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For Kusan: City of Wolves on PC, start at your monitor’s native resolution and aim for a steady 60 FPS. If you see tearing, try VSync; if screen movement makes combat harder to read, turn down Screen Shake. These are practical starting points based on the game’s published PC targets and confirmed options—not guaranteed performance results or a tested preset.
What are the best graphics settings for Kusan on PC?
Use your display’s native resolution first, then adjust only when you have a clear reason. PQube’s Steam specifications associate the minimum PC tier with 1080p at 60 FPS and the recommended tier with 2160p at 60 FPS. Those figures are publisher targets, not proof that every system at either tier will maintain that performance throughout the game.
Kusan: City of Wolves is a fast-paced, top-down, pixel-art action game. In that kind of combat, a stable, legible view is a more defensible priority than chasing visual effects or presets that have not been confirmed for the current PC build. The settings below are limited to options supported by published specifications, a dated PC-version review, or official patch notes.
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Random freezes, missing sound and display glitches usually trace back to one bad driver. Find and replace yours safely.Free scan · under a minute- Resolution: Begin at your display’s native resolution. If actual play does not feel stable, try a lower resolution and check whether the image remains clear enough for you.
- VSync: Try it if you notice tearing. Whether you prefer the resulting feel is a personal decision; no game-specific latency or performance change is established here.
- Screen Shake: Reduce it if movement distracts you or makes it harder to track enemies and projectiles.
There is no verified universal “best” combination beyond that starting approach. The information available from PQube, Steam, the official updates and the July PC-version review does not establish a complete slider-by-slider guide for the October build. In particular, it does not support recommending a named Low, Medium or Ultra preset, or claiming a particular option will add a set number of frames per second.
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What PC hardware does PQube recommend?
PQube lists two Windows PC tiers and pairs each with a resolution and frame-rate target. Treat the table as a published specification, not as a promise of an absolute frame-rate floor or a recommendation to buy those older graphics cards today.
| Tier | Operating system and processor | Memory and graphics card | Publisher’s target | Available storage |
|---|---|---|---|---|
| Minimum | Windows 10 64-bit; Intel Core i5-6600 or AMD Ryzen 5 1600 | 8 GB RAM; GeForce GTX 660 2 GB or Radeon R9 270X 2 GB | 1080p at 60 FPS | 3 GB |
| Recommended | Windows 11 64-bit; Intel Core i5-8400 or AMD Ryzen 5 2600 | 16 GB RAM; GeForce GTX 970 4 GB or Radeon RX 590 8 GB | 2160p at 60 FPS | 3 GB |
These are PQube’s published Steam PC specifications for the game. They do not identify a graphics preset, guarantee a particular result in every stage, or establish how much a specific setting changes performance. If your PC falls between the tiers, use your actual experience at your chosen resolution to decide whether to adjust it.
The two rows are reference points, not a shopping list. A PC that meets one listed processor or graphics-card name but differs elsewhere is not guaranteed to perform exactly like the specification, and the figures do not tell you how the game behaves on every combination of hardware. Nor do they make an older listed graphics card a sensible purchase today. Compare your current system with the whole tier—including operating system, processor, memory and GPU—then use your experience in play as the deciding factor.
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The storage requirement is 3 GB of available space for either tier. That is the listed storage figure; it should not be mistaken for an install-size guarantee after updates or for a graphics setting. PQube’s table lists 8 GB RAM at minimum and 16 GB in the recommended tier. If you are considering a memory upgrade, first confirm what your system supports and whether additional memory is compatible with your machine. The published specification does not establish that every player needs to buy RAM, and no upgrade is required simply to change resolution, VSync or Screen Shake.
How should I choose a resolution?
Start with native resolution for the clearest image your display can show without scaling. Move down only if gameplay feels unstable, then decide whether the smoother-feeling experience is worth the softer image; the lower-resolution suggestion is troubleshooting guidance, not a measured performance gain for this game.
If you are near the minimum tier
PQube’s minimum-tier note is 1080p at 60 FPS. If that describes your hardware, 1080p is a sensible initial target when it matches your display’s native resolution. If the game does not feel steady, test a lower resolution rather than assuming a particular preset or hidden setting is available.
