configure mod and library dependencies, automatically remap mod dependencies, include libraries inside final mod jars, and generate Minecraft run configurations. Gradle integration is central, while IntelliJ IDEA and Visual Studio Code are listed as supported development environments. Forge data generator configuration and production artifact remapping extend the workflow beyond initial development into packaging.

The project is a strong fit for teams that need one open-source workflow spanning multiple Minecraft mod loaders and mapping systems. Its free availability also suits independent developers and community projects. The trade-off is that the documentation describes Architectury Loom as experimental and notes limited IDE support, so teams seeking a polished, highly guided development experience may prefer a more focused loader-specific tool. Developers should choose it when cross-loader compatibility, dependency remapping, and build automation matter more than a simplified interface or narrow workflow.

Your product? Our editors can test Architectury Loom in depth and publish a review, labelled as paid · from $149/mo →

Architectury Loom pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

Architectury Loom fact sheet

Free planYes
Paid fromFree
Supported loadersFabric, Forge, NeoForge, Quilt
Visual editorNot verified
Code debuggingNot verified
Dependency managementYes
Minecraft versions1.14.4+
Artifact packagingYes
Supported platformsNot verified
SupportCommunity, Docs
Built forSolo, Small business, Mid-market (editorial estimate)
Integrations6 integrations: Gradle, IntelliJ IDEA, Visual Studio Code, Yarn, Official Mojang Mappings, MCP
PricingFree plan
Websitegithub.com
Facts checked22 Sep 2026

Architectury Loom integrations

Architectury Loom lists 6 integrations on its own site.

  • Gradle
  • IntelliJ IDEA
  • Visual Studio Code
  • Yarn
  • Official Mojang Mappings
  • MCP

Alternatives to Architectury Loom

See all Architectury Loom alternatives →

Architectury Loom vs the competition

Compare Architectury Loom with any tool side by side →

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Featured on iTechGuides

Featured on iTechGuides — Architectury Loom 9.4/10

Architectury Loom is listed in our Minecraft Mod Development Tools directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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