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Hollow Knight Modding API

Free#22 of 26 in Game Mod Loaders

Hollow Knight Modding API: A focused Hollow Knight loader with patching, hooks, settings, and load-order controls. Ranked #22 of 26 in Game Mod Loaders by our editors (6.5/10); pricing: Open source; best for hollow Knight mod settings.

6.5/10Editor score
Hollow Knight Modding API6.5 Visit site

At a glance

  • Editor score
    6.5 / 10
  • Pricing
    Open source
  • Best for
    Hollow Knight mod settings
  • Paid from
    Free
  • Facts checked
    20 Sep 2026
Hollow Knight Modding API screenshot
  • Where it wins

    • MonoMod patching and behavior hooks support deeper mod changes.
    • Mod menus, toggles, priorities, and initialization cover core loader needs.
    • Global and save-local settings plus logging support organized mod projects.
  • Where it doesn't

    • Its supported-game scope is limited to Hollow Knight.
    • The API is tied to specific Hollow Knight game versions.
    • Injection-based loading may not suit every modding workflow.

Our verdict on Hollow Knight Modding API

Hollow Knight Modding API is an open-source API and loader for Hollow Knight mod projects. It is aimed at developers and players who need shared compatibility infrastructure rather than a standalone mod. The project supports Windows, Linux, and macOS game installations, with injection as its mod-loading method. Its scope is deliberately focused on one supported game, making it a practical fit for Hollow Knight mod settings and related loader functionality rather than a cross-game mod platform.

Its standout strength is the range of APIs exposed around mod behavior and lifecycle management. MonoMod-based assembly patching and hooks allow mods to alter Hollow Knight behavior without rewriting the game code after every update. Mod initialization, scene preloading, configurable load priority, and mod menu registration address the coordination issues that arise when several mods need to load in a defined sequence. Enable and unload toggles add operational control, while mod logging interfaces give projects a defined way to report activity.

Settings and platform coverage round out the package. Global settings persistence supports preferences shared across play sessions, while save-local persistence keeps configuration associated with individual saves. Releases for Windows, Linux, and macOS broaden its installation coverage, and the MIT license suits projects that need an open-source foundation. The main constraint is its narrow game focus and version sensitivity: the latest opened release targets Hollow Knight version 1.5.78.11833. Choose it for Hollow Knight projects that need patching, hooks, menus, priorities, and persistent configuration; choose another tool when the requirement is support for multiple games or a loader outside this ecosystem.

Your product? Our editors can test Hollow Knight Modding API in depth and publish a review, labelled as paid · from $149/mo →

Hollow Knight Modding API pricing

Plans Open sourceFree Free to use — no paid tier required for the core job.
See plans on github.com

Hollow Knight Modding API fact sheet

Free planNot verified
Paid fromFree
Supported gamesHollow Knight
Supported platformsWindows, Linux, macOS
Mod loading methodInjection
Plugin supportNot verified
Load-order controlYes
Mod profilesNot verified
Dependency handlingNot verified
DeploymentSelf-hosted
PlatformsWindows, macOS, Linux
SupportDocs
Built forSolo, Small business (editorial estimate)
PricingOpen source
Websitegithub.com
Facts checked20 Sep 2026

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Featured on iTechGuides

Featured on iTechGuides — Hollow Knight Modding API 6.5/10

Hollow Knight Modding API is listed in our Game Mod Loaders directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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