Mapster32
Mapster32: A free, open-source editor focused on Duke Nukem 3D map creation. Ranked #14 of 28 in Game Level Editors by our editors (7.7/10); pricing: Free plan; best for duke Nukem 3D map creation.
At a glance
- Editor score7.7 / 10
- PricingFree plan
- Best forDuke Nukem 3D map creation
- Free planYes
- Paid fromFree
- Level dimensions2d_and_3d
- Facts checked20 Sep 2026

Where it wins
- Free and open source across Windows, macOS, and Linux
- Combines 2D/3D editing with sector, wall, and sprite tools
- Includes built-in playtesting and CON-derived scripting
Where it doesn't
- Focused specifically on Duke Nukem 3D .MAP files
- Distributed with EDuke32 rather than as a standalone product
- Scripting is derived from CON, limiting its scope to this ecosystem
Our verdict on Mapster32
Mapster32 is a free, open-source level editor for creating and editing Duke Nukem 3D .MAP files. It is aimed at developers and mod creators working in the EDuke32 project, with support for Windows, macOS, and Linux. The editor provides both 2D and 3D editing modes, allowing users to work with sector, wall, and sprite data while placing and manipulating objects. Map loading and saving, tile selection, named-tile search, and built-in map playtesting cover the main workflow from layout work through an in-game check.
Its strongest advantage is the depth of its Duke Nukem 3D-specific toolset. Sprite insertion, object manipulation, sector editing, and tile search give map creators direct control over the formats and assets used by this ecosystem. CON-derived Mapster32 scripting adds another layer for developers and mod creators who need scripted map behavior. The combination of visual editing, data-level controls, and playtesting makes it more than a basic room-layout tool, while the free and open-source model keeps the editor accessible across all three supported desktop platforms.
The trade-off is its narrow focus. Mapster32 is designed around Duke Nukem 3D .MAP files and is distributed with EDuke32, so it suits creators committed to that project rather than teams seeking a general-purpose editor for multiple games or formats. Buyers should choose it for Duke Nukem 3D mapping, sprite and sector work, and CON-derived scripting. Those looking for broader engine support, a standalone commercial workflow, or an editor outside the EDuke32 ecosystem should consider an alternative.
Your product? Our editors can test Mapster32 in depth and publish a review, labelled as paid · from $149/mo →
Mapster32 pricing
Mapster32 fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Level dimensions | 2d_and_3d |
| Tilemap tools | Not verified |
| Terrain tools | Not verified |
| Entity placement | Yes |
| Prefab or template tools | Not verified |
| Visual scripting | Not verified |
| Deployment | Desktop |
| Platforms | Windows, macOS, Linux |
| Support | Email, Community, Docs |
| Built for | Solo, Small business (editorial estimate) |
| Pricing | Free plan |
| Website | wiki.eduke32.com |
| Facts checked | 20 Sep 2026 |
Alternatives to Mapster32
- GridCraftA capable collaborative map editor with broad exports, but paid plans start at 19.99.9.4
- TiledA flexible 2D editor with deep tile, object, terrain and export support.9.2
- LDtkA capable free editor for structured 2D levels across major engines and desktop platforms.9.0
See all Mapster32 alternatives →
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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