Apollo
Apollo: A capable free host for self-managed streaming, with Android-centered client coverage. Ranked #8 of 27 in Game Remote Play Software by our editors (8.5/10); pricing: Free plan; best for self-hosted streaming with client controls.
At a glance
- Editor score8.5 / 10
- PricingFree plan
- Best forSelf-hosted streaming with client controls
- Free planYes
- Paid fromFree
- Maximum resolution4k
- Facts checked20 Sep 2026

Where it wins
- Hardware encoding for AMD, Intel, and Nvidia GPUs
- Virtual display with client resolution and frame-rate matching
- Per-client permissions, clipboard sync, and connection commands
Where it doesn't
- Integrated Artemis client support is currently Android-only
- Virtual-display support is currently Windows-only
- Self-hosted setup places configuration and pairing on the user
Our verdict on Apollo
Apollo is an open-source host for streaming games and desktop sessions to Artemis and compatible clients. It is aimed at users who want to manage their own streaming environment rather than use a commercial SaaS service. Host support is documented for Windows, macOS, and Linux, and the product can use hardware encoding from AMD, Intel, or Nvidia GPUs, alongside software encoding. A browser-based configuration and client-pairing interface keeps the main controls in one place.
The feature set goes beyond basic video streaming. Apollo includes a virtual display that can match a client’s requested resolution and frame rate, with support for resolutions up to 4K in the category specifications. HDR support adds another display option, while input-only mode can separate control from streamed visuals. Per-client permission management, clipboard synchronization, and client connection or disconnection commands are useful for households or setups where different clients need different access. The open-source model and free plan make Apollo suitable for users comfortable managing their own host software and client connections.
Platform fit is the main consideration. Apollo’s integrated Artemis client is currently Android-only, while other client platforms are planned. Virtual-display support is currently limited to Windows, even though the host itself supports Windows, macOS, and Linux. Users who want Android-based Artemis streaming, detailed client controls, and self-hosted operation should consider Apollo. Users who need a currently documented client experience across multiple platforms, or virtual-display support on macOS or Linux, should look for an alternative with broader verified client coverage.
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Apollo pricing
Apollo fact sheet
| Free plan | Yes |
|---|---|
| Paid from | Free |
| Host platforms | Windows, macOS, Linux |
| Client platforms | Android |
| Maximum resolution | 4k |
| Maximum frame rate | Not verified |
| Console support | Not verified |
| Multi-monitor support | Not verified |
| Local co-op support | Not verified |
| Deployment | Self-hosted, Desktop |
| Platforms | Windows, macOS, Linux |
| Support | Community, Docs |
| Built for | Solo, Small business (editorial estimate) |
| Integrations | 2 integrations: Artemis, SudoVDA |
| Pricing | Free plan |
| Website | github.com |
| Facts checked | 20 Sep 2026 |
Apollo integrations
Apollo lists 2 integrations on its own site.
- Artemis
- SudoVDA
Alternatives to Apollo
- Moonlight Game StreamingA free, flexible client for streaming PC games and desktops across many devices.9.4
- ParsecA flexible remote-play tool with free personal access and paid team controls.9.2
- Moonlight WebA free, open-source browser client for high-resolution PC game streaming.9.1
Apollo vs the competition
- Apollo vs Moonlight Game Streaming
- Apollo vs Parsec
- Apollo vs Moonlight Web
- Apollo vs Pulsar
- Apollo vs PS Remote Play
- Apollo vs PXPlay
Compare Apollo with any tool side by side →
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The editor score above is our own research. What this page doesn't have yet is a reader's view — what you used Apollo for, what worked and what didn't. No stars are seeded and no review is paid for; an editor reads every one before it appears.
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Featured on iTechGuides
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Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
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