FORGECORE
FORGECORE: A broad API-first backend for identity, economies, LiveOps, telemetry, and social systems. Ranked #5 of 26 in Game LiveOps Software by our editors (8.8/10); pricing: Free plan; best for teams wanting broad platform-native LiveOps.
At a glance
- Editor score8.8 / 10
- PricingFree plan
- Best forTeams wanting broad platform-native LiveOps
- Free planYes
- Remote configurationYes
- Facts checked21 Sep 2026
Where it wins
- Covers remote configuration, A/B testing, segmentation, and scheduled events
- Supports Unreal, Unity, Godot, REST, WebSocket, and self-hosting
- Combines economies, matchmaking, telemetry, seasons, messaging, and social features
Where it doesn't
- The product is presented as early access and currently uses a waitlist
- Indie lists documentation support rather than priority email support
- Advanced controls such as SSO, RBAC, and self-hosting are reserved for Enterprise
Our verdict on FORGECORE
FORGECORE is an API-first backend platform for developers building and operating live games. It brings identity and authentication, virtual economies, matchmaking, leaderboards, LiveOps controls, telemetry, season passes, cloud functions, and social features into one service. Its audience is teams that want platform infrastructure alongside tools for ongoing game operations, including remote configuration, A/B testing, player segmentation, and scheduled live events without shipping a client patch.
The published plans separate core development needs from operational and enterprise requirements. Indie includes authentication, economy, leaderboards, LiveOps, remote configuration, cloud functions, and documentation support. Studio adds all core modules, priority email support, and a 99.9% SLA. Enterprise adds self-hosting, dedicated infrastructure, SSO, audit logs, role-based access control, a dedicated Slack channel, and a 99.99% SLA. The product is freemium, with a free plan listed; the published category details list a starting price of 299. The vendor also states that the first 100 studios receive the Studio tier free for six months.
Ecosystem fit is a clear strength. FORGECORE supports Unreal, Unity, and Godot, connects with Steam, Epic, PlayStation Network, Xbox Live, Apple, Google, FCM, and APNs, and offers ForgeCore Cloud deployment or self-hosting. Its feature breadth suits teams that would otherwise combine several backend and LiveOps services. The trade-off is onboarding access: the product is presented as early access and currently uses a waitlist. Teams needing a broad backend and LiveOps foundation should consider FORGECORE; teams seeking a generally available product or a narrowly focused LiveOps tool should look elsewhere.
Your product? Our editors can test FORGECORE in depth and publish a review, labelled as paid · from $149/mo →
FORGECORE pricing
All 3 FORGECORE plans and prices →
FORGECORE fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Not verified |
| Game engines | Unreal, Unity, Godot |
| Remote configuration | Yes |
| Live event tools | Yes |
| Player segmentation | Yes |
| In-game messaging | Yes |
| Experimentation | A_b |
| Maximum segments | Not verified |
| Deployment | Cloud, Self-hosted |
| Platforms | Web |
| Compliance & security | GDPR |
| Support | Email, Docs |
| Built for | Small business, Mid-market, Enterprise (editorial estimate) |
| Integrations | 11 integrations: Steam, Epic, PlayStation Network, Xbox Live, Apple, Google … |
| Pricing | Free plan (source) |
| Website | forgecore.pro |
| Facts checked | 21 Sep 2026 |
FORGECORE integrations
FORGECORE lists 11 integrations on its own site.
- Steam
- Epic
- PlayStation Network
- Xbox Live
- Apple
- FCM
- APNs
- Unreal
- Unity
- Godot
Alternatives to FORGECORE
- PlayFabA broad managed backend for multiplayer, player data, economies, and live operations.9.4
- MetaplayA flexible backend and LiveOps stack for studios running persistent games.9.3
- brainCloudA broad game backend and LiveOps platform with a free plan and low-cost paid entry.9.1
See all FORGECORE alternatives →
FORGECORE vs the competition
- FORGECORE vs PlayFab
- FORGECORE vs Metaplay
- FORGECORE vs brainCloud
- FORGECORE vs Balancy
- FORGECORE vs Beamable
- FORGECORE vs AccelByte Gaming Services
Compare FORGECORE with any tool side by side →
Used FORGECORE? Be the first to review it
The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used FORGECORE for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
Write a reviewTwo minutes · verified accounts only · read by an editor before it appears
Featured on iTechGuides
FORGECORE is listed in our Game LiveOps Software directory. Add the badge to your site — it links back to this page.
<a href="https://www.itechguides.com/products/forgecore/"><img src="https://www.itechguides.com/best/badge/forgecore.svg" alt="Featured on iTechGuides" width="230" height="46"></a>
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Advertiser disclosure: iTechGuides is reader-supported. Vendors can pay for top positions in our rankings and for a place on other products' pages, and we may earn a commission when you click some links. Bought places stand at the number bought; this page and our disclosure say so. Paying vendors may get a fuller, more detailed review from our editors, and that review can change their score. How we rank.
Last updated · How we research and update




