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Doom Builder X

Free#10 of 28 in Game Level Editors

Doom Builder X: A capable free editor for Doom mapping, scripting, prefabs, and classic engine workflows. Ranked #10 of 28 in Game Level Editors by our editors (8.1/10); pricing: Free plan; best for doom mapping with scripting and prefabs.

8.1/10Editor score
Doom Builder X8.1 Visit Doom Builder X

At a glance

  • Editor score
    8.1 / 10
  • Pricing
    Free plan
  • Best for
    Doom mapping with scripting and prefabs
  • Free plan
    Yes
  • Paid from
    Free
  • Level dimensions
    2d_and_3d
  • Facts checked
    20 Sep 2026
Doom Builder X screenshot
  • Where it wins

    • Combines 2D editing with a 3D visual editing mode
    • Supports UDMF, prefabs, Lua scripting, and Doom configurations
    • Includes integrated node-building and map-building tools
  • Where it doesn't

    • Windows-only platform coverage
    • Distributed as 32-bit software
    • Focused on Doom and related classic Doom-engine games

Our verdict on Doom Builder X

Doom Builder X is a desktop map editor for Doom 2 and related classic Doom-engine games. It suits mappers who want both traditional 2D editing and a 3D visual mode, along with tools for geometry, entities, textures, flats, and game resources. Its open-source distribution under the GPL-3.0 license also makes it a practical choice for users seeking a free editor for classic Doom mapping workflows.

The editor’s feature set reaches beyond basic room layout. Users can draw and modify geometry, edit things, sectors, linedefs, and vertices, browse textures and flats, and work with UDMF and multiple Doom-engine game configurations. Prefab support helps organize reusable map elements, while the Lua scripting plugin adds a way to extend workflows. Integrated node-building and map-building tools keep important development tasks within the editor rather than requiring separate utilities.

Doom Builder X is most appropriate for Windows users working specifically with Doom 2 or related classic Doom-engine projects. Its Windows-only availability limits platform choice, and its 32-bit distribution may matter when selecting software for a modern development environment. The product’s focus is a strength for Doom mapping, but it is not aimed at users looking for a general-purpose editor for other game engines or broader level-design pipelines. Choose it for free, open-source Doom editing with scripting and prefab support; choose another tool if cross-platform access or a wider engine focus is central to the project.

Your product? Our editors can test Doom Builder X in depth and publish a review, labelled as paid · from $149/mo →

Doom Builder X pricing

Plans Free planFree Free to use — no paid tier required for the core job.
See plans on github.com

Doom Builder X fact sheet

Free planYes
Paid fromFree
Level dimensions2d_and_3d
Tilemap toolsNot verified
Terrain toolsNot verified
Entity placementYes
Prefab or template toolsYes
Visual scriptingNot verified
DeploymentDesktop
PlatformsWindows
SupportDocs
Built forSolo, Small business (editorial estimate)
PricingFree plan
Websitegithub.com
Facts checked20 Sep 2026

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Featured on iTechGuides

Featured on iTechGuides — Doom Builder X 8.1/10

Doom Builder X is listed in our Game Level Editors directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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