CloudRig
CloudRig: A focused open-source choice for regenerable, metarig-based Blender control rigs. Ranked #9 of 27 in 3D Rigging Software by our editors (8.2/10); pricing: Free plan; best for free procedural Blender control rigs.
At a glance
- Editor score8.2 / 10
- PricingFree plan
- Best forFree procedural Blender control rigs
- Free planYes
- Paid fromFree
- Auto-riggingYes
- Facts checked20 Sep 2026

Where it wins
- Regenerates control rigs from editable component parameters
- Supports IK/FK workflows, snapping, baking, and animator UI panels
- Covers limbs, faces, spines, chains, controls, and lattices
Where it doesn't
- Works as a Blender add-on rather than a standalone application
- Blender is the only supported host listed
- Its procedural workflow is focused on Blender rigging pipelines
Our verdict on CloudRig
CloudRig is an open-source Blender add-on for building and refining character and prop control rigs from configurable metarigs. It is aimed at Blender artists and riggers who need to assign components to bones, adjust parameters, generate control rigs, and regenerate them as designs change. The workflow also supports animator-facing panels, organized bone collections, action-based face rigging, and Python scripts that run after generation. Blender Studio develops and uses CloudRig for production workflows.
Its standout strength is procedural regeneration. Rather than treating a generated rig as a fixed result, CloudRig drives the rig from component parameters, allowing changes to flow through later generations. The component range covers limbs, chains, spines, faces, controls, and lattices, while IK/FK switching adds snapping and baking workflows. Bone collections and generated-bone organization help separate rig structures, and custom animator-facing properties provide a dedicated interface for animation controls.
CloudRig is a focused fit for Blender-based production rather than a general-purpose rigging application. It is distributed as a host add-on, supports Blender as its listed host, and uses Python for post-generation scripting. The published licensing information identifies it as GPL-licensed and open source, with a free plan and no paid tiers. Choose CloudRig if you want configurable, regenerable rigs inside Blender and value broad component coverage. Choose another option if you need a standalone application, support for hosts beyond Blender, or a separately defined paid support and pricing structure.
Your product? Our editors can test CloudRig in depth and publish a review, labelled as paid · from $149/mo →
CloudRig pricing
CloudRig fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Auto-rigging | Yes |
| Deployment | Host_plugin |
| Rig targets | Mixed |
| Scripting support | Yes |
| Supported host apps | Blender |
| Export formats | Not verified |
| Deployment | Desktop |
| Support | Docs |
| Built for | Solo, Small business, Mid-market, Enterprise (editorial estimate) |
| Pricing | Free plan |
| Website | studio.blender.org |
| Facts checked | 20 Sep 2026 |
Alternatives to CloudRig
- AccuRIGA capable free auto-rigging tool for biped models across major 3D applications.9.4
- MixamoA free web tool for automatic humanoid rigging and motion-captured animation.9.2
- RigifyA free Blender add-on for automated character armatures and extensible rig systems.9.1
See all CloudRig alternatives →
Used CloudRig? Be the first to review it
The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used CloudRig for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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