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CloudRig review

Free#9 of 27 in 3D Rigging Software

A focused open-source choice for regenerable, metarig-based Blender control rigs.

8.2/10Editor score
CloudRig8.2 Visit CloudRig

Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

CloudRig is an open-source Blender add-on for building and refining character and prop control rigs from configurable metarigs. It is aimed at Blender artists and riggers who need to assign components to bones, adjust parameters, generate control rigs, and regenerate them as designs change. The workflow also supports animator-facing panels, organized bone collections, action-based face rigging, and Python scripts that run after generation. Blender Studio develops and uses CloudRig for production workflows.

Its standout strength is procedural regeneration. Rather than treating a generated rig as a fixed result, CloudRig drives the rig from component parameters, allowing changes to flow through later generations. The component range covers limbs, chains, spines, faces, controls, and lattices, while IK/FK switching adds snapping and baking workflows. Bone collections and generated-bone organization help separate rig structures, and custom animator-facing properties provide a dedicated interface for animation controls.

CloudRig is a focused fit for Blender-based production rather than a general-purpose rigging application. It is distributed as a host add-on, supports Blender as its listed host, and uses Python for post-generation scripting. The published licensing information identifies it as GPL-licensed and open source, with a free plan and no paid tiers. Choose CloudRig if you want configurable, regenerable rigs inside Blender and value broad component coverage. Choose another option if you need a standalone application, support for hosts beyond Blender, or a separately defined paid support and pricing structure.

CloudRig pros and cons

  • Where it wins
    • Regenerates control rigs from editable component parameters
    • Supports IK/FK workflows, snapping, baking, and animator UI panels
    • Covers limbs, faces, spines, chains, controls, and lattices
  • Where it doesn't
    • Works as a Blender add-on rather than a standalone application
    • Blender is the only supported host listed
    • Its procedural workflow is focused on Blender rigging pipelines

CloudRig fact sheet, pricing and score →

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