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To import your game library into a tracking app, first check whether it can connect directly to your Steam, PlayStation, Xbox, or other supported account. If it cannot, export your library from the source app or platform where possible, then import a CSV or JSON file into the tracker. Before you finish, review unmatched games, editions, platforms, and status fields—and keep the original export until the new library looks right.
The exact process depends on the tracker and platform. Some apps offer account sync; others rely on file imports, and Nintendo or itch.io may need a separate export-based route.
What should you check before importing?
Start with the destination tracker’s supported platforms and import options. A direct connection is usually the simplest route when it is available; a CSV or JSON import is the fallback for unsupported platforms or when you are moving data from another tracker.
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- Identify your sources: list the platforms and trackers that contain games you want to bring over.
- Check for direct integrations: look for the platform in the app’s connection or import settings.
- Check file support: if there is no suitable connection, see whether the source can export data and whether the destination accepts CSV or JSON.
- Keep a backup: save an untouched copy of each export before importing it.
Do not assume that connecting an account and importing a file are the same thing. An account connection can sync a supported library, while a file import brings in a snapshot of the data included in that file. Whether either route updates later, and which fields it preserves, varies by app.
Which game-tracking apps offer direct account imports?
Several trackers describe direct connections for popular platforms, but their supported services differ. Confirm the current list and the data each connection brings in on the app’s own connection screen or documentation before you start.
| App | Direct connections or import approach described | Useful distinction |
|---|---|---|
| GameTrack | PlayStation, Xbox, Steam, Epic Games, GOG, and RetroAchievements | Its App Store listing says it can automatically import game libraries and achievements. The listing also claims a database of 250,000+ titles across 40+ platforms; that is a vendor claim, not an independently verified statistic. |
| Savepoint | Steam, PlayStation, and Xbox | Its website says it imports games users already own from those services. |
| Playwise | PlayStation, Steam, and Xbox | Its documentation describes automatic sync for those platforms. |
| GameLoom | Export-based routes for Steam, Nintendo eShop, PlayStation, and itch.io | Its documentation describes local data management without a network dependency or cloud synchronization. |
| Nexorious | JSON and CSV imports, including exports from several other trackers and CSVs mapped by column | Its column-mapping option can help when a CSV comes from a tracker it does not specifically list. |
| LevelSelect | CSV import | Its documented path is Settings → Import & Export → Import from CSV. It says it can read exports from Gamery, Backloggd, spreadsheets, or other trackers. |
This is a feature overview, not a guarantee that every account, region, or type of game data will import. Check the app’s current instructions and review the result after connecting or uploading.
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Use the tracker’s official connection flow when it supports your platform. The screens, permissions, and exact data available vary by app, so follow the prompts in the tracker rather than entering your platform password into an unrelated form.
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- Open the tracker’s connections or import area. Find the platform you want to connect and select its official connection option.
- Review the sign-in page and requested access. Check which account is being connected and what data the tracker requests. Do not proceed if the page or request does not look like the expected platform sign-in flow.
- Authorize the connection if you are comfortable with the request. The platform’s sign-in and permission screens are app-specific; do not assume that every tracker asks for the same access.
- Wait for the library to populate or sync. The app may import automatically or provide a follow-up action. Use the app’s instructions to tell whether the initial import has finished.
- Review the imported list. Check that representative games appear under the right platform and that any available statuses, hours, ratings, or achievements look plausible.
- Check how to disconnect or revoke access later. If you no longer want the connection, use the tracker’s disconnect control or the platform’s account-access settings where available.
GameTrack, Savepoint, and Playwise each describe connections for some combination of Steam, PlayStation, and Xbox. GameTrack also lists Epic Games, GOG, and RetroAchievements. These are examples of stated integrations, not a promise that a particular account will expose every game or achievement.
What if my platform or old tracker is not supported?
Try an export-and-import route. CSV and JSON are common ways to move a list between apps, but the source must provide a usable export and the destination must accept it.
For example, GameLoom documents CSV export routes for Steam, Nintendo eShop, PlayStation, and itch.io. Nexorious accepts its own JSON and CSV formats, several other tracker exports, and other tracker CSV files through column mapping. LevelSelect’s documented route is Settings → Import & Export → Import from CSV; it says it can read exports from Gamery, Backloggd, spreadsheets, and other trackers.
If neither the source nor the destination provides a suitable export or import, there may not be a one-click migration. Ask the destination app whether it accepts a spreadsheet with mapped columns, or use a supported export route from the source. Avoid unofficial account-access workarounds that require sharing credentials outside a platform’s official sign-in flow.
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How do I prepare a CSV or JSON file?
Make the file easy for the destination to match, and keep a clean original copy. A consistent title column is essential; preserve other useful fields when the source and destination support them.
- Export the source library. Use the platform, tracker, or app’s documented export option. Save the file somewhere you can find it again.
