Baipix
Baipix: A free editor for pixel art, animation, tiles and game-ready exports. Ranked #9 of 26 in Game Sprite Editors by our editors (7.4/10); pricing: Free plan; best for free web-based pixel-art and sprite workflows.
At a glance
- Editor score7.4 / 10
- PricingFree plan
- Best forFree web-based pixel-art and sprite workflows
- Free planYes
- Paid fromFree
- Facts checked14 Nov 2026
Where it wins
- Animation timelines include per-frame timing and onion skinning.
- Tile previews, reusable components and repeat grids support sprite workflows.
- Exports include sprite sheets, tilesets and Aseprite files.
Where it doesn't
- Support is listed through documentation only.
- The editor has no AI features.
- Its stated company-size fit focuses on solo users and small teams.
Our verdict on Baipix
Baipix is a free, open-source pixel-art editor for creating sprites, icons, tiles and scenes. It is aimed at solo creators and small teams who want a browser-based workflow, with self-hosting also available. The editor runs without installation or an account, and drawings are stored on the user's device. Its toolset goes beyond pixel drawing: it includes palette management, symmetry, rulers, guides, tile previews, layers, groups, reusable components, isometric shapes and multiple boards in one file.
Animation and export are central strengths for game-asset work. The timeline supports per-frame duration and onion skinning, while exports include PNG, GIF, PNG sequences, SVG, sprite sheets, tilesets and Aseprite files. That gives creators several ways to move artwork into design tools and game engines. Listed integrations include Figma, Adobe Illustrator, Phaser, Unity, Godot, Tiled and Aseprite. A workflow centered on drawing, animation and preparing assets for those tools can stay within Baipix's stated capabilities; choose another editor if your requirements depend on AI features.
Baipix is presented as free and open source, with an MIT license and no paid plans described. That makes it a straightforward option for buyers seeking a no-cost editor rather than tiered features. The trade-off is that support is listed through documentation only, which may not suit teams that want another support channel. Its described fit is solo users and small teams, so organizations needing broader team or enterprise capabilities should compare alternatives. Choose Baipix for browser-based pixel art, sprite animation and game-asset exports; look elsewhere if AI tools or more extensive support are priorities.
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Baipix pricing
Baipix fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Onion skinning | Yes |
| Sprite-sheet tools | Yes |
| Tilemap tools | Yes |
| Layer support | Yes |
| Max animation frames | Not verified |
| Supported platforms | web |
| Export formats | PNG, GIF, PNG sequence, SVG, sprite sheet, tileset, Aseprite |
| Deployment | Cloud, Self-hosted |
| Platforms | Web |
| Support | Docs |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 7 integrations: Figma, Adobe Illustrator, Phaser, Unity, Godot, Tiled … |
| Pricing | Free plan |
| Website | baipix.app |
| Facts checked | 14 Nov 2026 |
Baipix integrations
Baipix lists 7 integrations on its own site.
- Figma
- Adobe Illustrator
- Phaser
- Unity
- Godot
- Tiled
- Aseprite
Alternatives to Baipix
- AsepriteA focused desktop editor for pixel art, sprite animation, tilemaps, and export.9.3
- Pro Motion NGA sprite-focused desktop editor with tilemap and indexed-color tools, plus a free edition.8.7
- PiskelA free, approachable sprite editor with GIF and spritesheet export across web and desktop.8.3
Used Baipix? Be the first to review it
The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Baipix for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Featured on iTechGuides
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Reviewed by iTechGuides Editors · Editorial team · Updated Nov 2026
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