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Hollow Knight Modding API review

Free#22 of 26 in Game Mod Loaders

A focused Hollow Knight loader with patching, hooks, settings, and load-order controls.

6.5/10Editor score
Hollow Knight Modding API6.5 Visit site

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Hollow Knight Modding API is an open-source API and loader for Hollow Knight mod projects. It is aimed at developers and players who need shared compatibility infrastructure rather than a standalone mod. The project supports Windows, Linux, and macOS game installations, with injection as its mod-loading method. Its scope is deliberately focused on one supported game, making it a practical fit for Hollow Knight mod settings and related loader functionality rather than a cross-game mod platform.

Its standout strength is the range of APIs exposed around mod behavior and lifecycle management. MonoMod-based assembly patching and hooks allow mods to alter Hollow Knight behavior without rewriting the game code after every update. Mod initialization, scene preloading, configurable load priority, and mod menu registration address the coordination issues that arise when several mods need to load in a defined sequence. Enable and unload toggles add operational control, while mod logging interfaces give projects a defined way to report activity.

Settings and platform coverage round out the package. Global settings persistence supports preferences shared across play sessions, while save-local persistence keeps configuration associated with individual saves. Releases for Windows, Linux, and macOS broaden its installation coverage, and the MIT license suits projects that need an open-source foundation. The main constraint is its narrow game focus and version sensitivity: the latest opened release targets Hollow Knight version 1.5.78.11833. Choose it for Hollow Knight projects that need patching, hooks, menus, priorities, and persistent configuration; choose another tool when the requirement is support for multiple games or a loader outside this ecosystem.

Hollow Knight Modding API pros and cons

  • Where it wins
    • MonoMod patching and behavior hooks support deeper mod changes.
    • Mod menus, toggles, priorities, and initialization cover core loader needs.
    • Global and save-local settings plus logging support organized mod projects.
  • Where it doesn't
    • Its supported-game scope is limited to Hollow Knight.
    • The API is tied to specific Hollow Knight game versions.
    • Injection-based loading may not suit every modding workflow.

Hollow Knight Modding API fact sheet, pricing and score →

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