- Make a backup copy. Leave one copy untouched. If you need to adjust column names or remove irrelevant rows, work on a duplicate.
- Check the rows and columns. Keep one game per row and retain a clear game-title column. If available, keep platform, status, rating, hours played, and notes in separate columns.
- Use the destination’s expected format. If it accepts CSV, use CSV; if it requests JSON, use JSON. For a CSV with unfamiliar column names, follow the app’s mapping flow rather than assuming it will infer every field.
- Remove only what you mean to remove. If the export includes unrelated rows or duplicate entries, decide whether to clean them before importing. Keep the untouched backup so you can recover the original information.
A file can contain information the destination does not support. For instance, the presence of a notes or playtime column in a CSV does not mean the importing app will preserve that field. Check the destination’s import description and inspect the result.
How can I prevent duplicates and incorrect game matches?
Review the tracker’s matches before treating the import as complete. Similar titles, remasters, editions, and releases on multiple platforms can be mistaken for one another, and an import may leave some rows unmatched.
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- Check editions: distinguish a standard release from a remaster, remake, or special edition if the tracker lists them separately.
- Check platform variants: confirm that a game imported under the platform you actually own or played.
- Inspect duplicate-looking entries: a repeated title may reflect two platforms or editions rather than a true duplicate. Verify before deleting anything.
- Review unmatched rows: search for those titles in the destination and add or correct them manually if its tools allow it.
- Check status fields: make sure values such as owned, playing, completed, or backlog were mapped as intended. Field names and status categories can differ between apps.
- Compare the result with your export: use the original file to spot missing games or fields before discarding or replacing it.
Keep the original export or JSON backup until you have verified the imported collection. This is especially important when the source and destination use different labels or when you are importing data from more than one account.
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What should I consider about privacy and ongoing sync?
Choose between connected-account convenience and file-based control according to what matters to you. A direct integration may be faster, while a file import lets you move a prepared snapshot without setting up a continuing account connection.
Before authorizing an integration, review the permissions shown and the tracker’s explanation of how the connection works. The available controls for disconnecting access depend on the app and platform. Do not assume that removing a game from the tracker changes the source platform library, or that disconnecting stops all previously imported data from being retained; check the relevant app’s privacy and account settings.
GameLoom documents local, offline data management without cloud synchronization, which may suit readers who prefer local storage. That is a product-specific description, not a general property of CSV imports or game trackers. Nexorious, LevelSelect, and the account-connected apps have different workflows, so check each service’s own explanation of storage and sync.
Likewise, do not assume an initial account import will keep itself current. Some apps describe automatic sync, but the frequency and scope can differ. Look for a sync setting, last-updated indicator, or refresh control in the tracker, and consult its documentation if the library stops changing.
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What should I do if the import is incomplete?
Work from the original export and the destination’s error or unmatched list, if it provides one. The issue is often a mismatch in format, title matching, or fields rather than a reason to discard the whole library.
- The app rejects the file: confirm that the destination accepts that file type and use the format it requests. If it has a column-mapping feature, map the title column and other supported fields explicitly.
- Some games are missing: compare the destination list with the source export, then check unmatched rows and platform filters. Add missing entries manually if the app permits it.
- Games are assigned to the wrong platform or edition: correct those entries after import; do not assume a title match captured platform or edition details accurately.
- Status, rating, hours, or notes did not appear: confirm that the source export included those columns and that the destination supports them. If it does not, retain the backup so the information is not lost.
- A connection does not populate the library: verify that the right account was authorized, check the tracker’s connection status, and follow its instructions for refreshing or reconnecting.
- You see duplicates: compare title, edition, and platform before removing entries, and keep the source file until you are satisfied with the cleanup.
Once the library is verified, decide whether to keep the backup for future reference and whether to retain or disconnect any account integrations. Preserve the export if it contains information that did not transfer.
Frequently Asked Questions
Can I import the same game library into two tracking apps?
Yes, if each destination supports a connection or file format that can bring in the source data. Keep a separate export as your stable reference, since the two apps may interpret statuses, editions, or platform fields differently.
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1Fix the driver behind crashes, sound loss and screen glitches2Repair Windows errors before they cause bigger problems3Scan for outdated or missing drivers - takes under a minuteWill importing my games also import achievements?
Not necessarily. GameTrack’s App Store listing says it can import libraries and achievements, but the available data does not establish that other trackers or integrations import achievement data. Check the destination’s platform-specific import details.
Can I undo a game-library import?
Undo options depend on the tracker, and there is no universal rollback feature described here. Keep an untouched export or backup so you can compare or rebuild the list if cleanup is needed.
Does connecting a game account update the tracker automatically forever?
Not necessarily. Some apps describe automatic sync, but sync behavior and controls vary; check the tracker for its refresh settings and last-updated status.

