Gothic 1 Remake Savegame Editor
Browser-based save editor for Gothic 1 Remake
At a glance
- Editor scoreNot yet scored
- PricingFree plan
- Best forGothic 1 Remake editing and automation
- Free planYes
- Paid fromNone
- Supported platformsWeb browser, self-hosted Docker, API
- Facts checked20 Sep 2026
Where it wins
- Covers stats, skills, items, quests, NPC locations, and unlocks
- Generates structurally validated fixed save files for download
- Offers documented HTTP endpoints for scripted save patching
Where it doesn't
- Supports Gothic 1 Remake rather than multiple games
- Automatic backups are not documented
- Hosted sessions auto-expire after five minutes
Our verdict on Gothic 1 Remake Savegame Editor
Gothic 1 Remake Savegame Editor is a free, open-source tool for changing Gothic 1 Remake save files. It runs in a web browser through a hosted instance, can be self-hosted with Docker, and also provides an API for scripted workflows. The editor is aimed at players who want direct control over progression, character development, inventory, world state, or unlock data without manually editing save-file structures. Its focus is deliberately narrow: Gothic 1 Remake rather than a broad catalogue of games.
The feature set covers the main areas a save editor needs for this game. Character attributes include strength, dexterity, health, mana, level, experience, and learning points. Separate controls cover weapon, thievery, magic, hunting, crafting, and movement skills. Users can change item quantities, add items from the save's item database, alter quest objective states, move saved NPCs through X/Y/Z coordinates, and change bestiary or location glossary unlock states. The editor then generates structurally validated fixed save files for download, which gives the workflow a defined output step beyond simple field changes.
Setup is available at three levels: browser-based editing, Docker-based self-hosting, or scripted use through documented HTTP endpoints for save loading and patching. The hosted version processes uploaded saves in memory, and sessions auto-expire after five minutes. Original saves should be backed up manually before editing. Choose this product if you want a free tool with broad Gothic 1 Remake save control or an API-supported automation path. It is a weaker fit if you need support for several games, automatic backup handling, or a workflow outside Gothic 1 Remake.
Gothic 1 Remake Savegame Editor pricing
Gothic 1 Remake Savegame Editor fact sheet
| Free plan | Yes |
|---|---|
| Paid from | None |
| Supported platforms | Web browser, self-hosted Docker, API |
| Supported games | Gothic 1 Remake |
| Inventory editing | Yes |
| Progression editing | Yes |
| Character stats editing | Yes |
| Automatic backup | Not verified |
| Deployment | Cloud, Self-hosted |
| Platforms | Web |
| Built for | Solo (editorial estimate) |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 20 Sep 2026 |
Alternatives to Gothic 1 Remake Savegame Editor
- SaveEditor.topA broad, free save editor with strong field coverage and no automatic backup.—
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See all Gothic 1 Remake Savegame Editor alternatives →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Gothic 1 Remake Savegame Editor for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Sep 2026
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