Do not interpret “minimum” as a guarantee that every scene will stay at 60 FPS on every machine that matches those parts. The specification is PQube’s target, not a published benchmark run across the game. If 1080p is native for your screen, it also avoids choosing a higher output simply because the recommended row mentions 2160p.
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PQube associates its recommended tier with 2160p at 60 FPS. That is a useful reference for a system with comparable specifications, not a guarantee for every configuration. If your display is below 2160p, there is no need to force that output; beginning at the display’s native resolution keeps the decision tied to the screen you actually use.
In practical terms, 1080p and 2160p are not competing quality presets in the published specifications. They are resolution/FPS target pairs associated with different hardware tiers. A 2160p target only makes sense as a display choice when your monitor supports that output and the experience remains comfortable. The available information does not establish that forcing 2160p on a lower-tier PC improves the picture enough to outweigh instability, nor does it show the performance cost of moving between resolutions.
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A dated review of the PC version reported that resolution was among the available video options. It is evidence that the option was observed, not a complete inventory of the menu in the October 2026 build.
How to compare clarity and stability
Make the comparison during actual play rather than judging only from a still image. First note whether movement feels steady and whether small enemies, projectiles and the action remain easy to follow. If you lower resolution, check both sides of the trade-off: did the play experience feel better, and did the image become too soft or difficult to read? If the answer to the second question is yes, return to native resolution and consider whether the problem was instead tearing or distracting screen motion.
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This is a controlled way to troubleshoot, not a promise that lowering resolution will improve performance by a specific amount. PQube publishes no per-setting FPS gains, and the cited PC review does not provide benchmark percentages. Change one item at a time so that you can tell what affected your own experience.
Should I turn VSync on?
Try VSync when you can see tearing; if you do not see tearing, there is no reason in the available evidence to treat it as a required setting. The July 2026 PC-version review reported a VSync option, but no verified game-specific figures establish its effect on frame rate or input latency.
Make the choice by looking at the problem you want to solve: visible tearing is a reason to try it, while how the game feels afterward is for you to judge. The published information does not establish a universally best VSync setting or a separate recommended frame cap for Windows PCs.
For a straightforward comparison, play the same kind of action with VSync enabled and disabled and pay attention to whether tearing is visible and whether the control response feels right to you. Keep the version that best suits your screen and preference. This is a conditional recommendation, not a claim that VSync will raise performance, cure every hitch or produce a known latency penalty in Kusan.
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The official August 26, 2026 Patch #1 announcement confirms that a Screen Shake option was added. Lower it if combat movement makes it harder to follow threats or if you prefer a steadier view; this is a visibility and comfort choice, not a way to increase FPS.
The announcement establishes the option’s existence but does not provide an exact current menu path or a complete list of its values. Look for Screen Shake in the game’s settings rather than relying on an unverified sequence of menu labels.
There is no single correct shake level for everyone. If the camera movement helps convey impact and does not obscure the action, keep the level that feels right. If motion makes it difficult to track enemies or projectiles in the middle of a fight, lower it and reassess. The official description says the option gives players more control over how much screen movement they experience during combat; it does not describe an FPS boost.
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Which other options affect visibility or control?
Some useful choices change how you read or aim at the action without changing graphics quality. Keep these separate from resolution and VSync when diagnosing what feels wrong.
Look-ahead and enemy-fire notice
Patch #1 also added a Shift look-ahead action and enemy-fire notifications. These can help you assess what is around you during combat, but they are not rendering settings and should not be described as performance optimizations.
The distinction matters when a fight feels hard to read. A steadier screen, a look-ahead action, and a notice about enemy fire address different aspects of awareness. Try the relevant shipped feature for the problem you actually have instead of expecting a graphics change to solve every visibility issue. The patch announcement confirms the additions, but does not make them a replacement for selecting a comfortable resolution or input method.
