Head-to-head · Game Remote Play Software
Parsec vs Apollo
Parsec leads on 0 checks, Apollo on 0, and 1 is even. Who comes out ahead on the 1 yes/no, price and count check where we have data for both products. The editor score weighs everything else too.
Our verdict
- Highest scoreParsec · 9.2/10
- Free planboth
- Free trialonly Parsec
Parsec scores higher on our rubric for game remote play software: 9.2 against 8.5 out of 10; our editors rank them #2 and #8.
Parsec is the better fit for desktop streaming, sharing, and team use. Apollo is the better fit for self-hosted streaming with client controls.
- Parsec fits best
Desktop streaming, sharing, and team use
- Apollo fits best
Self-hosted streaming with client controls
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Side by side
| Feature | Parsec 9.2/10 Visit ↗ | Apollo 8.5/10 Visit ↗ |
|---|---|---|
| At a glance | ||
| Editor score | 9.2 | 8.5 |
| Ranking | #2 in Game Remote Play Software | #8 in Game Remote Play Software |
| Best for | Desktop streaming, sharing, and team use | Self-hosted streaming with client controls |
| Pricing model | Free plan + paid | Free |
| Starting price | $8.33/user/mo | Free plan |
| Free plan | ✓ | ✓ |
| Free trial | 14 days | — |
| Deployment | Desktop, Mobile | Self-hosted, Desktop |
| Platforms | Web, Windows, macOS, Linux, Android | Windows, macOS, Linux |
| Support | Tickets, Community, Docs | Community, Docs |
| Integrations | 2 integrations | 2 integrations |
| Built for | Solo, Small business, Mid-market, Enterprise | Solo, Small business |
| Features Parsec 0/3 · Apollo 0/3 | ||
| Console support | Not checked yet | Not checked yet |
| Multi-monitor support | Not checked yet | Not checked yet |
| Local co-op support | Not checked yet | Not checked yet |
| Specs | ||
| Host platforms | Not checked yet | Windows, macOS, Linux |
| Client platforms | Not checked yet | Android |
| Maximum resolution | Not checked yet | 4k |
| Maximum frame rate | Not checked yet | Not checked yet |
| Our review | ||
| Pros |
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| Cons |
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| Our verdict | Parsec connects to Windows and macOS computers from Windows, macOS, Ubuntu Linux, Android, and Chromium web clients. It supports low-latency desktop and game streaming, remote keyboard, mouse, and gamepad control, screen sharing through… Read the review → |
Apollo is an open-source host for streaming games and desktop sessions to Artemis and compatible clients. It is aimed at users who want to manage their own streaming environment rather than use a commercial SaaS service. Host support is… Read the review → |
Strengths and trade-offs
Parsec — where it wins
- Low-latency game and desktop streaming with remote controls
- Guest access, screen sharing, and multi-monitor support
- Paid plans add SAML, audit logs, permissions, and APIs
Where it doesn't
- Free Personal Use is limited to non-commercial use
- Computer hosting is limited to Windows and macOS
- Advanced collaboration and administration require paid tiers
Apollo — where it wins
- Hardware encoding for AMD, Intel, and Nvidia GPUs
- Virtual display with client resolution and frame-rate matching
- Per-client permissions, clipboard sync, and connection commands
Where it doesn't
- Integrated Artemis client support is currently Android-only
- Virtual-display support is currently Windows-only
- Self-hosted setup places configuration and pairing on the user
- Parsec9.2/10 · Free plan · 14-day trial
A flexible remote-play tool with free personal access and paid team controls.
Visit ParsecFull verdict → - Apollo8.5/10 · Free plan
A capable free host for self-managed streaming, with Android-centered client coverage.
Visit ApolloFull verdict →
More comparisons
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- Parsec vs Sunshine
- Moonlight Web vs Apollo
All game remote play software comparisons → · Full ranking →
Reviewed by iTechGuides Editors · Editorial team · Updated Oct 2026
Last updated · How we research and update





