Suggestions appear as you type. Use the up and down arrows to choose one and Enter to open it.

This page's audience our own tag's counts — open to see them
–Visits
–Page views
–Clicks to vendors
–Time on page
–Reading now
Clicks to vendors, by tool
  • –
Top countries
  • –
Devices
  • –

– · visits, page views and clicks counted by our own tag, which counts more than our checked analytics; every figure rounded down · how we count

Hololight Stream

#18 of 26 in Extended Reality Software

Hololight Stream: A deployment-flexible pixel-streaming platform for delivering demanding XR applications across devices. Ranked #18 of 26 in Extended Reality Software by our editors (7.3/10); pricing: Pricing on request; best for streaming rendered 3D applications to XR devices.

7.3/10Editor score
Hololight Stream7.3 Contact Hololight

At a glance

  • Editor score
    7.3 / 10
  • Pricing
    Pricing on request
  • Best for
    Streaming rendered 3D applications to XR devices
  • Free plan
    No
  • XR creation tools
    Yes
  • Founded
    2015 · Innsbruck, Austria
  • Facts checked
    24 Sep 2026
  • Where it wins

    • Streams rendered AR/VR pixels to headsets, web, desktop and mobile clients
    • Unity, Unreal and OpenXR SDK options support application integration
    • Cloud, private-cloud and on-premises deployments keep data on controlled infrastructure
  • Where it doesn't

    • Commercial pricing requires contacting Hololight
    • The SDK is available to explore with a watermark, not as a free commercial plan
    • Enterprise-oriented scope may exceed the needs of smaller XR projects

Our verdict on Hololight Stream

Hololight Stream is an enterprise pixel-streaming solution for organizations delivering augmented, virtual or mixed reality applications to varied XR devices. It renders applications on local workstations, servers, private clouds or public clouds, then sends encrypted pixels to supported headsets and other clients. Mid-market and enterprise teams can use it for high-detail industrial visualization, centralized delivery and device flexibility, while developers can connect Unity, Unreal Engine or OpenXR applications through the provided SDK and runtime tools.

The published commercial model is contact-sales, with no free commercial plan. Hololight states that the SDK is free to explore with a watermark, so evaluation access differs from production licensing. Deployment can be cloud, private-cloud or on-premises, giving organizations options for infrastructure control and data handling. Encrypted pixel transmission and retaining application data on the organization’s infrastructure support scenarios where centralized control matters. Hololight Hub integration adds centralized management for applications, users, devices and sessions.

Its ecosystem covers Unity, Unreal Engine, NVIDIA Omniverse, Autodesk VRED, KeyShot, Blender, Godot, Unigine, ParaView, Twinmotion and FreeCAD. Clients support Meta Quest 2, 3, 3S and Pro; HTC VIVE Focus 3, Focus Vision and XR Elite; Microsoft HoloLens 2; PICO 4 Ultra Enterprise; Snap Spectacles; Apple Vision Pro; iOS/iPadOS; desktop; and web. That breadth suits teams with mixed hardware estates or existing 3D software investments. Choose Stream when centralized pixel streaming, deployment control and broad client coverage are priorities. Smaller teams seeking transparent self-serve pricing or a conventional free commercial tier should consider a narrower, simpler tool instead.

Your product? Our editors can test Hololight Stream in depth and publish a review, labelled as paid · from $149/mo →

Hololight Stream pricing

Plans Pricing on request No free plan — trial or paid only. Prices checked 24 Sep 2026.
See plans on hololight.com

Hololight Stream fact sheet

Free planNo
Paid fromNot verified
XR modesaugmented reality, virtual reality, mixed reality
XR creation toolsYes
DeploymentBoth
Supported devicesMeta Quest 2/3/3S/Pro, HTC VIVE Focus 3/Focus Vision/XR Elite, Microsoft HoloLens 2, PICO 4 Ultra Enterprise, Snap Spectacles, Apple Vision Pro, iOS/iPadOS, desktop and web clients
Collaboration featuresYes
XR content managementYes
DeploymentCloud, Self-hosted
PlatformsWeb, Windows, iOS, Android
Compliance & securityGDPR
SupportEmail, Docs
Built forMid-market, Enterprise (editorial estimate)
Integrations11 integrations: Unity, Unreal Engine, NVIDIA Omniverse, Autodesk VRED, KeyShot, Blender …
PricingPricing on request
Websitehololight.com
Facts checked24 Sep 2026

Hololight Stream integrations

Hololight Stream lists 11 integrations on its own site.

  • Unity
  • Unreal Engine
  • NVIDIA Omniverse
  • Autodesk VRED
  • KeyShot
  • Blender
  • Godot
  • Unigine
  • ParaView
  • Twinmotion
  • FreeCAD

Alternatives to Hololight Stream

See all Hololight Stream alternatives →

Used Hololight Stream? Be the first to review it

The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Hololight Stream for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

Write a reviewTwo minutes · verified accounts only · read by an editor before it appears

Reviews come only from verified accounts. Sign in or create an account first — your e-mail is never shown.

Your rating

0 characters · at least 80, up to 3,000

Posted from your verified account. Reviews appear after an editor reads them, usually within two working days.

Featured on iTechGuides

Featured on iTechGuides — Hololight Stream 7.3/10

Hololight Stream is listed in our Extended Reality Software directory. Add the badge to your site — it links back to this page.

<a href="https://www.itechguides.com/products/hololight-stream/"><img src="https://www.itechguides.com/best/badge/hololight-stream.svg" alt="Featured on iTechGuides" width="230" height="46"></a>

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Last updated · How we research and update