Stylish or Free Aim
Stylish applies stronger aim assistance; Free Aim provides a manual assistance slider. Choose between them based on how much help you want when aiming. Neither mode is a graphics preset, and changing aim assistance is not evidence of a change in image quality or FPS.
This is an input and aiming preference, not a visual-quality comparison. If you want more assistance, Stylish is the choice described by the game’s controls information. If you want to set assistance manually, Free Aim provides a slider. The available information does not specify particular slider values to recommend, so choose based on how aiming feels rather than a supposed optimal number.
Steam lists controller support and remappable keyboard controls. Input choice can change how aiming feels, but it does not determine which resolution target your PC can sustain.
PQube’s launch FAQ says full controller support is included on Steam, and Steam lists remappable keyboard controls. A controller is therefore an option for players who prefer that style of input, not a hardware requirement or a graphics upgrade. If you are buying one, check that the model is compatible with your PC and preferred connection; none is required to alter any of the video settings in this guide.
Which advice applies to the October 2026 build?
Use shipped changes as evidence of available features, but do not treat a public playtest as a description of the standard game. The official timeline matters because menu details and experimental changes can otherwise be confused.
- July 30, 2026: Steam lists this as the game’s release date.
- August 26, 2026: Patch #1 announced the Screen Shake control and Shift look-ahead feature, along with enemy-fire notifications.
- September 11, 2026: The team announced a separate public playtest focused on visual clarity. That announcement does not establish that its experimental changes are in the default PC build.
- October 2026: Patch #2 added Standard and Hard difficulty, floor selection, and an expanded demo with progress transferable to the full game. Difficulty changes the challenge, not a documented rendering-quality tier.
The available accounts do not establish the complete video menu for the standard October build. In particular, they do not verify whether it includes upscaling options, named rendering presets, ray tracing, frame generation, or a native FPS limiter. Do not assume those controls exist or apply settings advice for them without confirming they appear in your installed version.
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The distinction between the September announcement and the shipped game is important: the visual-clarity changes were presented as a separate public playtest. Unless you have confirmed that an option has since become part of the standard branch, do not treat the playtest as proof that every PC player has that control. By contrast, Patch #1’s August Screen Shake setting and look-ahead action are described as additions to the game.
Patch #2’s Standard and Hard modes, floor selection and demo update affect what and how you play, not a published graphics tier. The expanded demo can transfer progress to the full game, according to the October announcement. For Steam Deck status, the current Steam listing says Verified; this supersedes the launch FAQ’s earlier “not yet Verified” wording. The live listing is the current status rather than that pre-release note.
What should I do if the game still does not feel smooth?
Make one change at a time so you can tell whether it addresses the problem. The published information does not provide a per-setting FPS uplift or a benchmark percentage for this game.
- Check your starting point. Use your display’s native resolution, then compare your system with PQube’s minimum and recommended specifications.
- Observe the issue during play. Decide whether you are seeing tearing, an image that does not feel steady, or distracting screen movement; these point to different choices.
- Test resolution if stability is the concern. Try a lower resolution and reassess both how play feels and whether the image remains readable.
- Try VSync only for visible tearing. Compare the result with it enabled and disabled, using your own preference rather than an assumed game-specific performance benefit.
- Adjust Screen Shake for visual steadiness. Lower it if motion interferes with tracking combat. Do not expect this setting to increase frame rate.
- Keep controls separate from graphics. Use Stylish or Free Aim according to your aiming preference, and try the confirmed look-ahead or enemy-fire notice features if you need help reading the action.
If the current settings menu exposes additional graphics controls, their presence alone does not establish a recommended value. The information available for the October 2026 build supports the choices above, not a full slider-by-slider optimization guide.
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Do you need to buy anything to improve the experience?
No purchase is required just to change a setting. Begin with the PC and display you already have, compare your system with PQube’s listed tiers, and use the native-resolution and troubleshooting steps above. PQube’s specifications are useful reference points but do not mean you need to buy the listed older graphics cards or upgrade simply because you are below the recommended tier.
