GameMaker Casts Particle Editor
GameMaker Casts Particle Editor: A focused desktop editor for shaping and previewing particle effects in GameMaker projects. Ranked #5 of 33 in Game Particle Effect Editors by our editors (8.0/10); pricing: Free plan; best for gameMaker developers editing effects for their projects.
At a glance
- Editor score8.0 / 10
- PricingFree plan
- Best forGameMaker developers editing effects for their projects
- Free planYes
- Paid from$2 one-time
- Facts checked14 Nov 2026
Where it wins
- Exports effects as GML or .particle files for the GameMaker API
- Live-reloads particles through the API without restarting the game
- Previews effects against imported foreground or background images
Where it doesn't
- Focused on GameMaker rather than multiple game engines
- Desktop download; operating-system support is not specified
- Name-your-own-price model has no distinct paid tier
Our verdict on GameMaker Casts Particle Editor
GameMaker Casts Particle Editor is a downloadable desktop tool for creating and editing particle effects for GameMaker games. It suits developers who want to adjust effect parameters in an interface, then move the result into a GameMaker project. Its focus is narrow: GameMaker developers are the intended audience, while teams working across other engines may prefer a broader editor.
The practical fit comes from its GameMaker API workflow. Effects can be exported as GameMaker Language (GML) or saved as `.particle` files for loading through the API, and the API supports live reloading without restarting the game. This links editing to in-project iteration rather than limiting the tool to standalone previews. The editor can also generate a new particle effect when it opens, and its scene feature lets developers preview particles against imported foreground or background images.
Pricing follows a name-your-own-price model: the download is available at no cost, while the page says some files are available for payments of $2 USD or more. The published plan information does not describe a separate paid tier, so this is not a tiered feature ladder. Choose it if GameMaker integration, GML and `.particle` export, and live reload match your workflow. Consider another editor if you need support for multiple engines or a wider feature set beyond the capabilities described here.
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GameMaker Casts Particle Editor pricing
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GameMaker Casts Particle Editor fact sheet
| Free plan | Yes |
|---|---|
| Paid from | $2 one-time |
| GPU simulation | Not verified |
| Engine integration | Plugin |
| Supported engines | GameMaker |
| Export formats | GameMaker Language (GML); .particle files |
| Editor platforms | Not verified |
| Particle limit | Not verified |
| Deployment | Desktop |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 1 integrations: GameMaker |
| Pricing | Free plan (source) |
| Website | gamemakercasts.itch.io |
| Facts checked | 14 Nov 2026 |
GameMaker Casts Particle Editor integrations
GameMaker Casts Particle Editor lists 1 integrations on its own site.
- GameMaker
Alternatives to GameMaker Casts Particle Editor
- Unreal NiagaraA full in-engine VFX workflow for teams building projects in Unreal Engine.9.4
- Unity Visual Effect GraphA Unity-native graph for large-scale GPU effects, with strongest support in HDRP.9.2
- BlastFXA detailed desktop particle editor for building effects and exporting them as animation assets.8.5
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GameMaker Casts Particle Editor vs the competition
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used GameMaker Casts Particle Editor for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026
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