Suggestions appear as you type. Use the up and down arrows to choose one and Enter to open it.

This page's audience our own tag's counts — open to see them
–Visits
–Page views
–Clicks to vendors
–Time on page
–Reading now
Clicks to vendors, by tool
  • –
Top countries
  • –
Devices
  • –

– · visits, page views and clicks counted by our own tag, which counts more than our checked analytics; every figure rounded down · how we count

GFXReconstruct

Free#14 of 22 in Game Profiling Software

GFXReconstruct: A free, open-source choice for Vulkan and Direct3D 12 capture, replay, and GPU analysis. Ranked #14 of 22 in Game Profiling Software by our editors (7.0/10); pricing: Free plan; best for free Vulkan and Direct3D capture replay.

7.0/10Editor score
GFXReconstruct7.0 Visit GFXReconstruct

At a glance

  • Editor score
    7.0 / 10
  • Pricing
    Free plan
  • Best for
    Free Vulkan and Direct3D capture replay
  • Free plan
    Yes
  • Paid from
    Free
  • Founded
    2009 · Fort Collins, Colorado, United States
  • Facts checked
    22 Sep 2026
GFXReconstruct screenshot
  • Where it wins

    • Free and open source across Windows, Linux, macOS, and Android
    • Supports Vulkan and Direct3D 12 capture and replay
    • Includes trimming, shader extraction, conversion, and GPU analysis
  • Where it doesn't

    • Does not provide CPU profiling
    • Direct3D 12 capture and replay is limited to Windows
    • Meta Quest and OpenXR support are experimental

Our verdict on GFXReconstruct

GFXReconstruct is an open-source suite for capturing and replaying graphics API calls from games and other applications. It is aimed at game and application developers, graphics engineers, driver and GPU teams, QA groups, and researchers working with GPU workloads. The project records Vulkan and Direct3D 12 command streams into capture files, then replays them for debugging, performance analysis, optimization, regression testing, and platform bring-up. It supports Windows, Linux, macOS, and Android, with Meta Quest support marked experimental.

Its main strength is the breadth of its capture-file workflow. Beyond capture and replay, GFXReconstruct provides deterministic replay across hardware and platforms, capture-file inspection, compression and decompression, conversion to JSON Lines, SPIR-V shader extraction, and capture trimming and optimization. GPU workload isolation and bottleneck analysis extend the tool beyond basic replay, making it suitable for investigating graphics workloads and narrowing performance issues at the GPU level. These capabilities give graphics-focused teams a practical framework for debugging and comparing captured API activity.

GFXReconstruct is a focused graphics API capture and replay framework rather than a general-purpose profiler. CPU profiling is not provided, so teams seeking CPU or broader frame-time profiling should choose a tool that covers those areas. Direct3D 12 workflows are also tied to Windows, while Meta Quest and OpenXR support remain experimental. Choose GFXReconstruct when free, open-source Vulkan or Direct3D 12 capture, replay, file analysis, and GPU workload investigation are the priority; look elsewhere when CPU analysis or mature coverage of experimental platforms is central.

Your product? Our editors can test GFXReconstruct in depth and publish a review, labelled as paid · from $99/mo →

GFXReconstruct pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on lunarg.com

GFXReconstruct fact sheet

Free planYes
Paid fromFree
CPU profilingNo
GPU profilingYes
Memory profilingNot verified
Frame-time analysisNot verified
Render API captureYes
Remote profilingNot verified
Supported platformsWindows, Linux, macOS, and Android; Meta Quest support is experimental
DeploymentDesktop, Mobile
PlatformsWindows, Linux, macOS, Android
SupportCommunity, Docs
Built forSmall business, Mid-market, Enterprise (editorial estimate)
PricingFree plan
Websitelunarg.com
Facts checked22 Sep 2026

Alternatives to GFXReconstruct

See all GFXReconstruct alternatives →

Used GFXReconstruct? Be the first to review it

The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used GFXReconstruct for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.

Write a reviewTwo minutes · verified accounts only · read by an editor before it appears

Reviews come only from verified accounts. Sign in or create an account first — your e-mail is never shown.

Your rating

0 characters · at least 80, up to 3,000

Posted from your verified account. Reviews appear after an editor reads them, usually within two working days.

Featured on iTechGuides

Featured on iTechGuides — GFXReconstruct 7.0/10

GFXReconstruct is listed in our Game Profiling Software directory. Add the badge to your site — it links back to this page.

<a href="https://www.itechguides.com/products/gfxreconstruct/"><img src="https://www.itechguides.com/best/badge/gfxreconstruct.svg" alt="Featured on iTechGuides" width="230" height="46"></a>

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.

Last updated · How we research and update