A monitor that supports a resolution matching one of PQube’s published targets may be relevant if you are already choosing a display, but the target alone is not a reason to replace a working monitor. A memory upgrade toward the 16 GB recommended figure is only a conditional consideration: check compatibility with your system first, and do not assume extra RAM is a proven fix for a specific graphics problem. PQube lists no component prices, upgrade costs or game-specific performance uplift from either purchase.
For input, a PC-compatible game controller is an optional choice for players who prefer playing with a pad; PQube confirms full Steam controller support. Confirm compatibility with your computer before buying. Keyboard users can also remap controls through Steam, so a controller is not necessary to access the game or the available settings. There is no reason to install repair software or subscribe to a viewing service for a graphics-settings issue in this single-player PC game.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.How much of the game does the performance advice cover?
Steam describes 54 handcrafted stages. That figure communicates the game’s scope, not a benchmark sample or proof that every stage places the same load on a PC. PQube has not published scene-by-scene performance results, and the PC review cited for the resolution and VSync options is not a complete benchmark suite.
For that reason, judge stability in the sections you actually play rather than treating a single moment as a guarantee for every stage. The 60 FPS figures are the publisher’s targets for the listed tiers; they are not an independently measured average, an absolute minimum frame rate, or evidence that a particular graphics choice works identically throughout all 54 stages.
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Frequently Asked Questions
What are the best graphics settings for Kusan: City of Wolves on PC?
Start at your display’s native resolution and aim for a stable-feeling 60 FPS. Try VSync if you see tearing and reduce Screen Shake if screen movement makes combat harder to follow. These are practical choices, not a tested preset or a guarantee on every PC.
Is 60 FPS guaranteed by PQube’s PC specifications?
No. PQube pairs its minimum PC tier with 1080p at 60 FPS and its recommended tier with 2160p at 60 FPS, but those are published targets, not a guarantee for every configuration or every stage.
Should I lower resolution to make Kusan run smoothly?
Start at native resolution. If gameplay does not feel stable, test a lower resolution and check whether the image remains clear enough. The available information does not quantify a performance gain from lowering resolution.
Should I turn VSync on?
Try it if you see tearing. A July 2026 PC-version review reports a VSync option, but no verified game-specific figures establish its FPS or latency effect. Keep it enabled only if the result feels right to you.
How do I turn down Screen Shake?
Patch #1, announced August 26, 2026, added a Screen Shake option. Look for it in the game settings and reduce it if movement makes combat harder to read. An exact menu path and a quantified performance effect have not been established.
Is Kusan: City of Wolves Steam Deck Verified?
Yes. The live Steam listing identifies the game as Verified. That current listing supersedes the launch FAQ’s earlier statement that it was not yet Verified.
Does the Kusan demo save transfer to the full game?
The October 2026 Patch #2 announcement says progress from the expanded demo can transfer to the full game. That later update supersedes the launch FAQ’s earlier statement that demo saves do not transfer.
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How many stages are in Kusan: City of Wolves?
Steam describes the game as having 54 handcrafted stages. That is a description of the game’s scope, not a performance or graphics-setting benchmark.
Can I set a 55 FPS cap on a Windows PC?
A dated reviewer’s preference for a 55 FPS limit concerned the Steam Deck specifically. It is not evidence that 55 FPS is the best Windows PC cap, and the complete current PC menu has not been established.
Does Kusan have DLSS, FSR, ray tracing or an Ultra preset?
The complete video menu in the standard October 2026 PC build has not been independently established. The confirmed information does not verify DLSS, FSR, ray tracing, named presets, frame generation or a native FPS limiter, so do not assume those options are present.
Do I need a controller to play Kusan on PC?
No. PQube says full controller support is included on Steam, and Steam lists remappable keyboard controls. Choose the input method you prefer; neither changes the PC’s resolution target.
The Bottom Line
Start with native resolution and a 60 FPS goal informed by PQube’s specifications. Lower resolution only if the experience feels unstable, try VSync when tearing is visible, and reduce Screen Shake when motion makes combat harder to read. PQube’s 1080p/60 and 2160p/60 figures are targets rather than guarantees, and the confirmed options do not support a speculative preset-by-preset guide.

