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BACKND

Freemium#19 of 26 in Game LiveOps Software

BACKND: A broad, affordable LiveOps backend with a generous free plan and usage-based paid tiers. Ranked #19 of 26 in Game LiveOps Software by our editors (7.0/10); pricing: Free plan; best for cross-platform teams wanting affordable backend LiveOps.

7.0/10Editor score
BACKND7.0 Visit BACKND

At a glance

  • Editor score
    7.0 / 10
  • Pricing
    Free plan
  • Best for
    Cross-platform teams wanting affordable backend LiveOps
  • Free plan
    Yes
  • Remote configuration
    Yes
  • Facts checked
    21 Sep 2026
BACKND screenshot
  • Where it wins

    • Free plan includes full feature access and unlimited users
    • Remote configuration, events, mail, coupons, chat, and notifications
    • Supports Unity, Unreal Engine, web, desktop, mobile, and API projects
  • Where it doesn't

    • Basic charges for usage beyond the free transaction allowance
    • Enterprise service is customized rather than a fixed package
    • Backend breadth may exceed the needs of narrowly scoped projects

Our verdict on BACKND

BACKND is a cloud game backend platform for developers building multiplayer features and ongoing live operations. Its SDKs and APIs cover authentication, cloud data, player and guild leaderboards, mail, coupons, events, push notifications, chat, matchmaking, persistent multiplayer worlds, and server-side C# functions. The platform supports web, Windows, macOS, Linux, iOS, Android, and API projects, with documented integrations for Unity, Unreal Engine, and .NET. It is a strong fit for cross-platform teams that want backend services and LiveOps tools in one product.

Pricing is structured around a free plan and usage-based paid options. The FREE Plan includes unlimited users with full feature access, up to 100K free transaction calls per feature per month, and up to 25 projects, with no card required to start. Basic has no monthly base fee and charges only for usage beyond free limits, while also adding professional paid technical support. Enterprise provides customized service, a stable service environment, and a dedicated server option. This model suits teams that value a low-cost starting point and can monitor consumption as activity grows.

The standout strength is the breadth of operational controls available through the web console. Teams can schedule or trigger events and notices, deliver items through admin mail, send scheduled or targeted push notifications, issue time-limited single-use coupons, and change live game values through remote configuration without redeployment. Real-time chat includes moderation and reporting tools, while server-side C# functions extend backend behavior. Choose BACKND when a game needs authentication, data, social systems, messaging, and LiveOps capabilities across several platforms. Teams seeking only a small, narrowly focused backend may prefer a simpler product.

Your product? Our editors can test BACKND in depth and publish a review, labelled as paid · from $149/mo →

BACKND pricing

Plans Free planFreemium A usable free plan; paid tiers unlock the limits above. Prices checked 21 Sep 2026.
See plans on backnd.com

All 3 BACKND plans and prices →

BACKND fact sheet

Free planYes
Paid fromNot verified
Game enginesUnity; Unreal Engine
Remote configurationYes
Live event toolsYes
Player segmentationNot verified
In-game messagingYes
ExperimentationNot verified
Maximum segmentsNot verified
DeploymentCloud
PlatformsWeb, Windows, macOS, Linux, iOS, Android
SupportEmail, Phone, Community, Docs · 24/7
Built forSolo, Small business, Mid-market, Enterprise (editorial estimate)
Integrations4 integrations: Unity, Unreal Engine, Platform API, .NET
PricingFree plan (source)
Websitebacknd.com
Facts checked21 Sep 2026

BACKND integrations

BACKND lists 4 integrations on its own site.

  • Unity
  • Unreal Engine
  • Platform API
  • .NET

Alternatives to BACKND

See all BACKND alternatives →

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Featured on iTechGuides

Featured on iTechGuides — BACKND 7.0/10

BACKND is listed in our Game LiveOps Software directory. Add the badge to your site — it links back to this page.

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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026

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